diff options
author | Uberi <azhang9@gmail.com> | 2013-12-24 14:07:42 -0500 |
---|---|---|
committer | Uberi <azhang9@gmail.com> | 2013-12-24 14:07:42 -0500 |
commit | 2e41f0076dbc98561291c2bf8f257918bac7d4a2 (patch) | |
tree | 44c32540af2bd8154540fa5bec7111fb4b9cc1cd /worldedit_commands/mark.lua | |
parent | 2fcea5a3c0cd47cf4248623bba490b1089cf6926 (diff) |
Mark the region with an entity cube.
Diffstat (limited to 'worldedit_commands/mark.lua')
-rw-r--r-- | worldedit_commands/mark.lua | 114 |
1 files changed, 75 insertions, 39 deletions
diff --git a/worldedit_commands/mark.lua b/worldedit_commands/mark.lua index ad57a39..e07e849 100644 --- a/worldedit_commands/mark.lua +++ b/worldedit_commands/mark.lua @@ -1,25 +1,6 @@ worldedit.marker1 = {}
worldedit.marker2 = {}
-worldedit.marker = {}
-
---wip: use this as a huge entity to make a full worldedit region box
-minetest.register_entity(":worldedit:region_cube", {
- initial_properties = {
- visual = "upright_sprite",
- visual_size = {x=1.1, y=1.1},
- textures = {"worldedit_pos1.png"},
- visual_size = {x=10, y=10},
- physical = false,
- },
- on_step = function(self, dtime)
- if self.active == nil then
- self.object:remove()
- end
- end,
- on_punch = function(self, hitter)
- --wip: remove the entire region marker
- end,
-})
+worldedit.marker_region = {}
--marks worldedit region position 1
worldedit.mark_pos1 = function(name)
@@ -37,11 +18,11 @@ worldedit.mark_pos1 = function(name) if pos1 ~= nil then
--add marker
worldedit.marker1[name] = minetest.add_entity(pos1, "worldedit:pos1")
- worldedit.marker1[name]:get_luaentity().active = true
- if pos2 ~= nil then --region defined
- worldedit.mark_region(pos1, pos2)
+ if worldedit.marker1[name] ~= nil then
+ worldedit.marker1[name]:get_luaentity().name = name
end
end
+ worldedit.mark_region(name)
end
--marks worldedit region position 2
@@ -60,23 +41,58 @@ worldedit.mark_pos2 = function(name) if pos2 ~= nil then
--add marker
worldedit.marker2[name] = minetest.add_entity(pos2, "worldedit:pos2")
- worldedit.marker2[name]:get_luaentity().active = true
- if pos1 ~= nil then --region defined
- worldedit.mark_region(pos1, pos2)
+ if worldedit.marker2[name] ~= nil then
+ worldedit.marker2[name]:get_luaentity().name = name
end
end
+ worldedit.mark_region(name)
end
-worldedit.mark_region = function(pos1, pos2)
- --make area stay loaded
- local manip = minetest.get_voxel_manip()
- manip:read_from_map(pos1, pos2)
+worldedit.mark_region = function(name)
+ local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name]
- if worldedit.marker[name] ~= nil then --marker already exists
- --wip: remove markers
+ if worldedit.marker_region[name] ~= nil then --marker already exists
+ --wip: make the area stay loaded somehow
+ for _, entity in ipairs(worldedit.marker_region[name]) do
+ entity:remove()
+ end
+ worldedit.marker_region[name] = nil
end
if pos1 ~= nil and pos2 ~= nil then
- --wip: place markers
+ local pos1, pos2 = worldedit.sort_pos(pos1, pos2)
+ local thickness = 0.2
+ local sizex, sizey, sizez = (1 + pos2.x - pos1.x) / 2, (1 + pos2.y - pos1.y) / 2, (1 + pos2.z - pos1.z) / 2
+
+ --make area stay loaded
+ local manip = minetest.get_voxel_manip()
+ manip:read_from_map(pos1, pos2)
+
+ local markers = {}
+
+ --XY plane markers
+ for _, z in ipairs({pos1.z - 0.5, pos2.z + 0.5}) do
+ local marker = minetest.add_entity({x=pos1.x + sizex - 0.5, y=pos1.y + sizey - 0.5, z=z}, "worldedit:region_cube")
+ marker:set_properties({
+ visual_size={x=sizex * 2, y=sizey * 2},
+ collisionbox = {-sizex, -sizey, -thickness, sizex, sizey, thickness},
+ })
+ marker:get_luaentity().name = name
+ table.insert(markers, marker)
+ end
+
+ --YZ plane markers
+ for _, x in ipairs({pos1.x - 0.5, pos2.x + 0.5}) do
+ local marker = minetest.add_entity({x=x, y=pos1.y + sizey - 0.5, z=pos1.z + sizez - 0.5}, "worldedit:region_cube")
+ marker:set_properties({
+ visual_size={x=sizez * 2, y=sizey * 2},
+ collisionbox = {-thickness, -sizey, -sizez, thickness, sizey, sizez},
+ })
+ marker:setyaw(math.pi / 2)
+ marker:get_luaentity().name = name
+ table.insert(markers, marker)
+ end
+
+ worldedit.marker_region[name] = markers
end
end
@@ -91,14 +107,13 @@ minetest.register_entity(":worldedit:pos1", { physical = false,
},
on_step = function(self, dtime)
- if self.active == nil then
+ if worldedit.marker1[self.name] == nil then
self.object:remove()
end
end,
on_punch = function(self, hitter)
self.object:remove()
- local name = hitter:get_player_name()
- worldedit.marker1[name] = nil
+ worldedit.marker1[self.name] = nil
end,
})
@@ -113,13 +128,34 @@ minetest.register_entity(":worldedit:pos2", { physical = false,
},
on_step = function(self, dtime)
- if self.active == nil then
+ if worldedit.marker2[self.name] == nil then
self.object:remove()
end
end,
on_punch = function(self, hitter)
self.object:remove()
- local name = hitter:get_player_name()
- worldedit.marker2[name] = nil
+ worldedit.marker2[self.name] = nil
+ end,
+})
+
+minetest.register_entity(":worldedit:region_cube", {
+ initial_properties = {
+ visual = "upright_sprite",
+ visual_size = {x=1.1, y=1.1},
+ textures = {"worldedit_cube.png"},
+ visual_size = {x=10, y=10},
+ physical = false,
+ },
+ on_step = function(self, dtime)
+ if worldedit.marker_region[self.name] == nil then
+ self.object:remove()
+ return
+ end
+ end,
+ on_punch = function(self, hitter)
+ for _, entity in ipairs(worldedit.marker_region[self.name]) do
+ entity:remove()
+ end
+ worldedit.marker_region[self.name] = nil
end,
})
\ No newline at end of file |