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authorAnthony Zhang <azhang9@gmail.com>2013-01-12 16:46:40 -0500
committerAnthony Zhang <azhang9@gmail.com>2013-01-12 16:46:40 -0500
commitc27ab877f1bc8afde76f9cfe11c7880cec9bdda2 (patch)
tree3a1206813ee47c1fdca03f962d7872952f5f53e2 /WorldEdit API.md
parent7cb2df24b8c8d9055adbff0825f27138f22a598a (diff)
New command: //orient, that rotates oriented nodes such as furnaces around the Y-axis by a specified angle.
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@@ -56,6 +56,12 @@ Rotates a region defined by the positions `pos1` and `pos2` by `angle` degrees c
Returns the number of nodes rotated, the new position 1, and the new position 2.
+### count = worldedit.orient(pos1, pos2, angle)
+
+Rotates all oriented nodes in a region defined by the positions `pos1` and `pos2` by `angle` degrees clockwise (90 degree increment) around the Y axis.
+
+Returns the number of nodes oriented.
+
### count = worldedit.fixlight(pos1, pos2)
Fixes the lighting in a region defined by positions `pos1` and `pos2`.