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authorKyle <kyle.kylina@gmail.com>2012-08-28 15:57:45 -0700
committerKyle <kyle.kylina@gmail.com>2012-08-28 15:57:45 -0700
commit6eb08edd3005518f06c6c43f324399d8bed6a830 (patch)
tree5ecd438299b321b5505e0725df6c3fadb77b876f /README.md
parent91c24d3a609bc1e22f132f6c8a9e9b86f0850fa5 (diff)
Rotate now works with x/y/z/? instead of just y: "//rotate x 90"
Diffstat (limited to 'README.md')
-rw-r--r--README.md9
1 files changed, 5 insertions, 4 deletions
diff --git a/README.md b/README.md
index a83f2f4..72f75fb 100644
--- a/README.md
+++ b/README.md
@@ -165,11 +165,12 @@ Flip the current WorldEdit region along the x/y/z/? axis.
### //rotate
-Rotate the current WorldEdit region around the y axis by angle <angle> (90 degree increment).
+Rotate the current WorldEdit region around the axis <axis> by angle <angle> (90 degree increment).
- //rotate 90
- //rotate 180
- //rotate 270
+ //rotate x 90
+ //rotate y 180
+ //rotate z 270
+ //rotate ? -90
### //dig