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authorAnthony Zhang <azhang9@gmail.com>2012-07-19 22:54:26 -0400
committerAnthony Zhang <azhang9@gmail.com>2012-07-19 22:54:26 -0400
commit2ecdd6cb1dd05b5627cbee32b357cfc15594809b (patch)
tree66e10fd639914e195ea3675b3faaa1bb6ebede8a /README.md
parent2c2d7fdec17dedb5ba85e9f607e52b677486526f (diff)
Re-add support for the old WorldEdit save format on a load-only basis. Implemented as worldedit.deserialize_old(), and documented in README.md. //load will now transparently detect these files and load them correctly.
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diff --git a/README.md b/README.md
index ffe6852..8b17a37 100644
--- a/README.md
+++ b/README.md
@@ -179,6 +179,14 @@ Loads the nodes represented by string `value` at position `originpos`.
Returns the number of nodes deserialized.
+### worldedit.deserialize_old(originpos, value)
+
+Loads the nodes represented by string `value` at position `originpos`, using the older table-based WorldEdit format.
+
+This function is deprecated, and should not be used unless there is a need to support legacy WorldEdit save files.
+
+Returns the number of nodes deserialized.
+
License
-------
Copyright 2012 sfan5 and Anthony Zhang (Temperest)