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authorAnthony Zhang <azhang9@gmail.com>2013-07-29 12:43:24 -0400
committerAnthony Zhang <azhang9@gmail.com>2013-07-29 12:43:24 -0400
commit49b683f27f54bcdc636c018c7e6c1c4b4462b0bf (patch)
tree891946aaa138d495a2089efcb3254ad5444e6db5 /Chat Commands.md
parentc1f3cfc1e43668d07e95271febc261c82478f7aa (diff)
Support negative values to make upside-down domes and pyramids (slight changes to worldedit.pyramid interface for coming changes). Add experimental //clearobjects, make node inspector work per-player.
Diffstat (limited to 'Chat Commands.md')
-rw-r--r--Chat Commands.md14
1 files changed, 10 insertions, 4 deletions
diff --git a/Chat Commands.md b/Chat Commands.md
index f661b8d..d27ebfc 100644
--- a/Chat Commands.md
+++ b/Chat Commands.md
@@ -118,7 +118,7 @@ Add sphere centered at WorldEdit position 1 with radius <radius>, composed of <n
Add hollow dome centered at WorldEdit position 1 with radius <radius>, composed of <node>.
//hollowdome 5 Diamond Block
- //hollowdome 12 glass
+ //hollowdome -12 glass
//hollowdome 17 mesecons:wire_00000000_off
### //dome <radius> <node>
@@ -126,7 +126,7 @@ Add hollow dome centered at WorldEdit position 1 with radius <radius>, composed
Add dome centered at WorldEdit position 1 with radius <radius>, composed of <node>.
//dome 5 Diamond Block
- //dome 12 glass
+ //dome -12 glass
//dome 17 mesecons:wire_00000000_off
### //hollowcylinder x/y/z/? <length> <radius> <node>
@@ -147,9 +147,9 @@ Add cylinder at WorldEdit position 1 along the x/y/z/? axis with length <length>
//cylinder z -12 3 mesecons:wire_00000000_off
//cylinder ? 2 4 default:stone
-### //pyramid <height> <node>
+### //pyramid x/y/z? <height> <node>
-Add pyramid centered at WorldEdit position 1 with height <height>, composed of <node>.
+Add pyramid centered at WorldEdit position 1 along the x/y/z/? axis with height <height>, composed of <node>.
//pyramid 8 Diamond Block
//pyramid 5 glass
@@ -323,3 +323,9 @@ After using //mtschemprob start all nodes punched will bring up a text field whe
This mode can be left with //mtschemprob finish. //mtschemprob get will display the probabilities saved for the nodes.
//mtschemprob get
+
+### //clearobjects
+
+Clears all objects within the WorldEdit region.
+
+ //clearobjects