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authorStarbeamrainbowlabs <sbrl@starbeamrainbowlabs.com>2018-10-12 21:06:01 +0100
committersfan5 <sfan5@live.de>2018-10-29 00:36:33 +0100
commitb37605943bd384cc1809df7f00740cbe1e266111 (patch)
tree196c0c67a632e67ebe4d1e7cfab388a720b804ca /ChatCommands.md
parentf7256633c03f2bc60288271dbd17ef4ed31256ae (diff)
//mix: Add node weighting support
Diffstat (limited to 'ChatCommands.md')
-rw-r--r--ChatCommands.md6
1 files changed, 4 insertions, 2 deletions
diff --git a/ChatCommands.md b/ChatCommands.md
index a37b65a..ea1f955 100644
--- a/ChatCommands.md
+++ b/ChatCommands.md
@@ -121,14 +121,16 @@ Set the current WorldEdit region to `<node>`.
Set the param2 value of all nodes in the current WorldEdit region to `<param2>`.
-### `//mix <node1> ...`
+### `//mix <node1> [<count1>] <node2> [<count2>]...`
-Fill the current WorldEdit region with a random mix of `<node1>`, `...`.
+Fill the current WorldEdit region with a random mix of `<node1>`, `<node2>`, `...`. Weightings can be optionally specified via a number after a node name.
//mix air
//mix cactus stone glass sandstone
//mix Bronze
//mix default:cobble air
+ //mix stone 3 dirt 2
+ //mix cobblestone 8 stoneblock 2 stonebrick
### `//replace <search node> <replace node>`