diff options
author | Anthony Zhang <azhang9@gmail.com> | 2013-06-12 19:59:13 -0400 |
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committer | Anthony Zhang <azhang9@gmail.com> | 2013-06-12 19:59:13 -0400 |
commit | 74018dab9963af589a06441c6bd39fcef4fa564b (patch) | |
tree | 43bac5fc2d3cc7a33e3f2204e221704c5f0bd460 /Chat Commands.md | |
parent | f1cfc471899b2903e7843dfff44e039704b4009d (diff) |
Support descriptions and partial node names in chat commands (e.g., `//set blue lightstone`, `//replace piston_normal_off bronze block`).
Diffstat (limited to 'Chat Commands.md')
-rw-r--r-- | Chat Commands.md | 86 |
1 files changed, 43 insertions, 43 deletions
diff --git a/Chat Commands.md b/Chat Commands.md index b3d8cfa..4b39526 100644 --- a/Chat Commands.md +++ b/Chat Commands.md @@ -51,93 +51,93 @@ Display the volume of the current WorldEdit region. Set the current WorldEdit region to <node>.
- //set dirt
- //set default:glass
- //set mesecons:mesecon
+ //set cactus
+ //set Bronze Block
+ //set mesecons:wire_00000000_off
### //replace <search node> <replace node>
Replace all instances of <search node> with <replace node> in the current WorldEdit region.
- //replace cobble stone
- //replace default:steelblock glass
- //replace dirt flowers:flower_waterlily
- //replace flowers:flower_rose flowers:flower_tulip
+ //replace Cobblestone cactus
+ //replace lightstone_blue glass
+ //replace dirt Bronze Block
+ //replace mesecons:wire_00000000_off flowers:flower_tulip
### //replaceinverse <search node> <replace node>
Replace all nodes other than <search node> with <replace node> in the current WorldEdit region.
- //replaceinverse air stone
- //replaceinverse water_source default:dirt
- //replaceinverse mesecons:mesecon air
- //replaceinverse default:steelblock default:glass
+ //replaceinverse Cobblestone cactus
+ //replaceinverse flowers:flower_waterlily glass
+ //replaceinverse dirt Bronze Block
+ //replaceinverse mesecons:wire_00000000_off flowers:flower_tulip
### //hollowsphere <radius> <node>
Add hollow sphere at WorldEdit position 1 with radius <radius>, composed of <node>.
- //hollowsphere 5 dirt
- //hollowsphere 12 default:glass
- //hollowsphere 17 mesecons:mesecon
+ //hollowsphere 5 Diamond Block
+ //hollowsphere 12 glass
+ //hollowsphere 17 mesecons:wire_00000000_off
### //sphere <radius> <node>
Add sphere at WorldEdit position 1 with radius <radius>, composed of <node>.
- //sphere 5 dirt
- //sphere 12 default:glass
- //sphere 17 mesecons:mesecon
+ //sphere 5 Diamond Block
+ //sphere 12 glass
+ //sphere 17 mesecons:wire_00000000_off
### //hollowdome <radius> <node>
Add hollow dome at WorldEdit position 1 with radius <radius>, composed of <node>.
- //hollowdome 5 dirt
- //hollowdome 12 default:glass
- //hollowdome 17 mesecons:mesecon
+ //hollowdome 5 Diamond Block
+ //hollowdome 12 glass
+ //hollowdome 17 mesecons:wire_00000000_off
### //dome <radius> <node>
Add dome at WorldEdit position 1 with radius <radius>, composed of <node>.
- //dome 5 dirt
- //dome 12 default:glass
- //dome 17 mesecons:mesecon
+ //dome 5 Diamond Block
+ //dome 12 glass
+ //dome 17 mesecons:wire_00000000_off
### //hollowcylinder x/y/z/? <length> <radius> <node>
Add hollow cylinder at WorldEdit position 1 along the x/y/z/? axis with length <length> and radius <radius>, composed of <node>.
- //hollowcylinder x +5 8 dirt
- //hollowcylinder y 28 10 default:glass
- //hollowcylinder z -12 3 mesecons:mesecon
- //hollowcylinder ? 2 4 stone
+ //hollowcylinder x +5 8 Bronze Block
+ //hollowcylinder y 28 10 glass
+ //hollowcylinder z -12 3 mesecons:wire_00000000_off
+ //hollowcylinder ? 2 4 default:stone
### //cylinder x/y/z/? <length> <radius> <node>
Add cylinder at WorldEdit position 1 along the x/y/z/? axis with length <length> and radius <radius>, composed of <node>.
- //cylinder x +5 8 dirt
- //cylinder y 28 10 default:glass
- //cylinder z -12 3 mesecons:mesecon
- //cylinder ? 2 4 stone
+ //cylinder x +5 8 Bronze Block
+ //cylinder y 28 10 glass
+ //cylinder z -12 3 mesecons:wire_00000000_off
+ //cylinder ? 2 4 default:stone
### //pyramid <height> <node>
Add pyramid at WorldEdit position 1 with height <height>, composed of <node>.
- //pyramid 8 dirt
- //pyramid 5 default:glass
- //pyramid 2 stone
+ //pyramid 8 Diamond Block
+ //pyramid 5 glass
+ //pyramid 2 mesecons:wire_00000000_off
### //spiral <width> <height> <spacer> <node>
Add spiral at WorldEdit position 1 with width <width>, height <height>, space between walls <spacer>, composed of <node>.
- //spiral 20 5 3 dirt
- //spiral 5 2 1 default:glass
- //spiral 7 1 5 stone
+ //spiral 20 5 3 Diamond Block
+ //spiral 5 2 1 glass
+ //spiral 7 1 5 mesecons:wire_00000000_off
### //copy x/y/z/? <amount>
@@ -218,17 +218,17 @@ Hide all nodes in the current WorldEdit region non-destructively. Suppress all <node> in the current WorldEdit region non-destructively.
- //suppress dirt
- //suppress default:glass
- //suppress mesecons:mesecon
+ //suppress Diamond Block
+ //suppress glass
+ //suppress mesecons:wire_00000000_off
### //highlight <node>
Highlight <node> in the current WorldEdit region by hiding everything else non-destructively.
- //highlight dirt
- //highlight default:glass
- //highlight mesecons:mesecon
+ //highlight Diamond Block
+ //highlight glass
+ //highlight mesecons:wire_00000000_off
### //restore
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