diff options
| author | Cy <whatever> | 2014-07-09 23:34:27 -0700 | 
|---|---|---|
| committer | Cy <whatever> | 2014-07-09 23:34:27 -0700 | 
| commit | 6084db9335c9c6576b00a4c169d29b83289f9282 (patch) | |
| tree | a60b1175733da64b4a5ad3a74db070f9b0f2e525 | |
| parent | b70fd16da4de759f86ab2c7b21d1c50361d7351d (diff) | |
Slight optimization to //set
Just noticed I box the one type version in a list, to avoid testing
whether it's the one type version, but have to test for that to decide
whether to box it or not. Should shave like a whole 3ms from each //set
command.
| -rw-r--r-- | worldedit/manipulations.lua | 11 | 
1 files changed, 7 insertions, 4 deletions
| diff --git a/worldedit/manipulations.lua b/worldedit/manipulations.lua index ee73a2d..a80de8f 100644 --- a/worldedit/manipulations.lua +++ b/worldedit/manipulations.lua @@ -25,8 +25,11 @@ end  --sets a region defined by positions `pos1` and `pos2` to `nodename`, returning the number of nodes filled
  worldedit.set = function(pos1, pos2, nodenames)
 +    local oneNode
      if type(nodenames) == 'string' then
 -        nodenames = {nodenames}
 +        oneNode = true
 +    else
 +        oneNode = false
      end
  	local pos1, pos2 = worldedit.sort_pos(pos1, pos2)
 @@ -48,10 +51,10 @@ worldedit.set = function(pos1, pos2, nodenames)      for i,v in ipairs(nodenames) do
          node_ids[i] = minetest.get_content_id(nodenames[i])
      end
 -	if #node_ids == 1 then --only one type of node
 -		local id = node_ids[1]
 +	if oneNode then --only one type of node
 +		local id = node_ids
  		for i in area:iterp(pos1, pos2) do nodes[i] = id end --fill area with node
 -	else --several tpyes of nodes specified
 +	else --several types of nodes specified
  		local id_count, rand = #node_ids, math.random
  		for i in area:iterp(pos1, pos2) do nodes[i] = node_ids[rand(id_count)] end --fill randomly with all types of specified nodes
  	end
 | 
