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authorUberi <azhang9@gmail.com>2014-07-06 19:59:56 -0400
committerUberi <azhang9@gmail.com>2014-07-06 19:59:56 -0400
commit9616c7d9445e05495b0d828a953e8460aec72cae (patch)
tree8b219692e94bbecf6fe39882e1de1caaf31cad33 /WorldEdit API.md
parent175ac211ca06af7eec9dfbc62e11e1d6eb448c03 (diff)
Update `stack2` API documentation.
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1 files changed, 6 insertions, 0 deletions
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@@ -57,6 +57,12 @@ Duplicates the region defined by positions `pos1` and `pos2` along the `axis` ax
Returns the number of nodes stacked.
+### count = worldedit.stack2(pos1, pos2, direction, amount)
+
+Duplicates the region defined by positions `pos1` and `pos2` `amount` times with offset vector `direction`.
+
+Returns the number of nodes stacked.
+
### count, newpos1, newpos2 = worldedit.stretch(pos1, pos2, stretchx, stretchy, stretchz)
Stretches the region defined by positions `pos1` and `pos2` by an factor of positive integers `stretchx`, `stretchy`. and `stretchz` along the X, Y, and Z axes, respectively, with `pos1` as the origin.