diff options
author | Joachim Stolberg <joe.stolberg@gmx.de> | 2017-06-10 20:43:15 +0200 |
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committer | Joachim Stolberg <joe.stolberg@gmx.de> | 2017-06-10 20:43:15 +0200 |
commit | 274d4cab47dc61aebe72deecd1be8cde71b18513 (patch) | |
tree | ae9928ab5773b3a1811fde051a8a5c90857a746a | |
parent | ea38185d96798ad10c532103f0c7fc9add872c04 (diff) |
resizing bugfix, area protection added
-rw-r--r-- | README.md | 14 |
1 files changed, 9 insertions, 5 deletions
@@ -1,8 +1,9 @@ # Tower Crane Mod -In order to simplify the construction of buildings, the crane forms a working area in which the player can fly (similar to fly privs). +In order to simplify the construction of buildings, the crane forms a construction area in which the player can fly (similar to fly privs). The crane can be completely assembled by setting only the base block. -The size of the crane (which is the working area) can be configured. +The size of the crane (which is the construction area) can be configured. +The owner of the crane get automatically area protection over the complete construction area (therefore the area Mod is required). ![Tower Crane](https://github.com/joe7575/Minetest-Towercrane/blob/master/towercrane640.png) @@ -13,6 +14,8 @@ The size of the crane (which is the working area) can be configured. * Right-click the crane base block and set the crane dimensions in height and width (between 8 and 24 by default). The crane will be build according to this settings. + If there is not enough free space for the crane mast/arm or the potential construction area of the + crane intersects a protected area from another player, the crane will not be build. * Right-click the crane switch block to place the hook in front of the crane mast @@ -26,12 +29,13 @@ The size of the crane (which is the working area) can be configured. * Leave the hook by right-clicking the hook or right-clicking the crane switch node -* To destroy the crane, destroy the base block. +* To remove the crane, destroy the base block. + *Hint:* The construction area of the crane will also be removed. In order to protect your building again, + you have to use the normal chat commands. ## To Do: -- automatically give the crane owner area protection (based on the areas mod) -- output the crane hook position somehow(?) relative to a predefined reference position +- output the crane hook coordinates in the HUD relative to a predefined reference position # License |