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authorAnthony Zhang <azhang9@gmail.com>2013-06-12 19:59:13 -0400
committerAnthony Zhang <azhang9@gmail.com>2013-06-12 19:59:13 -0400
commit74018dab9963af589a06441c6bd39fcef4fa564b (patch)
tree43bac5fc2d3cc7a33e3f2204e221704c5f0bd460
parentf1cfc471899b2903e7843dfff44e039704b4009d (diff)
Support descriptions and partial node names in chat commands (e.g., `//set blue lightstone`, `//replace piston_normal_off bronze block`).
-rw-r--r--Chat Commands.md86
-rw-r--r--README.md10
-rw-r--r--worldedit_commands/init.lua125
3 files changed, 130 insertions, 91 deletions
diff --git a/Chat Commands.md b/Chat Commands.md
index b3d8cfa..4b39526 100644
--- a/Chat Commands.md
+++ b/Chat Commands.md
@@ -51,93 +51,93 @@ Display the volume of the current WorldEdit region.
Set the current WorldEdit region to <node>.
- //set dirt
- //set default:glass
- //set mesecons:mesecon
+ //set cactus
+ //set Bronze Block
+ //set mesecons:wire_00000000_off
### //replace <search node> <replace node>
Replace all instances of <search node> with <replace node> in the current WorldEdit region.
- //replace cobble stone
- //replace default:steelblock glass
- //replace dirt flowers:flower_waterlily
- //replace flowers:flower_rose flowers:flower_tulip
+ //replace Cobblestone cactus
+ //replace lightstone_blue glass
+ //replace dirt Bronze Block
+ //replace mesecons:wire_00000000_off flowers:flower_tulip
### //replaceinverse <search node> <replace node>
Replace all nodes other than <search node> with <replace node> in the current WorldEdit region.
- //replaceinverse air stone
- //replaceinverse water_source default:dirt
- //replaceinverse mesecons:mesecon air
- //replaceinverse default:steelblock default:glass
+ //replaceinverse Cobblestone cactus
+ //replaceinverse flowers:flower_waterlily glass
+ //replaceinverse dirt Bronze Block
+ //replaceinverse mesecons:wire_00000000_off flowers:flower_tulip
### //hollowsphere <radius> <node>
Add hollow sphere at WorldEdit position 1 with radius <radius>, composed of <node>.
- //hollowsphere 5 dirt
- //hollowsphere 12 default:glass
- //hollowsphere 17 mesecons:mesecon
+ //hollowsphere 5 Diamond Block
+ //hollowsphere 12 glass
+ //hollowsphere 17 mesecons:wire_00000000_off
### //sphere <radius> <node>
Add sphere at WorldEdit position 1 with radius <radius>, composed of <node>.
- //sphere 5 dirt
- //sphere 12 default:glass
- //sphere 17 mesecons:mesecon
+ //sphere 5 Diamond Block
+ //sphere 12 glass
+ //sphere 17 mesecons:wire_00000000_off
### //hollowdome <radius> <node>
Add hollow dome at WorldEdit position 1 with radius <radius>, composed of <node>.
- //hollowdome 5 dirt
- //hollowdome 12 default:glass
- //hollowdome 17 mesecons:mesecon
+ //hollowdome 5 Diamond Block
+ //hollowdome 12 glass
+ //hollowdome 17 mesecons:wire_00000000_off
### //dome <radius> <node>
Add dome at WorldEdit position 1 with radius <radius>, composed of <node>.
- //dome 5 dirt
- //dome 12 default:glass
- //dome 17 mesecons:mesecon
+ //dome 5 Diamond Block
+ //dome 12 glass
+ //dome 17 mesecons:wire_00000000_off
### //hollowcylinder x/y/z/? <length> <radius> <node>
Add hollow cylinder at WorldEdit position 1 along the x/y/z/? axis with length <length> and radius <radius>, composed of <node>.
- //hollowcylinder x +5 8 dirt
- //hollowcylinder y 28 10 default:glass
- //hollowcylinder z -12 3 mesecons:mesecon
- //hollowcylinder ? 2 4 stone
+ //hollowcylinder x +5 8 Bronze Block
+ //hollowcylinder y 28 10 glass
+ //hollowcylinder z -12 3 mesecons:wire_00000000_off
+ //hollowcylinder ? 2 4 default:stone
### //cylinder x/y/z/? <length> <radius> <node>
Add cylinder at WorldEdit position 1 along the x/y/z/? axis with length <length> and radius <radius>, composed of <node>.
- //cylinder x +5 8 dirt
- //cylinder y 28 10 default:glass
- //cylinder z -12 3 mesecons:mesecon
- //cylinder ? 2 4 stone
+ //cylinder x +5 8 Bronze Block
+ //cylinder y 28 10 glass
+ //cylinder z -12 3 mesecons:wire_00000000_off
+ //cylinder ? 2 4 default:stone
### //pyramid <height> <node>
Add pyramid at WorldEdit position 1 with height <height>, composed of <node>.
- //pyramid 8 dirt
- //pyramid 5 default:glass
- //pyramid 2 stone
+ //pyramid 8 Diamond Block
+ //pyramid 5 glass
+ //pyramid 2 mesecons:wire_00000000_off
### //spiral <width> <height> <spacer> <node>
Add spiral at WorldEdit position 1 with width <width>, height <height>, space between walls <spacer>, composed of <node>.
- //spiral 20 5 3 dirt
- //spiral 5 2 1 default:glass
- //spiral 7 1 5 stone
+ //spiral 20 5 3 Diamond Block
+ //spiral 5 2 1 glass
+ //spiral 7 1 5 mesecons:wire_00000000_off
### //copy x/y/z/? <amount>
@@ -218,17 +218,17 @@ Hide all nodes in the current WorldEdit region non-destructively.
Suppress all <node> in the current WorldEdit region non-destructively.
- //suppress dirt
- //suppress default:glass
- //suppress mesecons:mesecon
+ //suppress Diamond Block
+ //suppress glass
+ //suppress mesecons:wire_00000000_off
### //highlight <node>
Highlight <node> in the current WorldEdit region by hiding everything else non-destructively.
- //highlight dirt
- //highlight default:glass
- //highlight mesecons:mesecon
+ //highlight Diamond Block
+ //highlight glass
+ //highlight mesecons:wire_00000000_off
### //restore
diff --git a/README.md b/README.md
index 2fc9e4a..3507bbe 100644
--- a/README.md
+++ b/README.md
@@ -20,6 +20,16 @@ When an axis is specified in a WorldEdit command, it is specified as one of the
The value ? represents the axis the player is currently facing. If the player is facing more than one axis, the axis the player face direction is closest to will be used.
+Nodes
+-----
+Node names are required for many types of commands that identify or modify specific types of nodes. They can be specified in a number of ways.
+
+First, by description - the tooltip that appears when hovering over the item in an inventory. This is case insensitive and includes values such as "Cobblestone" and "bronze block". Note that certain commands (namely, `//replace` and `//replaceinverse`) do not support descriptions that contain spaces in the `<searchnode>` field.
+
+Second, by name - the node name that is defined by code, but without the mod name prefix. This is case sensitive and includes values such as "piston_normal_off" and "cactus". Nodes defined in the `default` mod always take precedence over other nodes when searching for the correct one, and if there are multiple possible nodes (such as "a:celery" and "b:celery"), one is chosen in no particular order.
+
+Finally, by full name - the unambiguous identifier of the node, prefixes and all. This is case sensitive and includes values such as "default:stone" and "mesecons:wire_00000000_off".
+
Regions
-------
Most WorldEdit commands operate on regions. Regions are a set of two positions that define a 3D cube. They are local to each player and chat commands affect only the region for the player giving the commands.
diff --git a/worldedit_commands/init.lua b/worldedit_commands/init.lua
index 8099d69..69e9804 100644
--- a/worldedit_commands/init.lua
+++ b/worldedit_commands/init.lua
@@ -12,9 +12,23 @@ worldedit.player_notify = function(name, message)
end
--determines whether `nodename` is a valid node name, returning a boolean
-worldedit.node_is_valid = function(nodename)
- return minetest.registered_nodes[nodename] ~= nil
- or minetest.registered_nodes["default:" .. nodename] ~= nil
+worldedit.normalize_nodename = function(nodename)
+ if minetest.registered_nodes[nodename] then --directly found node name
+ return nodename
+ elseif minetest.registered_nodes["default:" .. nodename] then --found node name in default
+ return "default:" .. nodename
+ end
+ for key, value in pairs(minetest.registered_nodes) do
+ if key:find(":" .. nodename, 1, true) then --found in mod
+ return key
+ end
+ end
+ for key, value in pairs(minetest.registered_nodes) do
+ if value.description:lower() == nodename:lower() then --found in description
+ return key
+ end
+ end
+ return nil
end
--determines the axis in which a player is facing, returning an axis ("x", "y", or "z") and the sign (1 or -1)
@@ -178,7 +192,8 @@ minetest.register_chatcommand("/set", {
return
end
- if param == "" or not worldedit.node_is_valid(param) then
+ local node = worldedit.normalize_nodename(param)
+ if param == "" or not node then
worldedit.player_notify(name, "invalid node name: " .. param)
return
end
@@ -188,7 +203,7 @@ minetest.register_chatcommand("/set", {
tenv = worldedit.queue_aliasenv
end
- local count = worldedit.set(pos1, pos2, param, tenv)
+ local count = worldedit.set(pos1, pos2, node, tenv)
worldedit.player_notify(name, count .. " nodes set")
end,
})
@@ -204,16 +219,18 @@ minetest.register_chatcommand("/replace", {
return
end
- local found, _, searchnode, replacenode = param:find("^([^%s]+)%s+([^%s]+)$")
+ local found, _, searchnode, replacenode = param:find("^([^%s]+)%s+(.+)$")
if found == nil then
worldedit.player_notify(name, "invalid usage: " .. param)
return
end
- if not worldedit.node_is_valid(searchnode) then
+ local newsearchnode = worldedit.normalize_nodename(searchnode)
+ if not newsearchnode then
worldedit.player_notify(name, "invalid search node name: " .. searchnode)
return
end
- if not worldedit.node_is_valid(replacenode) then
+ local newreplacenode = worldedit.normalize_nodename(replacenode)
+ if not newreplacenode then
worldedit.player_notify(name, "invalid replace node name: " .. replacenode)
return
end
@@ -222,7 +239,7 @@ minetest.register_chatcommand("/replace", {
if worldedit.ENABLE_QUEUE then
tenv = worldedit.queue_aliasenv
end
- local count = worldedit.replace(pos1, pos2, searchnode, replacenode, tenv)
+ local count = worldedit.replace(pos1, pos2, newsearchnode, newreplacenode, tenv)
worldedit.player_notify(name, count .. " nodes replaced")
end,
})
@@ -238,16 +255,18 @@ minetest.register_chatcommand("/replaceinverse", {
return
end
- local found, _, searchnode, replacenode = param:find("^([^%s]+)%s+([^%s]+)$")
+ local found, _, searchnode, replacenode = param:find("^([^%s]+)%s+(.+)$")
if found == nil then
worldedit.player_notify(name, "invalid usage: " .. param)
return
end
- if not worldedit.node_is_valid(searchnode) then
+ local newsearchnode = worldedit.normalize_nodename(searchnode)
+ if not newsearchnode then
worldedit.player_notify(name, "invalid search node name: " .. searchnode)
return
end
- if not worldedit.node_is_valid(replacenode) then
+ local newreplacenode = worldedit.normalize_nodename(replacenode)
+ if not newreplacenode then
worldedit.player_notify(name, "invalid replace node name: " .. replacenode)
return
end
@@ -272,13 +291,14 @@ minetest.register_chatcommand("/hollowsphere", {
return
end
- local found, _, radius, nodename = param:find("^(%d+)%s+([^%s]+)$")
+ local found, _, radius, nodename = param:find("^(%d+)%s+(.+)$")
if found == nil then
worldedit.player_notify(name, "invalid usage: " .. param)
return
end
- if not worldedit.node_is_valid(nodename) then
- worldedit.player_notify(name, "invalid node name: " .. param)
+ local node = worldedit.normalize_nodename(nodename)
+ if not node then
+ worldedit.player_notify(name, "invalid node name: " .. nodename)
return
end
@@ -286,7 +306,7 @@ minetest.register_chatcommand("/hollowsphere", {
if worldedit.ENABLE_QUEUE then
tenv = worldedit.queue_aliasenv
end
- local count = worldedit.hollow_sphere(pos, tonumber(radius), nodename, tenv)
+ local count = worldedit.hollow_sphere(pos, tonumber(radius), node, tenv)
worldedit.player_notify(name, count .. " nodes added")
end,
})
@@ -302,13 +322,14 @@ minetest.register_chatcommand("/sphere", {
return
end
- local found, _, radius, nodename = param:find("^(%d+)%s+([^%s]+)$")
+ local found, _, radius, nodename = param:find("^(%d+)%s+(.+)$")
if found == nil then
worldedit.player_notify(name, "invalid usage: " .. param)
return
end
- if not worldedit.node_is_valid(nodename) then
- worldedit.player_notify(name, "invalid node name: " .. param)
+ local node = worldedit.normalize_nodename(nodename)
+ if not node then
+ worldedit.player_notify(name, "invalid node name: " .. nodename)
return
end
@@ -316,7 +337,7 @@ minetest.register_chatcommand("/sphere", {
if worldedit.ENABLE_QUEUE then
tenv = worldedit.queue_aliasenv
end
- local count = worldedit.sphere(pos, tonumber(radius), nodename, tenv)
+ local count = worldedit.sphere(pos, tonumber(radius), node, tenv)
worldedit.player_notify(name, count .. " nodes added")
end,
})
@@ -332,13 +353,14 @@ minetest.register_chatcommand("/hollowdome", {
return
end
- local found, _, radius, nodename = param:find("^(%d+)%s+([^%s]+)$")
+ local found, _, radius, nodename = param:find("^(%d+)%s+(.+)$")
if found == nil then
worldedit.player_notify(name, "invalid usage: " .. param)
return
end
- if not worldedit.node_is_valid(nodename) then
- worldedit.player_notify(name, "invalid node name: " .. param)
+ local node = worldedit.normalize_nodename(nodename)
+ if not node then
+ worldedit.player_notify(name, "invalid node name: " .. nodename)
return
end
@@ -346,7 +368,7 @@ minetest.register_chatcommand("/hollowdome", {
if worldedit.ENABLE_QUEUE then
tenv = worldedit.queue_aliasenv
end
- local count = worldedit.hollow_dome(pos, tonumber(radius), nodename, tenv)
+ local count = worldedit.hollow_dome(pos, tonumber(radius), node, tenv)
worldedit.player_notify(name, count .. " nodes added")
end,
})
@@ -362,13 +384,14 @@ minetest.register_chatcommand("/dome", {
return
end
- local found, _, radius, nodename = param:find("^(%d+)%s+([^%s]+)$")
+ local found, _, radius, nodename = param:find("^(%d+)%s+(.+)$")
if found == nil then
worldedit.player_notify(name, "invalid usage: " .. param)
return
end
- if not worldedit.node_is_valid(nodename) then
- worldedit.player_notify(name, "invalid node name: " .. param)
+ local node = worldedit.normalize_nodename(nodename)
+ if not node then
+ worldedit.player_notify(name, "invalid node name: " .. nodename)
return
end
@@ -376,7 +399,7 @@ minetest.register_chatcommand("/dome", {
if worldedit.ENABLE_QUEUE then
tenv = worldedit.queue_aliasenv
end
- local count = worldedit.dome(pos, tonumber(radius), nodename, tenv)
+ local count = worldedit.dome(pos, tonumber(radius), node, tenv)
worldedit.player_notify(name, count .. " nodes added")
end,
})
@@ -392,7 +415,7 @@ minetest.register_chatcommand("/hollowcylinder", {
return
end
- local found, _, axis, length, radius, nodename = param:find("^([xyz%?])%s+([+-]?%d+)%s+(%d+)%s+([^%s]+)$")
+ local found, _, axis, length, radius, nodename = param:find("^([xyz%?])%s+([+-]?%d+)%s+(%d+)%s+(.+)$")
if found == nil then
worldedit.player_notify(name, "invalid usage: " .. param)
return
@@ -401,8 +424,9 @@ minetest.register_chatcommand("/hollowcylinder", {
axis, sign = worldedit.player_axis(name)
length = length * sign
end
- if not worldedit.node_is_valid(nodename) then
- worldedit.player_notify(name, "invalid node name: " .. param)
+ local node = worldedit.normalize_nodename(nodename)
+ if not node then
+ worldedit.player_notify(name, "invalid node name: " .. nodename)
return
end
@@ -410,7 +434,7 @@ minetest.register_chatcommand("/hollowcylinder", {
if worldedit.ENABLE_QUEUE then
tenv = worldedit.queue_aliasenv
end
- local count = worldedit.hollow_cylinder(pos, axis, tonumber(length), tonumber(radius), nodename, tenv)
+ local count = worldedit.hollow_cylinder(pos, axis, tonumber(length), tonumber(radius), node, tenv)
worldedit.player_notify(name, count .. " nodes added")
end,
})
@@ -426,7 +450,7 @@ minetest.register_chatcommand("/cylinder", {
return
end
- local found, _, axis, length, radius, nodename = param:find("^([xyz%?])%s+([+-]?%d+)%s+(%d+)%s+([^%s]+)$")
+ local found, _, axis, length, radius, nodename = param:find("^([xyz%?])%s+([+-]?%d+)%s+(%d+)%s+(.+)$")
if found == nil then
worldedit.player_notify(name, "invalid usage: " .. param)
return
@@ -435,8 +459,9 @@ minetest.register_chatcommand("/cylinder", {
axis, sign = worldedit.player_axis(name)
length = length * sign
end
- if not worldedit.node_is_valid(nodename) then
- worldedit.player_notify(name, "invalid node name: " .. param)
+ local node = worldedit.normalize_nodename(nodename)
+ if not node then
+ worldedit.player_notify(name, "invalid node name: " .. nodename)
return
end
@@ -444,7 +469,7 @@ minetest.register_chatcommand("/cylinder", {
if worldedit.ENABLE_QUEUE then
tenv = worldedit.queue_aliasenv
end
- local count = worldedit.cylinder(pos, axis, tonumber(length), tonumber(radius), nodename, tenv)
+ local count = worldedit.cylinder(pos, axis, tonumber(length), tonumber(radius), node, tenv)
worldedit.player_notify(name, count .. " nodes added")
end,
})
@@ -460,13 +485,14 @@ minetest.register_chatcommand("/pyramid", {
return
end
- local found, _, size, nodename = param:find("(%d+)%s+([^%s]+)$")
+ local found, _, size, nodename = param:find("(%d+)%s+(.+)$")
if found == nil then
worldedit.player_notify(name, "invalid usage: " .. param)
return
end
- if not worldedit.node_is_valid(nodename) then
- worldedit.player_notify(name, "invalid node name: " .. param)
+ local node = worldedit.normalize_nodename(nodename)
+ if not node then
+ worldedit.player_notify(name, "invalid node name: " .. nodename)
return
end
@@ -474,7 +500,7 @@ minetest.register_chatcommand("/pyramid", {
if worldedit.ENABLE_QUEUE then
tenv = worldedit.queue_aliasenv
end
- local count = worldedit.pyramid(pos, tonumber(size), nodename, tenv)
+ local count = worldedit.pyramid(pos, tonumber(size), node, tenv)
worldedit.player_notify(name, count .. " nodes added")
end,
})
@@ -490,13 +516,14 @@ minetest.register_chatcommand("/spiral", {
return
end
- local found, _, width, height, space, nodename = param:find("(%d+)%s+(%d+)%s+(%d+)%s+([^%s]+)$")
+ local found, _, width, height, space, nodename = param:find("(%d+)%s+(%d+)%s+(%d+)%s+(.+)$")
if found == nil then
worldedit.player_notify(name, "invalid usage: " .. param)
return
end
- if not worldedit.node_is_valid(nodename) then
- worldedit.player_notify(name, "invalid node name: " .. param)
+ local node = worldedit.normalize_nodename(nodename)
+ if not node then
+ worldedit.player_notify(name, "invalid node name: " .. nodename)
return
end
@@ -504,7 +531,7 @@ minetest.register_chatcommand("/spiral", {
if worldedit.ENABLE_QUEUE then
tenv = worldedit.queue_aliasenv
end
- local count = worldedit.spiral(pos, tonumber(width), tonumber(height), tonumber(space), nodename, tenv)
+ local count = worldedit.spiral(pos, tonumber(width), tonumber(height), tonumber(space), node, tenv)
worldedit.player_notify(name, count .. " nodes added")
end,
})
@@ -793,7 +820,8 @@ minetest.register_chatcommand("/suppress", {
return
end
- if param == "" or not worldedit.node_is_valid(param) then
+ local node = worldedit.node_is_valid(param)
+ if param == "" or not node then
worldedit.player_notify(name, "invalid node name: " .. param)
return
end
@@ -802,7 +830,7 @@ minetest.register_chatcommand("/suppress", {
if worldedit.ENABLE_QUEUE then
tenv = worldedit.queue_aliasenv
end
- local count = worldedit.suppress(pos1, pos2, param, tenv)
+ local count = worldedit.suppress(pos1, pos2, node, tenv)
worldedit.player_notify(name, count .. " nodes suppressed")
end,
})
@@ -818,7 +846,8 @@ minetest.register_chatcommand("/highlight", {
return
end
- if param == "" or not worldedit.node_is_valid(param) then
+ local node = worldedit.node_is_valid(param)
+ if param == "" or not node then
worldedit.player_notify(name, "invalid node name: " .. param)
return
end
@@ -827,7 +856,7 @@ minetest.register_chatcommand("/highlight", {
if worldedit.ENABLE_QUEUE then
tenv = worldedit.queue_aliasenv
end
- local count = worldedit.highlight(pos1, pos2, param, tenv)
+ local count = worldedit.highlight(pos1, pos2, node, tenv)
worldedit.player_notify(name, count .. " nodes highlighted")
end,
})