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author | Sebastien Ponce <Sebastien.Ponce@cern.ch> | 2015-09-14 22:09:36 +0200 |
---|---|---|
committer | sfan5 <sfan5@live.de> | 2016-01-05 14:11:04 +0100 |
commit | 2e2fcfdfa2f5f9b15951d6f149c3c1d72bedf1a6 (patch) | |
tree | c6a23da1056d70634f9fe7d2caea2f12b1964eed | |
parent | e0a26617002564db0c3d06f4f9e6d509b55b106c (diff) |
Fixed Issue #83 : upsidedown pyramid not working well
-rw-r--r-- | worldedit/primitives.lua | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/worldedit/primitives.lua b/worldedit/primitives.lua index 303f51d..962a02f 100644 --- a/worldedit/primitives.lua +++ b/worldedit/primitives.lua @@ -177,7 +177,7 @@ function worldedit.pyramid(pos, axis, height, node_name) y = pos.y - area.MinEdge.y,
z = pos.z - area.MinEdge.z,
}
- local size = height * step
+ local size = math.abs(height * step)
local count = 0
-- For each level of the pyramid
for index1 = 0, height, step do
|