diff options
author | Anthony Zhang <azhang9@gmail.com> | 2013-07-31 22:15:08 -0400 |
---|---|---|
committer | Anthony Zhang <azhang9@gmail.com> | 2013-07-31 22:15:08 -0400 |
commit | b0bf52e9b688713853b1ab3740d8b6522a1ba5ae (patch) | |
tree | a8a29a991a6c6457c276ef0902e2e91f6d29161b /worldedit_commands/mark.lua | |
parent | 3c51ec8c4a347a6714472c423215243fc538f5f5 (diff) |
Rewrite spirals from scratch and fix upside-down pyramids. Use voxelmanip for markers to ensure area is emerged.
Diffstat (limited to 'worldedit_commands/mark.lua')
-rw-r--r-- | worldedit_commands/mark.lua | 28 |
1 files changed, 23 insertions, 5 deletions
diff --git a/worldedit_commands/mark.lua b/worldedit_commands/mark.lua index c241acb..3295d74 100644 --- a/worldedit_commands/mark.lua +++ b/worldedit_commands/mark.lua @@ -21,16 +21,21 @@ minetest.register_entity(":worldedit:region_cube", { end,
})
---wip: use voxelmanip to put the entity in the correct spot
-
--marks worldedit region position 1
worldedit.mark_pos1 = function(name)
local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name]
+
+ if pos1 ~= nil then
+ --make area stay loaded
+ local manip = minetest.get_voxel_manip()
+ manip:read_from_map(pos1, pos1) --wip: see if this even works
+ end
if worldedit.marker1[name] ~= nil then --marker already exists
worldedit.marker1[name]:remove() --remove marker
worldedit.marker1[name] = nil
end
- if pos1 ~= nil then --add marker
+ if pos1 ~= nil then
+ --add marker
worldedit.marker1[name] = minetest.add_entity(pos1, "worldedit:pos1")
worldedit.marker1[name]:get_luaentity().active = true
if pos2 ~= nil then --region defined
@@ -42,11 +47,18 @@ end --marks worldedit region position 2
worldedit.mark_pos2 = function(name)
local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name]
+
+ if pos2 ~= nil then
+ --make area stay loaded
+ local manip = minetest.get_voxel_manip()
+ manip:read_from_map(pos2, pos2) --wip: see if this even works
+ end
if worldedit.marker2[name] ~= nil then --marker already exists
worldedit.marker2[name]:remove() --remove marker
worldedit.marker2[name] = nil
end
- if pos2 ~= nil then --add marker
+ if pos2 ~= nil then
+ --add marker
worldedit.marker2[name] = minetest.add_entity(pos2, "worldedit:pos2")
worldedit.marker2[name]:get_luaentity().active = true
if pos1 ~= nil then --region defined
@@ -56,10 +68,16 @@ worldedit.mark_pos2 = function(name) end
worldedit.mark_region = function(pos1, pos2)
+ --make area stay loaded
+ local manip = minetest.get_voxel_manip()
+ manip:read_from_map(pos1, pos2)
+
if worldedit.marker[name] ~= nil then --marker already exists
--wip: remove markers
end
-
+ if pos1 ~= nil and pos2 ~= nil then
+ --wip: place markers
+ end
end
minetest.register_entity(":worldedit:pos1", {
|