diff options
author | Anthony Zhang <azhang9@gmail.com> | 2012-08-18 14:43:12 -0400 |
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committer | Anthony Zhang <azhang9@gmail.com> | 2012-08-18 14:43:12 -0400 |
commit | 5b66b5ec2592155bae00ad958c3b032f7aa3118d (patch) | |
tree | 603da66a1a531222a97967ae248cb08da2bf2eff | |
parent | 66c7f1fb9620b083dc6acc60c5df64113ab4893f (diff) |
Add the ? axis, which represents the axis the player is facing.
-rw-r--r-- | README.md | 43 | ||||
-rw-r--r-- | init.lua | 76 |
2 files changed, 85 insertions, 34 deletions
@@ -12,6 +12,14 @@ WorldEdit has a huge potential for abuse by untrusted players. Therefore, users For in-game information about these commands, type `/help <command name>` in the chat. For example, to learn more about the `//copy` command, simply type `/help /copy` to display information relevant to copying a region. +Axes +---- +The coordinate system is the same as that used by MineTest; Y is upwards, X is perpendicular, and Z is parallel. + +When an axis is specified in a WorldEdit command, it is specified as one of the following values: x, y, z, or ?. + +The value ? represents the axis the player is currently facing. If the player is facing more than one axis, the axis the player face direction is closest to will be used. + Regions ------- Most WorldEdit commands operate on regions. Regions are a set of two positions that define a 3D cube. They are local to each player and chat commands affect only the region for the player giving the commands. @@ -83,61 +91,68 @@ Replace all instances of <search node> with <place node> in the current WorldEdi //replace dirt flowers:flower_waterlily //replace flowers:flower_rose flowers:flower_tulip -### //hollowcylinder x/y/z <length> <radius> <node> +### //hollowcylinder x/y/z/? <length> <radius> <node> -Add hollow cylinder at WorldEdit position 1 along the x/y/z axis with length <length> and radius <radius>, composed of <node>. +Add hollow cylinder at WorldEdit position 1 along the x/y/z/? axis with length <length> and radius <radius>, composed of <node>. //hollowcylinder x +5 8 dirt //hollowcylinder y 28 10 default:glass //hollowcylinder z -12 3 mesecons:mesecon + //hollowcylinder ? 2 4 stone -### //cylinder x/y/z <length> <radius> <node> +### //cylinder x/y/z/? <length> <radius> <node> -Add cylinder at WorldEdit position 1 along the x/y/z axis with length <length> and radius <radius>, composed of <node>. +Add cylinder at WorldEdit position 1 along the x/y/z/? axis with length <length> and radius <radius>, composed of <node>. //cylinder x +5 8 dirt //cylinder y 28 10 default:glass //cylinder z -12 3 mesecons:mesecon + //cylinder ? 2 4 stone -### //copy x/y/z <amount> +### //copy x/y/z/? <amount> -Copy the current WorldEdit region along the x/y/z axis by <amount> nodes. +Copy the current WorldEdit region along the x/y/z/? axis by <amount> nodes. //copy x 15 //copy y -7 //copy z +4 + //copy ? 8 -### //move x/y/z <amount> +### //move x/y/z/? <amount> -Move the current WorldEdit region along the x/y/z axis by <amount> nodes. +Move the current WorldEdit region along the x/y/z/? axis by <amount> nodes. //move x 15 //move y -7 //move z +4 + //move ? -1 -### //stack x/y/z <count> +### //stack x/y/z/? <count> -Stack the current WorldEdit region along the x/y/z axis <count> times. +Stack the current WorldEdit region along the x/y/z/? axis <count> times. //stack x 3 //stack y -1 //stack z +5 + //stack ? 12 -### //transpose x/y/z x/y/z +### //transpose x/y/z/? x/y/z/? -Transpose the current WorldEdit region along the x/y/z and x/y/z axes. +Transpose the current WorldEdit region along the x/y/z/? and x/y/z/? axes. //transpose x y //transpose x z //transpose y z + //transpose ? y -### //flip x/y/z +### //flip x/y/z/? -Flip the current WorldEdit region along the x/y/z axis. +Flip the current WorldEdit region along the x/y/z/? axis. //flip x //flip y //flip z + //flip ? ### //rotate @@ -16,6 +16,18 @@ worldedit.node_is_valid = function(temp_pos, nodename) or minetest.registered_nodes["default:" .. nodename] ~= nil
end
+worldedit.player_axis = function(name)
+ local dir = minetest.env:get_player_by_name(name):get_look_dir()
+ if dir.x > dir.y then
+ if dir.x > dir.z then
+ return "x"
+ end
+ elseif dir.y > dir.z then
+ return "y"
+ end
+ return "z"
+end
+
minetest.register_chatcommand("/reset", {
params = "",
description = "Reset the region so that it is empty",
@@ -176,8 +188,8 @@ minetest.register_chatcommand("/replace", { })
minetest.register_chatcommand("/hollowcylinder", {
- params = "x/y/z <length> <radius> <node>",
- description = "Add hollow cylinder at WorldEdit position 1 along the x/y/z axis with length <length> and radius <radius>, composed of <node>",
+ params = "x/y/z/? <length> <radius> <node>",
+ description = "Add hollow cylinder at WorldEdit position 1 along the x/y/z/? axis with length <length> and radius <radius>, composed of <node>",
privs = {worldedit=true},
func = function(name, param)
local pos = worldedit.pos1[name]
@@ -186,11 +198,14 @@ minetest.register_chatcommand("/hollowcylinder", { return
end
- local found, _, axis, length, radius, nodename = param:find("^([xyz])%s+([+-]?%d+)%s+(%d+)%s+([^%s]+)$")
+ local found, _, axis, length, radius, nodename = param:find("^([xyz%?])%s+([+-]?%d+)%s+(%d+)%s+([^%s]+)$")
if found == nil then
minetest.chat_send_player(name, "Invalid usage: " .. param)
return
end
+ if axis == "?" then
+ axis = worldedit.player_axis(name)
+ end
if not worldedit.node_is_valid(pos, nodename) then
minetest.chat_send_player(name, "Invalid node name: " .. param)
return
@@ -202,8 +217,8 @@ minetest.register_chatcommand("/hollowcylinder", { })
minetest.register_chatcommand("/cylinder", {
- params = "x/y/z <length> <radius> <node>",
- description = "Add cylinder at WorldEdit position 1 along the x/y/z axis with length <length> and radius <radius>, composed of <node>",
+ params = "x/y/z/? <length> <radius> <node>",
+ description = "Add cylinder at WorldEdit position 1 along the x/y/z/? axis with length <length> and radius <radius>, composed of <node>",
privs = {worldedit=true},
func = function(name, param)
local pos = worldedit.pos1[name]
@@ -212,11 +227,14 @@ minetest.register_chatcommand("/cylinder", { return
end
- local found, _, axis, length, radius, nodename = param:find("^([xyz])%s+([+-]?%d+)%s+(%d+)%s+([^%s]+)$")
+ local found, _, axis, length, radius, nodename = param:find("^([xyz%?])%s+([+-]?%d+)%s+(%d+)%s+([^%s]+)$")
if found == nil then
minetest.chat_send_player(name, "Invalid usage: " .. param)
return
end
+ if axis == "?" then
+ axis = worldedit.player_axis(name)
+ end
if not worldedit.node_is_valid(pos, nodename) then
minetest.chat_send_player(name, "Invalid node name: " .. param)
return
@@ -228,8 +246,8 @@ minetest.register_chatcommand("/cylinder", { })
minetest.register_chatcommand("/copy", {
- params = "x/y/z <amount>",
- description = "Copy the current WorldEdit region along the x/y/z axis by <amount> nodes",
+ params = "x/y/z/? <amount>",
+ description = "Copy the current WorldEdit region along the x/y/z/? axis by <amount> nodes",
privs = {worldedit=true},
func = function(name, param)
local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name]
@@ -238,11 +256,14 @@ minetest.register_chatcommand("/copy", { return
end
- local found, _, axis, amount = param:find("^([xyz])%s+([+-]?%d+)$")
+ local found, _, axis, amount = param:find("^([xyz%?])%s+([+-]?%d+)$")
if found == nil then
minetest.chat_send_player(name, "Invalid usage: " .. param)
return
end
+ if axis == "?" then
+ axis = worldedit.player_axis(name)
+ end
local count = worldedit.copy(pos1, pos2, axis, tonumber(amount))
minetest.chat_send_player(name, count .. " nodes copied")
@@ -250,8 +271,8 @@ minetest.register_chatcommand("/copy", { })
minetest.register_chatcommand("/move", {
- params = "x/y/z <amount>",
- description = "Move the current WorldEdit region along the x/y/z axis by <amount> nodes",
+ params = "x/y/z/? <amount>",
+ description = "Move the current WorldEdit region along the x/y/z/? axis by <amount> nodes",
privs = {worldedit=true},
func = function(name, param)
local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name]
@@ -260,11 +281,14 @@ minetest.register_chatcommand("/move", { return
end
- local found, _, axis, amount = param:find("^([xyz])%s+([+-]?%d+)$")
+ local found, _, axis, amount = param:find("^([xyz%?])%s+([+-]?%d+)$")
if found == nil then
minetest.chat_send_player(name, "Invalid usage: " .. param)
return
end
+ if axis == "?" then
+ axis = worldedit.player_axis(name)
+ end
local count = worldedit.move(pos1, pos2, axis, tonumber(amount))
minetest.chat_send_player(name, count .. " nodes moved")
@@ -272,8 +296,8 @@ minetest.register_chatcommand("/move", { })
minetest.register_chatcommand("/stack", {
- params = "x/y/z <count>",
- description = "Stack the current WorldEdit region along the x/y/z axis <count> times",
+ params = "x/y/z/? <count>",
+ description = "Stack the current WorldEdit region along the x/y/z/? axis <count> times",
privs = {worldedit=true},
func = function(name, param)
local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name]
@@ -282,11 +306,14 @@ minetest.register_chatcommand("/stack", { return
end
- local found, _, axis, count = param:find("^([xyz])%s+([+-]?%d+)$")
+ local found, _, axis, count = param:find("^([xyz%?])%s+([+-]?%d+)$")
if found == nil then
minetest.chat_send_player(name, "Invalid usage: " .. param)
return
end
+ if axis == "?" then
+ axis = worldedit.player_axis(name)
+ end
local count = worldedit.stack(pos1, pos2, axis, tonumber(count))
minetest.chat_send_player(name, count .. " nodes stacked")
@@ -294,8 +321,8 @@ minetest.register_chatcommand("/stack", { })
minetest.register_chatcommand("/transpose", {
- params = "x/y/z x/y/z",
- description = "Transpose the current WorldEdit region along the x/y/z and x/y/z axes",
+ params = "x/y/z/? x/y/z/?",
+ description = "Transpose the current WorldEdit region along the x/y/z/? and x/y/z/? axes",
privs = {worldedit=true},
func = function(name, param)
local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name]
@@ -304,11 +331,17 @@ minetest.register_chatcommand("/transpose", { return
end
- local found, _, axis1, axis2 = param:find("^([xyz])%s+([xyz])$")
+ local found, _, axis1, axis2 = param:find("^([xyz%?])%s+([xyz%?])$")
if found == nil then
minetest.chat_send_player(name, "Invalid usage: " .. param)
return
end
+ if axis1 == "?" then
+ axis1 = worldedit.player_axis(name)
+ end
+ if axis2 == "?" then
+ axis2 = worldedit.player_axis(name)
+ end
if axis1 == axis2 then
minetest.chat_send_player(name, "Invalid usage: axes are the same")
return
@@ -320,8 +353,8 @@ minetest.register_chatcommand("/transpose", { })
minetest.register_chatcommand("/flip", {
- params = "x/y/z",
- description = "Flip the current WorldEdit region along the x/y/z axis",
+ params = "x/y/z/?",
+ description = "Flip the current WorldEdit region along the x/y/z/? axis",
privs = {worldedit=true},
func = function(name, param)
local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name]
@@ -330,6 +363,9 @@ minetest.register_chatcommand("/flip", { return
end
+ if param == "?" then
+ param = worldedit.player_axis(name)
+ end
if param ~= "x" and param ~= "y" and param ~= "z" then
minetest.chat_send_player(name, "Invalid usage: " .. param)
return
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