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authorsfan5 <sfan5@live.de>2017-03-11 12:50:27 +0100
committersfan5 <sfan5@live.de>2017-03-11 12:50:27 +0100
commit56f77a2f278f6ca1731c1f0efe5026ff5c9f4735 (patch)
tree522efc70417af6671fdd95f353592f639f0d2d66
parent610cd9981dbb2649308172936a1c5f626581a4c5 (diff)
Remove unused toolcaps of the wand tool
-rw-r--r--worldedit_commands/wand.lua10
1 files changed, 0 insertions, 10 deletions
diff --git a/worldedit_commands/wand.lua b/worldedit_commands/wand.lua
index 16f9265..0780801 100644
--- a/worldedit_commands/wand.lua
+++ b/worldedit_commands/wand.lua
@@ -3,16 +3,6 @@ minetest.register_tool(":worldedit:wand", {
inventory_image = "worldedit_wand.png",
stack_max = 1, -- there is no need to have more than one
liquids_pointable = true, -- ground with only water on can be selected as well
- -- the tool_capabilities are completely irrelevant here - no need to dig
- tool_capabilities = {
- full_punch_interval = 1.0,
- max_drop_level = 0,
- groupcaps={
- fleshy={times={[2]=0.80, [3]=0.40}, uses=1/0.05, maxlevel=1},
- snappy={times={[2]=0.80, [3]=0.40}, uses=1/0.05, maxlevel=1},
- choppy={times={[3]=0.90}, uses=1/0.05, maxlevel=0}
- }
- },
on_use = function(itemstack, placer, pointed_thing)
if placer ~= nil and pointed_thing ~= nil and pointed_thing.type == "node" then