diff options
author | Kyle <kyle.kylina@gmail.com> | 2012-10-18 18:10:30 -0700 |
---|---|---|
committer | sfan5 <sfan5@live.de> | 2017-08-31 16:25:22 +0200 |
commit | bf8e2a82333ee225deff52ee9ccbb39222216df6 (patch) | |
tree | f544d7ac45446b358cb34800da66d3f344e44865 /ChatCommands.md | |
parent | 6ceb56c3dc3b9e388723c76a34c863d0d72df127 (diff) |
Dual-based cylinder
Diffstat (limited to 'ChatCommands.md')
-rw-r--r-- | ChatCommands.md | 22 |
1 files changed, 17 insertions, 5 deletions
diff --git a/ChatCommands.md b/ChatCommands.md index be885c0..9d3f9d8 100644 --- a/ChatCommands.md +++ b/ChatCommands.md @@ -175,23 +175,35 @@ Add dome centered at WorldEdit position 1 with radius `<radius>`, composed of `< //dome -12 glass
//dome 17 mesecons:wire_00000000_off
-### `//hollowcylinder x/y/z/? <length> <radius> <node>`
+### `//hollowcylinder x/y/z/? <length> <radius1> [radius2] <node>`
-Add hollow cylinder at WorldEdit position 1 along the x/y/z/? axis with length `<length>` and radius `<radius>`, composed of `<node>`.
+Add hollow cylinder at WorldEdit position 1 along the x/y/z/? axis with length `<length>`, base radius `<radius1>` (and top radius `[radius2]`), composed of `<node>`.
+
+Despite its name this command allows you to create cones (`radius2` = 0) as well as any shapes inbetween (0 < `radius2` < `radius1`).
+Swapping `radius1` and `radius2` will create the same object but upside-down.
//hollowcylinder x +5 8 Bronze Block
//hollowcylinder y 28 10 glass
//hollowcylinder z -12 3 mesecons:wire_00000000_off
//hollowcylinder ? 2 4 default:stone
-### `//cylinder x/y/z/? <length> <radius> <node>`
+ //hollowcylinder y 10 10 0 walls:cobble
+ //hollowcylinder x 6 0 5 Dirt
+ //hollowcylinder z 20 10 20 default:desert_stone
+
+### `//cylinder x/y/z/? <length> <radius1> [radius2] <node>`
-Add cylinder at WorldEdit position 1 along the x/y/z/? axis with length `<length>` and radius `<radius>`, composed of `<node>`.
+Add cylinder at WorldEdit position 1 along the x/y/z/? axis with length `<length>`, base radius `<radius1>` (and top radius `[radius2]`), composed of `<node>`.
+Can also create shapes other than cylinders, e.g. cones (see documentation above).
//cylinder x +5 8 Bronze Block
//cylinder y 28 10 glass
//cylinder z -12 3 mesecons:wire_00000000_off
//cylinder ? 2 4 default:stone
+
+ //cylinder y 10 10 0 walls:cobble
+ //cylinder x 6 0 5 Dirt
+ //cylinder z 20 10 20 default:desert_stone
### `//hollowpyramid x/y/z? <height> <node>`
@@ -432,4 +444,4 @@ or vertically in the y axis `[v]`. Contracts the selection in all directions by `<amount>`. If specified, the selection can be contracted horizontally in the x and z axes `[h]`
or vertically in the y axis `[v]`.
- //outset v 5
\ No newline at end of file + //outset v 5
|