diff options
author | Cy <whatever> | 2014-07-09 23:34:27 -0700 |
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committer | Cy <whatever> | 2014-07-09 23:34:27 -0700 |
commit | 6084db9335c9c6576b00a4c169d29b83289f9282 (patch) | |
tree | a60b1175733da64b4a5ad3a74db070f9b0f2e525 /worldedit | |
parent | b70fd16da4de759f86ab2c7b21d1c50361d7351d (diff) |
Slight optimization to //set
Just noticed I box the one type version in a list, to avoid testing
whether it's the one type version, but have to test for that to decide
whether to box it or not. Should shave like a whole 3ms from each //set
command.
Diffstat (limited to 'worldedit')
-rw-r--r-- | worldedit/manipulations.lua | 11 |
1 files changed, 7 insertions, 4 deletions
diff --git a/worldedit/manipulations.lua b/worldedit/manipulations.lua index ee73a2d..a80de8f 100644 --- a/worldedit/manipulations.lua +++ b/worldedit/manipulations.lua @@ -25,8 +25,11 @@ end --sets a region defined by positions `pos1` and `pos2` to `nodename`, returning the number of nodes filled
worldedit.set = function(pos1, pos2, nodenames)
+ local oneNode
if type(nodenames) == 'string' then
- nodenames = {nodenames}
+ oneNode = true
+ else
+ oneNode = false
end
local pos1, pos2 = worldedit.sort_pos(pos1, pos2)
@@ -48,10 +51,10 @@ worldedit.set = function(pos1, pos2, nodenames) for i,v in ipairs(nodenames) do
node_ids[i] = minetest.get_content_id(nodenames[i])
end
- if #node_ids == 1 then --only one type of node
- local id = node_ids[1]
+ if oneNode then --only one type of node
+ local id = node_ids
for i in area:iterp(pos1, pos2) do nodes[i] = id end --fill area with node
- else --several tpyes of nodes specified
+ else --several types of nodes specified
local id_count, rand = #node_ids, math.random
for i in area:iterp(pos1, pos2) do nodes[i] = node_ids[rand(id_count)] end --fill randomly with all types of specified nodes
end
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