summaryrefslogtreecommitdiff
path: root/functions.lua
diff options
context:
space:
mode:
authorAnthony Zhang <azhang9@gmail.com>2012-07-13 21:46:33 -0400
committerAnthony Zhang <azhang9@gmail.com>2012-07-13 21:46:33 -0400
commit66839ca6a50f363d80b76c083446147c02ec6ddd (patch)
treeb1a6714df6e03f51c6072ce9356dc5e56cdc82fd /functions.lua
Initial commit.
Diffstat (limited to 'functions.lua')
-rw-r--r--functions.lua248
1 files changed, 248 insertions, 0 deletions
diff --git a/functions.lua b/functions.lua
new file mode 100644
index 0000000..2226e4c
--- /dev/null
+++ b/functions.lua
@@ -0,0 +1,248 @@
+--modifies positions `pos1` and `pos2` so that each component of `pos1` is less than or equal to its corresponding conent of `pos2`, returning two new positions
+worldedit.sort_pos = function(pos1, pos2)
+ pos1 = {x=pos1.x, y=pos1.y, z=pos1.z}
+ pos2 = {x=pos2.x, y=pos2.y, z=pos2.z}
+ if pos1.x > pos2.x then
+ pos2.x, pos1.x = pos1.x, pos2.x
+ end
+ if pos1.y > pos2.y then
+ pos2.y, pos1.y = pos1.y, pos2.y
+ end
+ if pos1.z > pos2.z then
+ pos2.z, pos1.z = pos1.z, pos2.z
+ end
+ return pos1, pos2
+end
+
+--determines the volume of the region defined by positions `pos1` and `pos2`, returning the volume
+worldedit.volume = function(pos1, pos2)
+ local pos1, pos2 = worldedit.sort_pos(pos1, pos2)
+ return (pos2.x - pos1.x + 1) * (pos2.y - pos1.y + 1) * (pos2.z - pos1.z + 1)
+end
+
+--fills a region defined by positions `pos1` and `pos2` with `nodename`, returning the number of nodes filled
+worldedit.fill = function(pos1, pos2, nodename)
+ local pos1, pos2 = worldedit.sort_pos(pos1, pos2)
+ local env = minetest.env
+
+ local node = {name=nodename}
+ local pos = {x=pos1.x, y=0, z=0}
+ while pos.x <= pos2.x do
+ pos.y = pos1.y
+ while pos.y <= pos2.y do
+ pos.z = pos1.z
+ while pos.z <= pos2.z do
+ env:add_node(pos, node)
+ pos.z = pos.z + 1
+ end
+ pos.y = pos.y + 1
+ end
+ pos.x = pos.x + 1
+ end
+ return worldedit.volume(pos1, pos2)
+end
+
+--replaces all instances of `searchnode` with `replacenode` in a region defined by positions `pos1` and `pos2`, returning the number of nodes replaced
+worldedit.replace = function(pos1, pos2, searchnode, replacenode)
+ local pos1, pos2 = worldedit.sort_pos(pos1, pos2)
+ local env = minetest.env
+
+ if searchnode:find(":") == nil then
+ searchnode = "default:" .. searchnode
+ end
+
+ local pos = {x=pos1.x, y=0, z=0}
+ local node = {name=replacenode}
+ local count = 0
+ while pos.x <= pos2.x do
+ pos.y = pos1.y
+ while pos.y <= pos2.y do
+ pos.z = pos1.z
+ while pos.z <= pos2.z do
+ if env:get_node(pos).name == searchnode then
+ env:add_node(pos, node)
+ count = count + 1
+ end
+ pos.z = pos.z + 1
+ end
+ pos.y = pos.y + 1
+ end
+ pos.x = pos.x + 1
+ end
+ return count
+end
+
+--copies the region defined by positions `pos1` and `pos2` along the `axis` axis by `amount` nodes, returning the number of nodes copied
+worldedit.copy = function(pos1, pos2, axis, amount)
+ local pos1, pos2 = worldedit.sort_pos(pos1, pos2)
+ local env = minetest.env
+
+ if amount < 0 then
+ local pos = {x=pos1.x, y=0, z=0}
+ while pos.x <= pos2.x do
+ pos.y = pos1.y
+ while pos.y <= pos2.y do
+ pos.z = pos1.z
+ while pos.z <= pos2.z do
+ local node = env:get_node(pos, node)
+ local value = pos[axis]
+ pos[axis] = value - amount
+ env:add_node(pos, node)
+ pos[axis] = value
+ pos.z = pos.z + 1
+ end
+ pos.y = pos.y + 1
+ end
+ pos.x = pos.x + 1
+ end
+ else
+ local pos = {x=pos2.x, y=0, z=0}
+ while pos.x >= pos1.x do
+ pos.y = pos2.y
+ while pos.y >= pos1.y do
+ pos.z = pos2.z
+ while pos.z >= pos1.z do
+ local node = minetest.env:get_node(pos, node)
+ local value = pos[axis]
+ pos[axis] = value + amount
+ minetest.env:add_node(pos, node)
+ pos[axis] = value
+ pos.z = pos.z - 1
+ end
+ pos.y = pos.y - 1
+ end
+ pos.x = pos.x - 1
+ end
+ end
+ return worldedit.volume(pos1, pos2)
+end
+
+--moves the region defined by positions `pos1` and `pos2` along the `axis` axis by `amount` nodes, returning the number of nodes moved
+worldedit.move = function(pos1, pos2, axis, amount)
+ local pos1, pos2 = worldedit.sort_pos(pos1, pos2)
+ local env = minetest.env
+
+ if amount < 0 then
+ local pos = {x=pos1.x, y=0, z=0}
+ while pos.x <= pos2.x do
+ pos.y = pos1.y
+ while pos.y <= pos2.y do
+ pos.z = pos1.z
+ while pos.z <= pos2.z do
+ local node = env:get_node(pos, node)
+ env:remove_node(pos)
+ local value = pos[axis]
+ pos[axis] = value - amount
+ env:add_node(pos, node)
+ pos[axis] = value
+ pos.z = pos.z + 1
+ end
+ pos.y = pos.y + 1
+ end
+ pos.x = pos.x + 1
+ end
+ else
+ local pos = {x=pos2.x, y=0, z=0}
+ while pos.x >= pos1.x do
+ pos.y = pos2.y
+ while pos.y >= pos1.y do
+ pos.z = pos2.z
+ while pos.z >= pos1.z do
+ local node = minetest.env:get_node(pos, node)
+ env:remove_node(pos)
+ local value = pos[axis]
+ pos[axis] = value + amount
+ minetest.env:add_node(pos, node)
+ pos[axis] = value
+ pos.z = pos.z - 1
+ end
+ pos.y = pos.y - 1
+ end
+ pos.x = pos.x - 1
+ end
+ end
+ return worldedit.volume(pos1, pos2)
+end
+
+--duplicates the region defined by positions `pos1` and `pos2` along the `axis` axis `count` times, returning the number of nodes stacked
+worldedit.stack = function(pos1, pos2, axis, count)
+ local pos1, pos2 = worldedit.sort_pos(pos1, pos2)
+ local length = pos2[axis] - pos1[axis] + 1
+ local amount = 0
+ local copy = worldedit.copy
+ if count < 0 then
+ count = -count
+ length = -length
+ end
+ for i = 1, count do
+ amount = amount + length
+ copy(pos1, pos2, axis, amount)
+ end
+ return worldedit.volume(pos1, pos2)
+end
+
+--digs a region defined by positions `pos1` and `pos2`, returning the number of nodes dug
+worldedit.dig = function(pos1, pos2)
+ local pos1, pos2 = worldedit.sort_pos(pos1, pos2)
+ local env = minetest.env
+
+ local pos = {x=pos1.x, y=0, z=0}
+ while pos.x <= pos2.x do
+ pos.y = pos1.y
+ while pos.y <= pos2.y do
+ pos.z = pos1.z
+ while pos.z <= pos2.z do
+ env:dig_node(pos)
+ pos.z = pos.z + 1
+ end
+ pos.y = pos.y + 1
+ end
+ pos.x = pos.x + 1
+ end
+ return worldedit.volume(pos1, pos2)
+end
+
+--converts the region defined by positions `pos1` and `pos2` into a single string, returning the serialized data and the number of nodes serialized
+worldedit.serialize = function(pos1, pos2)
+ local pos = {x=pos1.x, y=0, z=0}
+ local count = 0
+ local result = {}
+ local env = minetest.env
+ while pos.x <= pos2.x do
+ pos.y = pos1.y
+ while pos.y <= pos2.y do
+ pos.z = pos1.z
+ while pos.z <= pos2.z do
+ local node = env:get_node(pos)
+ if node.name ~= "air" and node.name ~= "ignore" then
+ count = count + 1
+ result[count] = pos.x - pos1.x .. " " .. pos.y - pos1.y .. " " .. pos.z - pos1.z .. " " .. node.name .. " " .. node.param1 .. " " .. node.param2
+ end
+ pos.z = pos.z + 1
+ end
+ pos.y = pos.y + 1
+ end
+ pos.x = pos.x + 1
+ end
+ result = table.concat(result, "\n")
+ return result, count
+end
+
+--loads the nodes represented by string `value` at position `originpos`, returning the number of nodes deserialized
+worldedit.deserialize = function(originpos, value)
+ local pos = {x=0, y=0, z=0}
+ local node = {name="", param1=0, param2=0}
+ local count = 0
+ local env = minetest.env
+ for x, y, z, name, param1, param2 in value:gmatch("([+-]?%d+)%s+([+-]?%d+)%s+([+-]?%d+)%s+([^%s]+)%s+(%d+)%s+(%d+)[^\r\n]*[\r\n]*") do
+ pos.x = originpos.x + tonumber(x)
+ pos.y = originpos.y + tonumber(y)
+ pos.z = originpos.z + tonumber(z)
+ node.name = name
+ node.param1 = param1
+ node.param2 = param2
+ env:add_node(pos, node)
+ count = count + 1
+ end
+ return count
+end \ No newline at end of file