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authorAnthony Zhang <azhang9@gmail.com>2013-04-27 18:28:20 -0400
committerAnthony Zhang <azhang9@gmail.com>2013-04-27 18:28:20 -0400
commit71b6004b928766abc3638aaca3526b80af642140 (patch)
treedf61f94df1138ae60c836f30a3a98a52b8ee3cf5 /WorldEdit API.md
parent20722389bdc12359399ae2d1eab9b11f556fdb56 (diff)
New commands //hollowdome and //dome, as well as new API functions worldedit.dome and worldedit.hollow_dome. Oh, and spheres generate faster too.
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@@ -92,6 +92,18 @@ Adds a sphere at `pos` with radius `radius`, composed of `nodename`.
Returns the number of nodes added.
+### count = worldedit.hollow_dome(pos, radius, nodename)
+
+Adds a hollow dome at `pos` with radius `radius`, composed of `nodename`.
+
+Returns the number of nodes added.
+
+### count = worldedit.dome(pos, radius, nodename)
+
+Adds a dome at `pos` with radius `radius`, composed of `nodename`.
+
+Returns the number of nodes added.
+
### count = worldedit.hollow_cylinder(pos, axis, length, radius, nodename)
Adds a hollow cylinder at `pos` along the `axis` axis ("x" or "y" or "z") with length `length` and radius `radius`, composed of `nodename`.