summaryrefslogtreecommitdiff
path: root/worldedit_commands/init.lua
diff options
context:
space:
mode:
authorAnthony Zhang <azhang9@gmail.com>2013-05-30 20:38:56 -0400
committerAnthony Zhang <azhang9@gmail.com>2013-05-30 20:38:56 -0400
commit0664cde287d2c0c8b3cc8bd0e8bf468e5921b1a7 (patch)
treec7703c5f24e7bd5860ca8fc745b4981b2e4e511b /worldedit_commands/init.lua
parentf952ee47401efc2202eb8a1cdfa84ec0d8bd04e2 (diff)
Fix //rotate, improve queue (order now preserved), typos fixed (quene -> queue).
Diffstat (limited to 'worldedit_commands/init.lua')
-rw-r--r--worldedit_commands/init.lua53
1 files changed, 28 insertions, 25 deletions
diff --git a/worldedit_commands/init.lua b/worldedit_commands/init.lua
index 79f58a1..d5e7dfb 100644
--- a/worldedit_commands/init.lua
+++ b/worldedit_commands/init.lua
@@ -185,7 +185,7 @@ minetest.register_chatcommand("/set", {
local tenv = minetest.env
if worldedit.ENABLE_QUEUE then
- tenv = worldedit.quene_aliasenv
+ tenv = worldedit.queue_aliasenv
end
local count = worldedit.set(pos1, pos2, param, tenv)
@@ -220,7 +220,7 @@ minetest.register_chatcommand("/replace", {
local tenv = minetest.env
if worldedit.ENABLE_QUEUE then
- tenv = worldedit.quene_aliasenv
+ tenv = worldedit.queue_aliasenv
end
local count = worldedit.replace(pos1, pos2, searchnode, replacenode, tenv)
worldedit.player_notify(name, count .. " nodes replaced")
@@ -254,7 +254,7 @@ minetest.register_chatcommand("/replaceinverse", {
local tenv = minetest.env
if worldedit.ENABLE_QUEUE then
- tenv = worldedit.quene_aliasenv
+ tenv = worldedit.queue_aliasenv
end
local count = worldedit.replaceinverse(pos1, pos2, searchnode, replacenode, tenv)
worldedit.player_notify(name, count .. " nodes replaced")
@@ -284,7 +284,7 @@ minetest.register_chatcommand("/hollowsphere", {
local tenv = minetest.env
if worldedit.ENABLE_QUEUE then
- tenv = worldedit.quene_aliasenv
+ tenv = worldedit.queue_aliasenv
end
local count = worldedit.hollow_sphere(pos, tonumber(radius), nodename, tenv)
worldedit.player_notify(name, count .. " nodes added")
@@ -314,7 +314,7 @@ minetest.register_chatcommand("/sphere", {
local tenv = minetest.env
if worldedit.ENABLE_QUEUE then
- tenv = worldedit.quene_aliasenv
+ tenv = worldedit.queue_aliasenv
end
local count = worldedit.sphere(pos, tonumber(radius), nodename, tenv)
worldedit.player_notify(name, count .. " nodes added")
@@ -344,7 +344,7 @@ minetest.register_chatcommand("/hollowdome", {
local tenv = minetest.env
if worldedit.ENABLE_QUEUE then
- tenv = worldedit.quene_aliasenv
+ tenv = worldedit.queue_aliasenv
end
local count = worldedit.hollow_dome(pos, tonumber(radius), nodename, tenv)
worldedit.player_notify(name, count .. " nodes added")
@@ -374,7 +374,7 @@ minetest.register_chatcommand("/dome", {
local tenv = minetest.env
if worldedit.ENABLE_QUEUE then
- tenv = worldedit.quene_aliasenv
+ tenv = worldedit.queue_aliasenv
end
local count = worldedit.dome(pos, tonumber(radius), nodename, tenv)
worldedit.player_notify(name, count .. " nodes added")
@@ -408,7 +408,7 @@ minetest.register_chatcommand("/hollowcylinder", {
local tenv = minetest.env
if worldedit.ENABLE_QUEUE then
- tenv = worldedit.quene_aliasenv
+ tenv = worldedit.queue_aliasenv
end
local count = worldedit.hollow_cylinder(pos, axis, tonumber(length), tonumber(radius), nodename, tenv)
worldedit.player_notify(name, count .. " nodes added")
@@ -442,7 +442,7 @@ minetest.register_chatcommand("/cylinder", {
local tenv = minetest.env
if worldedit.ENABLE_QUEUE then
- tenv = worldedit.quene_aliasenv
+ tenv = worldedit.queue_aliasenv
end
local count = worldedit.cylinder(pos, axis, tonumber(length), tonumber(radius), nodename, tenv)
worldedit.player_notify(name, count .. " nodes added")
@@ -472,7 +472,7 @@ minetest.register_chatcommand("/pyramid", {
local tenv = minetest.env
if worldedit.ENABLE_QUEUE then
- tenv = worldedit.quene_aliasenv
+ tenv = worldedit.queue_aliasenv
end
local count = worldedit.pyramid(pos, tonumber(size), nodename, tenv)
worldedit.player_notify(name, count .. " nodes added")
@@ -502,7 +502,7 @@ minetest.register_chatcommand("/spiral", {
local tenv = minetest.env
if worldedit.ENABLE_QUEUE then
- tenv = worldedit.quene_aliasenv
+ tenv = worldedit.queue_aliasenv
end
local count = worldedit.spiral(pos, tonumber(width), tonumber(height), tonumber(space), nodename, tenv)
worldedit.player_notify(name, count .. " nodes added")
@@ -532,7 +532,7 @@ minetest.register_chatcommand("/copy", {
local tenv = minetest.env
if worldedit.ENABLE_QUEUE then
- tenv = worldedit.quene_aliasenv
+ tenv = worldedit.queue_aliasenv
end
local count = worldedit.copy(pos1, pos2, axis, tonumber(amount), tenv)
worldedit.player_notify(name, count .. " nodes copied")
@@ -560,8 +560,11 @@ minetest.register_chatcommand("/move", {
amount = amount * sign
end
- --Do NOT use the queue here, it'll mess it up
- local count = worldedit.move(pos1, pos2, axis, tonumber(amount))
+ local tenv = minetest.env
+ if worldedit.ENABLE_QUEUE then
+ tenv = worldedit.queue_aliasenv
+ end
+ local count = worldedit.move(pos1, pos2, axis, tonumber(amount), tenv)
pos1[axis] = pos1[axis] + amount
pos2[axis] = pos2[axis] + amount
@@ -594,7 +597,7 @@ minetest.register_chatcommand("/stack", {
local tenv = minetest.env
if worldedit.ENABLE_QUEUE then
- tenv = worldedit.quene_aliasenv
+ tenv = worldedit.queue_aliasenv
end
local count = worldedit.stack(pos1, pos2, axis, tonumber(count), tenv)
worldedit.player_notify(name, count .. " nodes stacked")
@@ -630,7 +633,7 @@ minetest.register_chatcommand("/transpose", {
local tenv = minetest.env
if worldedit.ENABLE_QUEUE then
- tenv = worldedit.quene_aliasenv
+ tenv = worldedit.queue_aliasenv
end
local count, pos1, pos2 = worldedit.transpose(pos1, pos2, axis1, axis2, tenv)
@@ -665,7 +668,7 @@ minetest.register_chatcommand("/flip", {
local tenv = minetest.env
if worldedit.ENABLE_QUEUE then
- tenv = worldedit.quene_aliasenv
+ tenv = worldedit.queue_aliasenv
end
local count = worldedit.flip(pos1, pos2, param, tenv)
worldedit.player_notify(name, count .. " nodes flipped")
@@ -698,7 +701,7 @@ minetest.register_chatcommand("/rotate", {
local tenv = minetest.env
if worldedit.ENABLE_QUEUE then
- tenv = worldedit.quene_aliasenv
+ tenv = worldedit.queue_aliasenv
end
local count, pos1, pos2 = worldedit.rotate(pos1, pos2, axis, angle, tenv)
@@ -735,7 +738,7 @@ minetest.register_chatcommand("/orient", {
local tenv = minetest.env
if worldedit.ENABLE_QUEUE then
- tenv = worldedit.quene_aliasenv
+ tenv = worldedit.queue_aliasenv
end
local count = worldedit.orient(pos1, pos2, angle, tenv)
@@ -756,7 +759,7 @@ minetest.register_chatcommand("/fixlight", {
local tenv = minetest.env
if worldedit.ENABLE_QUEUE then
- tenv = worldedit.quene_aliasenv
+ tenv = worldedit.queue_aliasenv
end
local count = worldedit.fixlight(pos1, pos2, tenv)
worldedit.player_notify(name, count .. " nodes updated")
@@ -776,7 +779,7 @@ minetest.register_chatcommand("/hide", {
local tenv = minetest.env
if worldedit.ENABLE_QUEUE then
- tenv = worldedit.quene_aliasenv
+ tenv = worldedit.queue_aliasenv
end
local count = worldedit.hide(pos1, pos2, tenv)
worldedit.player_notify(name, count .. " nodes hidden")
@@ -801,7 +804,7 @@ minetest.register_chatcommand("/suppress", {
local tenv = minetest.env
if worldedit.ENABLE_QUEUE then
- tenv = worldedit.quene_aliasenv
+ tenv = worldedit.queue_aliasenv
end
local count = worldedit.suppress(pos1, pos2, param, tenv)
worldedit.player_notify(name, count .. " nodes suppressed")
@@ -826,7 +829,7 @@ minetest.register_chatcommand("/highlight", {
local tenv = minetest.env
if worldedit.ENABLE_QUEUE then
- tenv = worldedit.quene_aliasenv
+ tenv = worldedit.queue_aliasenv
end
local count = worldedit.highlight(pos1, pos2, param, tenv)
worldedit.player_notify(name, count .. " nodes highlighted")
@@ -846,7 +849,7 @@ minetest.register_chatcommand("/restore", {
local tenv = minetest.env
if worldedit.ENABLE_QUEUE then
- tenv = worldedit.quene_aliasenv
+ tenv = worldedit.queue_aliasenv
end
local count = worldedit.restore(pos1, pos2, tenv)
worldedit.player_notify(name, count .. " nodes restored")
@@ -970,7 +973,7 @@ minetest.register_chatcommand("/load", {
local tenv = minetest.env
if worldedit.ENABLE_QUEUE then
- tenv = worldedit.quene_aliasenv
+ tenv = worldedit.queue_aliasenv
end
local count = worldedit.deserialize(pos1, value, tenv)