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authorAnthony Zhang <azhang9@gmail.com>2013-07-31 00:02:37 -0400
committerAnthony Zhang <azhang9@gmail.com>2013-07-31 00:02:37 -0400
commit3c51ec8c4a347a6714472c423215243fc538f5f5 (patch)
tree8e135060cff98b685a26f96682f0a1919822abe6 /worldedit/init.lua
parent49b683f27f54bcdc636c018c7e6c1c4b4462b0bf (diff)
//pyramid works along any axis and backwards. Working //clearobjects and //cylinder command, begin implementing super marker. Remove EnvRef usages and the block queue (the block queue does not work with VoxelManips). More block emergers.
Diffstat (limited to 'worldedit/init.lua')
-rw-r--r--worldedit/init.lua1
1 files changed, 0 insertions, 1 deletions
diff --git a/worldedit/init.lua b/worldedit/init.lua
index 18e3490..e4ac8f7 100644
--- a/worldedit/init.lua
+++ b/worldedit/init.lua
@@ -18,4 +18,3 @@ loadmodule(path .. "/visualization.lua")
loadmodule(path .. "/serialization.lua")
loadmodule(path .. "/code.lua")
loadmodule(path .. "/compatibility.lua")
-loadmodule(path .. "/queue.lua")