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authorjoe7575 <joe.stolberg@gmx.de>2017-06-05 20:28:12 +0200
committerGitHub <noreply@github.com>2017-06-05 20:28:12 +0200
commit7304fd07fb47e18608a521e64cae2e7e80c6afd7 (patch)
tree5eab8bfd66dfe20766f8433a63c79847de876ac1
parent4d12331330a00eaa108622d5364322c91ce17c9c (diff)
Delete init.lua.org
-rw-r--r--init.lua.org483
1 files changed, 0 insertions, 483 deletions
diff --git a/init.lua.org b/init.lua.org
deleted file mode 100644
index 2180ae1..0000000
--- a/init.lua.org
+++ /dev/null
@@ -1,483 +0,0 @@
---[[
-
- Tower Crane (Liebherr) Mod
- by JoSt
-
- Copyright (C) 2017 Joachim Stolberg
- LGPLv2.1+
- See LICENSE for more information
-
-]]--
-
-
-towercrane = {}
-
-local hook = {
- physical = true, -- should be true, otherwise you dive into the underground
- collisionbox = {-0.2, -0.2, -0.2, 0.2, 0.2, 0.2}, -- Groesse des Wuerfels bei Kollisionen
- collide_with_objects = false,
- visual = "cube", -- Object als Wuerfel
- visual_size = {x=0.4, y=0.4}, -- Groesse des sichtbaren Wuerfels
- textures = {
- "towercrane_hook.png",
- "towercrane_hook.png",
- "towercrane_hook.png",
- "towercrane_hook.png",
- "towercrane_hook.png",
- "towercrane_hook.png",
- },
- groups = {cracky=1},
- -- local variabels
- driver = nil,
- speed_forward=0,
- speed_right=0,
- speed_up=0,
-}
-
--- ":" methode von "hook" (self ist versteckt)
-function hook:on_rightclick(clicker)
- if self.driver and clicker == self.driver then -- aussteigen?
- clicker:set_detach()
- self.driver = nil
- elseif not self.driver then -- einsteigen?
- self.driver = clicker
- clicker:set_attach(self.object, "", {x=0,y=0,z=0}, {x=0,y=0,z=0})
- end
-end
-
-function hook:on_step(dtime)
- -- remove hook from last visit
- if self.pos1 == nil or self.pos2 == nil then
- self.object:remove()
- return
- end
- if self.driver then
- local ctrl = self.driver:get_player_control()
- local yaw = self.driver:get_look_horizontal()
- local pos = self.driver:getpos()
- local max_speed = 5
- local velocity = 0.5
-
- if ctrl.up then -- forward
- self.speed_forward = math.min(self.speed_forward + velocity, max_speed)
- elseif ctrl.down then -- backward
- self.speed_forward = math.max(self.speed_forward - velocity, -max_speed)
- elseif self.speed_forward > 0 then
- self.speed_forward = self.speed_forward - velocity
- elseif self.speed_forward < 0 then
- self.speed_forward = self.speed_forward + velocity
- end
-
- if ctrl.right then -- right
- self.speed_right = math.min(self.speed_right + velocity, max_speed)
- elseif ctrl.left then -- left
- self.speed_right = math.max(self.speed_right - velocity, -max_speed)
- elseif self.speed_right > 0 then
- self.speed_right = self.speed_right - velocity
- elseif self.speed_right < 0 then
- self.speed_right = self.speed_right + velocity
- end
-
- if ctrl.jump then -- up
- self.speed_up = math.min(self.speed_up + velocity, 5)
- elseif ctrl.sneak then -- down
- self.speed_up = math.max(self.speed_up - velocity, -5)
- elseif self.speed_up > 0 then
- self.speed_up = self.speed_up - velocity
- elseif self.speed_up < 0 then
- self.speed_up = self.speed_up + velocity
- end
-
- -- calculate the direction vector
- local vx = math.cos(yaw+math.pi/2) * self.speed_forward + math.cos(yaw) * self.speed_right
- local vz = math.sin(yaw+math.pi/2) * self.speed_forward + math.sin(yaw) * self.speed_right
-
- -- check if outside of the construction area
- if pos.x < self.pos1.x then vx= velocity end
- if pos.x > self.pos2.x then vx= -velocity end
- if pos.y < self.pos1.y then self.speed_up= velocity end
- if pos.y > self.pos2.y then self.speed_up= -velocity end
- if pos.z < self.pos1.z then vz= velocity end
- if pos.z > self.pos2.z then vz= -velocity end
-
- self.object:setvelocity({x=vx, y=self.speed_up,z=vz})
- else
- self.object:setvelocity({x=0, y=0,z=0})
- end
-end
-
--- LuaEntitySAO (non-player moving things): see http://dev.minetest.net/LuaEntitySAO
-minetest.register_entity("towercrane:hook", hook)
-
-----------------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------
-local function turnright(dir)
- local facedir = minetest.dir_to_facedir(dir)
- return minetest.facedir_to_dir((facedir + 1) % 4)
-end
-
-local function turnleft(dir)
- local facedir = minetest.dir_to_facedir(dir)
- return minetest.facedir_to_dir((facedir + 3) % 4)
-end
-
-local function construct_crane(pos, dir, height, width, owner)
- pos.y = pos.y + 1
- minetest.env:add_node(pos, {name="towercrane:mast_ctrl_off", param2=minetest.dir_to_facedir(dir)})
- local meta = minetest.get_meta(pos)
- meta:set_string("dir", minetest.pos_to_string(dir))
- meta:set_string("owner", owner)
- meta:set_int("height", height)
- meta:set_int("width", width)
-
- for i = 1,height+1 do
- pos.y = pos.y + 1
- minetest.env:add_node(pos, {name="towercrane:mast"})
- end
-
- pos.y = pos.y - 2
- pos.x = pos.x - dir.x
- pos.z = pos.z - dir.z
- minetest.env:add_node(pos, {name="towercrane:arm2"})
- pos.x = pos.x - dir.x
- pos.z = pos.z - dir.z
- minetest.env:add_node(pos, {name="towercrane:arm"})
- pos.x = pos.x - dir.x
- pos.z = pos.z - dir.z
- minetest.env:add_node(pos, {name="towercrane:balance"})
- pos.x = pos.x + 3 * dir.x
- pos.z = pos.z + 3 * dir.z
-
- for i = 1,width do
- pos.x = pos.x + dir.x
- pos.z = pos.z + dir.z
- if i % 2 == 0 then
- minetest.env:add_node(pos, {name="towercrane:arm2"})
- else
- minetest.env:add_node(pos, {name="towercrane:arm"})
- end
-
- end
-end
-
-local function dig_crane(pos, dir, height, width)
- pos.y = pos.y + 1
- minetest.env:remove_node(pos, {name="towercrane:mast_ctrl_off"})
-
- for i = 1,height+1 do
- pos.y = pos.y + 1
- minetest.env:remove_node(pos, {name="towercrane:mast"})
- end
-
- pos.y = pos.y - 2
- pos.x = pos.x - dir.x
- pos.z = pos.z - dir.z
- minetest.env:remove_node(pos, {name="towercrane:arm2"})
- pos.x = pos.x - dir.x
- pos.z = pos.z - dir.z
- minetest.env:remove_node(pos, {name="towercrane:arm"})
- pos.x = pos.x - dir.x
- pos.z = pos.z - dir.z
- minetest.env:remove_node(pos, {name="towercrane:balance"})
- pos.x = pos.x + 3 * dir.x
- pos.z = pos.z + 3 * dir.z
-
- for i = 1,width do
- pos.x = pos.x + dir.x
- pos.z = pos.z + dir.z
- if i % 2 == 0 then
- minetest.env:remove_node(pos, {name="towercrane:arm2"})
- else
- minetest.env:remove_node(pos, {name="towercrane:arm"})
- end
-
- end
-end
-
-local function place_hook(pos, dir)
- pos.y = pos.y - 1
- pos.x = pos.x + dir.x
- pos.z = pos.z + dir.z
- return minetest.add_entity(pos, "towercrane:hook")
-end
-
-minetest.register_node("towercrane:base", {
- description = "Tower Crane Base",
- inventory_image = "towercrane_invent.png",
- tiles = {
- "towercrane_base_top.png",
- "towercrane_base.png",
- "towercrane_base.png",
- "towercrane_base.png",
- "towercrane_base.png",
- "towercrane_base.png",
- },
- paramtype2 = "facedir",
- is_ground_content = false,
- groups = {cracky=1},
- formspec = set_formspec,
-
-
- after_place_node = function(pos, placer)
- local meta = minetest.get_meta(pos)
- local owner = placer:get_player_name()
- meta:set_string("owner", owner)
- local formspec = "size[5,4]"..
- "label[0,0;Construction area size]" ..
- "field[1,1.5;3,1;size;height,width;]" ..
- "button_exit[1,2;2,1;exit;Save]"
- meta:set_string("formspec", formspec)
-
- local fdir = minetest.dir_to_facedir(placer:get_look_dir(), false)
- local dir = minetest.facedir_to_dir(fdir)
- meta:set_string("dir", minetest.pos_to_string(dir))
- end,
-
- on_receive_fields = function(pos, formname, fields, player)
- if fields.size == nil then
- return
- end
- local meta = minetest.get_meta(pos)
-
- if not player or not player:is_player() then
- return
- end
- local owner = meta:get_string("owner")
- if player:get_player_name() ~= owner then
- return
- end
-
- local dir = minetest.string_to_pos(meta:get_string("dir"))
- local height = meta:get_int("height")
- local width = meta:get_int("width")
- local org_pos = table.copy(pos)
- if dir ~= nil and height ~= nil and width ~= nil then
- dig_crane(pos, dir, height, width)
- end
- --check for correct size format
- size = string.split(fields.size, ",")
- if #size == 2 then
- local height = tonumber(size[1])
- local width = tonumber(size[2])
- if height ~= nil and width ~= nil then
- height = math.max(height, 8)
- height = math.min(height, 24)
- width = math.max(width, 8)
- width = math.min(width, 24)
- meta:set_int("height", height)
- meta:set_int("width", width)
- meta:set_string("infotext", "Crane size: " .. height .. "," .. width)
- if dir ~= nil then
- construct_crane(org_pos, dir, height, width, owner)
- end
- end
- end
- end,
-
- on_destruct = function(pos)
- local meta = minetest.get_meta(pos)
- local dir = minetest.string_to_pos(meta:get_string("dir"))
- local height = meta:get_int("height")
- local width = meta:get_int("width")
-
- if dir ~= nil and height ~= nil and width ~= nil then
- dig_crane(pos, dir, height, width)
- end
- end,
-})
-
-minetest.register_on_leaveplayer(function(ObjectRef, timed_out)
- print("Schade")
- end
-)
-
-
-minetest.register_node("towercrane:balance", {
- description = "Tower Crane Balance",
- tiles = {
- "towercrane_base.png",
- "towercrane_base.png",
- "towercrane_base.png",
- "towercrane_base.png",
- "towercrane_base.png",
- "towercrane_base.png",
- },
- paramtype2 = "facedir",
- is_ground_content = false,
- groups = {crumbly=0, not_in_creative_inventory=1},
-})
-
-minetest.register_node("towercrane:mast", {
- description = "Tower Crane Mast",
- drawtype = "glasslike_framed",
- tiles = {
- "towercrane_mast.png",
- "towercrane_mast.png",
- "towercrane_mast.png",
- "towercrane_mast.png",
- "towercrane_mast.png",
- "towercrane_mast.png",
- },
- paramtype2 = "facedir",
- is_ground_content = false,
- groups = {crumbly=0, not_in_creative_inventory=1},
-})
-
-minetest.register_node("towercrane:mast_ctrl_on", {
- description = "Tower Crane Mast Ctrl On",
- drawtype = "node",
- tiles = {
- "towercrane_mast_ctrl.png",
- "towercrane_mast_ctrl.png",
- "towercrane_mast_ctrl_on.png",
- "towercrane_mast_ctrl_on.png",
- "towercrane_mast_ctrl.png",
- "towercrane_mast_ctrl.png",
- },
- on_rightclick = function (pos, node, clicker)
- local meta = minetest.get_meta(pos)
- if not clicker or not clicker:is_player() then
- return
- end
- if clicker:get_player_name() ~= meta:get_string("owner") then
- return
- end
- node.name = "towercrane:mast_ctrl_off"
- minetest.swap_node(pos, node)
-
- local id = minetest.hash_node_position(pos)
- if towercrane.id then
- towercrane.id:remove()
- towercrane.id = nil
- else
-
- end
- end,
-
- on_construct = function(pos)
- local meta = minetest.get_meta(pos)
- meta:set_string("infotext", "Switch crane on/off")
- end,
-
- after_place_node = function(pos, placer, itemstack, pointed_thing)
- local meta = minetest.get_meta(pos)
- local owner = placer:get_player_name()
- meta:set_string("owner", owner)
- end,
-
- paramtype2 = "facedir",
- is_ground_content = false,
- groups = {crumbly=0, not_in_creative_inventory=1},
-})
-
-minetest.register_node("towercrane:mast_ctrl_off", {
- description = "Tower Crane Mast Ctrl Off",
- drawtype = "node",
- tiles = {
- "towercrane_mast_ctrl.png",
- "towercrane_mast_ctrl.png",
- "towercrane_mast_ctrl_off.png",
- "towercrane_mast_ctrl_off.png",
- "towercrane_mast_ctrl.png",
- "towercrane_mast_ctrl.png",
- },
- on_rightclick = function (pos, node, clicker)
- -- switch switch on, calculate the construction area, and place the hook
- local meta = minetest.get_meta(pos)
- -- only the owner is allowed to switch
- if not clicker or not clicker:is_player() then
- return
- end
- if clicker:get_player_name() ~= meta:get_string("owner") then
- return
- end
- -- swap to the other node
- node.name = "towercrane:mast_ctrl_on"
- minetest.swap_node(pos, node)
- local dir = minetest.string_to_pos(meta:get_string("dir"))
- if pos ~= nil and dir ~= nil then
- -- store hook instance in 'towercrane'
- local id = minetest.hash_node_position(pos)
- towercrane.id = place_hook(table.copy(pos), dir)
-
- -- calculate the construction area dimension (pos, pos2)
- local height = meta:get_int("height")
- local width = meta:get_int("width")
-
- -- pos1 = close/right
- dir = turnright(dir)
- local pos1 = vector.add(pos, vector.multiply(dir, width/2))
- dir = turnleft(dir)
- local pos1 = vector.add(pos1, vector.multiply(dir, 1))
- pos1.y = pos.y - 1
-
- -- pos2 = far/left
- local pos2 = vector.add(pos1, vector.multiply(dir, width-1))
- dir = turnleft(dir)
- pos2 = vector.add(pos2, vector.multiply(dir, width))
- pos2.y = pos.y - 4 + height
-
- -- normalize x/z so that pos2 > pos1
- if pos2.x < pos1.x then
- pos2.x, pos1.x = pos1.x, pos2.x
- end
- if pos2.z < pos1.z then
- pos2.z, pos1.z = pos1.z, pos2.z
- end
-
- -- store pos1/pos2 in the hook (LuaEntitySAO)
- towercrane.id:get_luaentity().pos1 = pos1
- towercrane.id:get_luaentity().pos2 = pos2
- end
- end,
-
- on_construct = function(pos)
- -- add infotext
- local meta = minetest.get_meta(pos)
- meta:set_string("infotext", "Switch crane on/off")
- end,
-
- after_place_node = function(pos, placer, itemstack, pointed_thing)
- -- store owner for dig protection
- local meta = minetest.get_meta(pos)
- local owner = placer:get_player_name()
- meta:set_string("owner", owner)
- end,
-
- paramtype2 = "facedir",
- is_ground_content = false,
- groups = {crumbly=0, not_in_creative_inventory=1},
-})
-
-minetest.register_node("towercrane:arm", {
- description = "Tower Crane Arm",
- drawtype = "glasslike_framed",
- tiles = {
- "towercrane_arm.png",
- "towercrane_arm.png",
- "towercrane_arm.png",
- "towercrane_arm.png",
- "towercrane_arm.png",
- "towercrane_arm.png",
- },
- paramtype2 = "facedir",
- is_ground_content = false,
- groups = {crumbly=0, not_in_creative_inventory=1},
-})
-
-minetest.register_node("towercrane:arm2", {
- description = "Tower Crane Arm2",
- drawtype = "glasslike_framed",
- tiles = {
- "towercrane_arm2.png",
- "towercrane_arm2.png",
- "towercrane_arm2.png",
- "towercrane_arm2.png",
- "towercrane_arm2.png",
- "towercrane_arm2.png",
- },
- paramtype2 = "facedir",
- is_ground_content = false,
- groups = {crumbly=0, not_in_creative_inventory=1},
-})