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| author | Uberi <azhang9@gmail.com> | 2014-07-07 14:06:33 -0400 | 
|---|---|---|
| committer | Uberi <azhang9@gmail.com> | 2014-07-07 14:06:33 -0400 | 
| commit | b70fd16da4de759f86ab2c7b21d1c50361d7351d (patch) | |
| tree | ea19bd0720aa817a9a846777753c05a19a541c24 | |
| parent | 9616c7d9445e05495b0d828a953e8460aec72cae (diff) | |
Oops, fix `//set`.
| -rw-r--r-- | worldedit/manipulations.lua | 10 | 
1 files changed, 3 insertions, 7 deletions
| diff --git a/worldedit/manipulations.lua b/worldedit/manipulations.lua index fb8506f..ee73a2d 100644 --- a/worldedit/manipulations.lua +++ b/worldedit/manipulations.lua @@ -50,14 +50,10 @@ worldedit.set = function(pos1, pos2, nodenames)      end
  	if #node_ids == 1 then --only one type of node
  		local id = node_ids[1]
 -		for i in area:iterp(pos1, pos2) do
 -			nodes[i] = node_ids[id]
 -		end
 -	else --fill randomly with all types of specified nodes
 +		for i in area:iterp(pos1, pos2) do nodes[i] = id end --fill area with node
 +	else --several tpyes of nodes specified
  		local id_count, rand = #node_ids, math.random
 -		for i in area:iterp(pos1, pos2) do
 -			nodes[i] = node_ids[rand(id_count)]
 -		end
 +		for i in area:iterp(pos1, pos2) do nodes[i] = node_ids[rand(id_count)] end --fill randomly with all types of specified nodes
  	end
  	--update map nodes
 | 
