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authorAnthony Zhang <azhang9@gmail.com>2013-07-31 00:02:37 -0400
committerAnthony Zhang <azhang9@gmail.com>2013-07-31 00:02:37 -0400
commit3c51ec8c4a347a6714472c423215243fc538f5f5 (patch)
tree8e135060cff98b685a26f96682f0a1919822abe6 /Chat Commands.md
parent49b683f27f54bcdc636c018c7e6c1c4b4462b0bf (diff)
//pyramid works along any axis and backwards. Working //clearobjects and //cylinder command, begin implementing super marker. Remove EnvRef usages and the block queue (the block queue does not work with VoxelManips). More block emergers.
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1 files changed, 1 insertions, 1 deletions
diff --git a/Chat Commands.md b/Chat Commands.md
index d27ebfc..675532a 100644
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+++ b/Chat Commands.md
@@ -301,7 +301,7 @@ Executes <code> as a Lua chunk in the global namespace.
Executes <code> as a Lua chunk in the global namespace with the variable pos available, for each node in the current WorldEdit region.
//luatransform minetest.add_node(pos, {name="default:stone"})
- //luatransform if minetest.get_node(pos).name == "air" then minetest.env:add_node(pos, {name="default:water_source"})
+ //luatransform if minetest.get_node(pos).name == "air" then minetest.add_node(pos, {name="default:water_source"})
### //mtschemcreate <file>