diff options
author | sfan5 <sfan5@live.de> | 2016-03-23 22:09:55 +0100 |
---|---|---|
committer | sfan5 <sfan5@live.de> | 2016-03-23 22:09:55 +0100 |
commit | 61ab240ceac0ce20f19cbdccdecfd3028cf6893a (patch) | |
tree | 9f4aaadb2c19d2db4b2fc9e4b555091f3372f847 | |
parent | b06e004d80f49aa3e7938e7d63911fee03534253 (diff) |
Add //drain
-rw-r--r-- | ChatCommands.md | 6 | ||||
-rw-r--r-- | worldedit_commands/init.lua | 24 |
2 files changed, 30 insertions, 0 deletions
diff --git a/ChatCommands.md b/ChatCommands.md index d3ed7db..b11aaf0 100644 --- a/ChatCommands.md +++ b/ChatCommands.md @@ -291,6 +291,12 @@ Fixes the lighting in the current WorldEdit region. //fixlight
+### `//drain`
+
+Removes any fluid node within the current WorldEdit region.
+
+ //drain
+
### `//hide`
Hide all nodes in the current WorldEdit region non-destructively.
diff --git a/worldedit_commands/init.lua b/worldedit_commands/init.lua index 83a127e..c93a760 100644 --- a/worldedit_commands/init.lua +++ b/worldedit_commands/init.lua @@ -838,6 +838,30 @@ minetest.register_chatcommand("/fixlight", { end),
})
+minetest.register_chatcommand("/drain", {
+ params = "",
+ description = "Remove any fluid node within the current WorldEdit region",
+ privs = {worldedit=true},
+ func = safe_region(function(name, param)
+ -- TODO: make an API function for this
+ local count = 0
+ local pos1, pos2 = worldedit.sort_pos(worldedit.pos1[name], worldedit.pos2[name])
+ for x = pos1.x, pos2.x do
+ for y = pos1.y, pos2.y do
+ for z = pos1.z, pos2.z do
+ local n = minetest.get_node({x=x, y=y, z=z}).name
+ local d = minetest.registered_nodes[n]
+ if d ~= nil and (d["drawtype"] == "liquid" or d["drawtype"] == "flowingliquid") then
+ minetest.remove_node({x=x, y=y, z=z})
+ count = count + 1
+ end
+ end
+ end
+ end
+ worldedit.player_notify(name, count .. " nodes updated")
+ end),
+})
+
minetest.register_chatcommand("/hide", {
params = "",
description = "Hide all nodes in the current WorldEdit region non-destructively",
|