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authorAnthony Zhang <azhang9@gmail.com>2012-07-16 14:54:14 -0400
committerAnthony Zhang <azhang9@gmail.com>2012-07-16 14:54:14 -0400
commit0606a910e25280ceb3fb45a25d890c51269a5874 (patch)
tree7d523a7686f43613774c7408e4444d49b42b4216
parentb6933816b8740031a64f32862d8987a345e1abc3 (diff)
Document markers and give an example for //reset.
-rw-r--r--README.md8
1 files changed, 8 insertions, 0 deletions
diff --git a/README.md b/README.md
index 84e2820..ffe6852 100644
--- a/README.md
+++ b/README.md
@@ -20,6 +20,12 @@ Each positions together define two opposing corners of the cube. With two opposi
Regions are not saved between server restarts. They start off as empty regions, and cannot be used with most WorldEdit commands until they are set to valid values.
+Markers
+-------
+Entities are used to mark the location of the WorldEdit regions. They appear as boxes containing the number 1 or 2, and represent position 1 and 2 of the WorldEdit region, respectively.
+
+To remove the entities, simply punch them. This does not reset the positions themselves.
+
Commands
--------
@@ -27,6 +33,8 @@ Commands
Reset the region so that it is empty.
+ //reset
+
### //pos1
Set WorldEdit region position 1 to the player's location.