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authorsfan5 <sfan5@live.de>2016-07-04 19:49:23 +0200
committersfan5 <sfan5@live.de>2016-07-04 19:49:23 +0200
commitf72abdb766d7808c4c731ec224c90f1f1fb395c6 (patch)
tree9563c90e1662232ee8002769ce8c0780504fbdbf /worldedit_commands
parentb23e92921c4e6f380767ca4be82608bb3de66483 (diff)
parente18525d8c983eb78c8f7f2fa2425cede21fc8289 (diff)
Merge remote-tracking branch 'tmp/cuboidmanip'
Diffstat (limited to 'worldedit_commands')
-rw-r--r--worldedit_commands/.gitignore1
-rw-r--r--worldedit_commands/cuboid.lua239
-rw-r--r--worldedit_commands/cuboidapi.lua258
-rw-r--r--worldedit_commands/init.lua3
4 files changed, 500 insertions, 1 deletions
diff --git a/worldedit_commands/.gitignore b/worldedit_commands/.gitignore
new file mode 100644
index 0000000..e4e5f6c
--- /dev/null
+++ b/worldedit_commands/.gitignore
@@ -0,0 +1 @@
+*~ \ No newline at end of file
diff --git a/worldedit_commands/cuboid.lua b/worldedit_commands/cuboid.lua
new file mode 100644
index 0000000..24dad28
--- /dev/null
+++ b/worldedit_commands/cuboid.lua
@@ -0,0 +1,239 @@
+dofile(minetest.get_modpath("worldedit_commands") .. "/cuboidapi.lua")
+
+
+minetest.register_chatcommand("/outset", {
+ params = "[h|v] <amount>",
+ description = "outset the selection",
+ privs = {worldedit=true},
+ func = function(name, param)
+ local find, _, dir, amount = param:find("(%a*)%s*([+-]?%d+)")
+
+ if find == nil then
+ return false, "invalid usage: " .. param
+ end
+
+ local pos1 = worldedit.pos1[name]
+ local pos2 = worldedit.pos2[name]
+
+ if pos1 == nil or pos2 == nil then
+ return false,
+ "Undefined region. Region must be defined beforehand."
+ end
+
+ local hv_test = dir:find("[^hv]+")
+
+ if hv_test ~= nil then
+ return false, "Invalid direction."
+ end
+
+ if dir == "" or dir == "hv" or dir == "vh" then
+ assert(worldedit.cuboid_volumetric_expand(name, amount))
+ elseif dir == "h" then
+ assert(worldedit.cuboid_linear_expand(name, 'x', 1, amount))
+ assert(worldedit.cuboid_linear_expand(name, 'x', -1, amount))
+ assert(worldedit.cuboid_linear_expand(name, 'z', 1, amount))
+ assert(worldedit.cuboid_linear_expand(name, 'z', -1, amount))
+ elseif dir == "v" then
+ assert(worldedit.cuboid_linear_expand(name, 'y', 1, amount))
+ assert(worldedit.cuboid_linear_expand(name, 'y', -1, amount))
+ else
+ return false, "Invalid number of arguments"
+ end
+
+ worldedit.marker_update(name)
+ return true, "Region outset by " .. amount .. " blocks"
+ end,
+ }
+)
+
+
+minetest.register_chatcommand("/inset", {
+ params = "[h|v] <amount>",
+ description = "inset the selection",
+ privs = {worldedit=true},
+ func = function(name, param)
+ local find, _, dir, amount = param:find("(%a*)%s*([+-]?%d+)")
+
+ if find == nil then
+ return false, "invalid usage: " .. param
+ end
+
+ local pos1 = worldedit.pos1[name]
+ local pos2 = worldedit.pos2[name]
+
+ if pos1 == nil or pos2 == nil then
+ return false,
+ "Undefined region. Region must be defined beforehand."
+ end
+
+ local hv_test = dir:find("[^hv]+")
+
+ if hv_test ~= nil then
+ return false, "Invalid direction."
+ end
+
+ if dir == "" or dir == "vh" or dir == "hv" then
+ assert(worldedit.cuboid_volumetric_expand(name, -amount))
+ elseif dir == "h" then
+ assert(worldedit.cuboid_linear_expand(name, 'x', 1, -amount))
+ assert(worldedit.cuboid_linear_expand(name, 'x', -1, -amount))
+ assert(worldedit.cuboid_linear_expand(name, 'z', 1, -amount))
+ assert(worldedit.cuboid_linear_expand(name, 'z', -1, -amount))
+ elseif dir == "v" then
+ assert(worldedit.cuboid_linear_expand(name, 'y', 1, -amount))
+ assert(worldedit.cuboid_linear_expand(name, 'y', -1, -amount))
+ else
+ return false, "Invalid number of arguments"
+ end
+
+ worldedit.marker_update(name)
+ return true, "Region inset by " .. amount .. " blocks"
+ end,
+ }
+)
+
+
+minetest.register_chatcommand("/shift", {
+ params = "[x|y|z|?|up|down|left|right|front|back] [+|-]<amount>",
+ description = "Moves the selection region. Does not move contents.",
+ privs = {worldedit=true},
+ func = function(name, param)
+ local pos1 = worldedit.pos1[name]
+ local pos2 = worldedit.pos2[name]
+ local find, _, direction, amount = param:find("([%?%l]+)%s*([+-]?%d+)")
+
+ if find == nil then
+ worldedit.player_notify(name, "invalid usage: " .. param)
+ return
+ end
+
+ if pos1 == nil or pos2 == nil then
+ worldedit.player_notify(name,
+ "Undefined region. Region must be defined beforehand.")
+ return
+ end
+
+ local axis, dir
+ if direction ~= "?" then
+ axis, dir = worldedit.translate_direction(name, direction)
+ else
+ axis, dir = worldedit.player_axis(name)
+ end
+
+ if axis == nil or dir == nil then
+ return false, "Invalid if looking straight up or down"
+ end
+
+ assert(worldedit.cuboid_shift(name, axis, amount * dir))
+ worldedit.marker_update(name)
+
+ return true, "region shifted by " .. amount .. " nodes"
+ end,
+ }
+)
+
+
+minetest.register_chatcommand("/expand", {
+ params = "[+|-]<x|y|z|?|up|down|left|right|front|back> <amount> [reverse-amount]",
+ description = "expand the selection in one or two directions at once",
+ privs = {worldedit=true},
+ func = function(name, param)
+ local find, _, sign, direction, amount,
+ rev_amount = param:find("([+-]?)([%?%l]+)%s*(%d+)%s*(%d*)")
+
+ if find == nil then
+ worldedit.player_notify(name, "invalid use: " .. param)
+ return
+ end
+
+ if worldedit.pos1[name] == nil or worldedit.pos2[name] == nil then
+ worldedit.player_notify(name,
+ "Undefined region. Region must be defined beforehand.")
+ return
+ end
+
+ local absolute = direction:find("[xyz?]")
+ local dir, axis
+
+ if rev_amount == "" then
+ rev_amount = 0
+ end
+
+ if absolute == nil then
+ axis, dir = worldedit.translate_direction(name, direction)
+
+ if axis == nil or dir == nil then
+ return false, "Invalid if looking straight up or down"
+ end
+ else
+ if direction == "?" then
+ axis, dir = worldedit.player_axis(name)
+ else
+ axis = direction
+ dir = 1
+ end
+ end
+
+ if sign == "-" then
+ dir = -dir
+ end
+
+ worldedit.cuboid_linear_expand(name, axis, dir, amount)
+ worldedit.cuboid_linear_expand(name, axis, -dir, rev_amount)
+ worldedit.marker_update(name)
+ end,
+ }
+)
+
+
+minetest.register_chatcommand("/contract", {
+ params = "[+|-]<x|y|z|?|up|down|left|right|front|back> <amount> [reverse-amount]",
+ description = "contract the selection in one or two directions at once",
+ privs = {worldedit=true},
+ func = function(name, param)
+ local find, _, sign, direction, amount,
+ rev_amount = param:find("([+-]?)([%?%l]+)%s*(%d+)%s*(%d*)")
+
+ if find == nil then
+ worldedit.player_notify(name, "invalid use: " .. param)
+ return
+ end
+
+ if worldedit.pos1[name] == nil or worldedit.pos2[name] == nil then
+ worldedit.player_notify(name,
+ "Undefined region. Region must be defined beforehand.")
+ return
+ end
+
+ local absolute = direction:find("[xyz?]")
+ local dir, axis
+
+ if rev_amount == "" then
+ rev_amount = 0
+ end
+
+ if absolute == nil then
+ axis, dir = worldedit.translate_direction(name, direction)
+
+ if axis == nil or dir == nil then
+ return false, "Invalid if looking straight up or down"
+ end
+ else
+ if direction == "?" then
+ axis, dir = worldedit.player_axis(name)
+ else
+ axis = direction
+ dir = 1
+ end
+ end
+
+ if sign == "-" then
+ dir = -dir
+ end
+
+ worldedit.cuboid_linear_expand(name, axis, dir, -amount)
+ worldedit.cuboid_linear_expand(name, axis, -dir, -rev_amount)
+ worldedit.marker_update(name)
+ end,
+ }
+) \ No newline at end of file
diff --git a/worldedit_commands/cuboidapi.lua b/worldedit_commands/cuboidapi.lua
new file mode 100644
index 0000000..ce20761
--- /dev/null
+++ b/worldedit_commands/cuboidapi.lua
@@ -0,0 +1,258 @@
+-- Expands or contracts the cuboid in all axes by amount (positive or negative)
+worldedit.cuboid_volumetric_expand = function(name, amount)
+ local pos1 = worldedit.pos1[name]
+ local pos2 = worldedit.pos2[name]
+
+ if pos1 == nil or pos2 == nil then
+ return false, "Undefined cuboid"
+ end
+
+ local delta1 = vector.new()
+ local delta2 = vector.new()
+ local delta_dir1
+ local delta_dir2
+
+ delta1 = vector.add(delta1, amount)
+ delta2 = vector.add(delta2, amount)
+ delta_dir1, delta_dir2 = worldedit.get_expansion_directions(pos1, pos2)
+ delta1 = vector.multiply(delta1, delta_dir1)
+ delta2 = vector.multiply(delta2, delta_dir2)
+ worldedit.pos1[name] = vector.add(pos1, delta1)
+ worldedit.pos2[name] = vector.add(pos2, delta2)
+
+ return true
+end
+
+
+-- Expands or contracts the cuboid in a single axis by amount (positive or negative)
+worldedit.cuboid_linear_expand = function(name, axis, direction, amount)
+ local pos1 = worldedit.pos1[name]
+ local pos2 = worldedit.pos2[name]
+
+ if pos1 == nil or pos2 == nil then
+ return false, "undefined cuboid"
+ end
+
+ if direction ~= 1 and direction ~= -1 then
+ return false, "invalid marker"
+ end
+
+ local marker = worldedit.marker_get_closest_to_axis(name, axis, direction)
+ local deltavect = vector.new()
+
+ if axis == 'x' then
+ deltavect.x = amount * direction
+ elseif axis == 'y' then
+ deltavect.y = amount * direction
+ elseif axis == 'z' then
+ deltavect.z = amount * direction
+ else
+ return false, "invalid axis"
+ end
+
+ worldedit.marker_move(name, marker, deltavect)
+ return true
+end
+
+
+-- Shifts the cuboid by '+-amount' in axis 'axis'
+worldedit.cuboid_shift = function(name, axis, amount)
+ local pos1 = worldedit.pos1[name]
+ local pos2 = worldedit.pos2[name]
+
+ if pos1 == nil or pos2 == nil then
+ return false, "undefined cuboid"
+ end
+
+ if axis == 'x' then
+ worldedit.pos1[name].x = pos1.x + amount
+ worldedit.pos2[name].x = pos2.x + amount
+ elseif axis == 'y' then
+ worldedit.pos1[name].y = pos1.y + amount
+ worldedit.pos2[name].y = pos2.y + amount
+ elseif axis == 'z' then
+ worldedit.pos1[name].z = pos1.z + amount
+ worldedit.pos2[name].z = pos2.z + amount
+ else
+ return false, "invalid axis"
+ end
+
+ return true
+end
+
+
+-- Moves the location of a single marker by adding deltavector
+worldedit.marker_move = function(name, marker, deltavector)
+ if marker ~= 1 and marker ~= 2 then
+ return false
+ end
+
+ if marker == 1 then
+ local pos = worldedit.pos1[name]
+ worldedit.pos1[name] = vector.add(deltavector, pos)
+ else
+ local pos = worldedit.pos2[name]
+ worldedit.pos2[name] = vector.add(deltavector, pos)
+ end
+
+ return true
+end
+
+-- Updates the location ingame of the markers
+worldedit.marker_update = function(name, marker)
+ if marker == nil then
+ worldedit.mark_pos1(name)
+ worldedit.mark_pos2(name)
+ elseif marker == 1 then
+ worldedit.mark_pos1(name)
+ elseif marker == 2 then
+ worldedit.mark_pos2(name)
+ else
+ minetest.debug(
+ "worldedit: Invalid execution of function update_markers")
+ end
+end
+
+
+-- Returns two vectors with the directions for volumetric expansion
+worldedit.get_expansion_directions = function(mark1, mark2)
+ if mark1 == nil or mark2 == nil then
+ return
+ end
+ local dir1 = vector.new()
+ local dir2 = vector.new()
+
+ if mark1.x < mark2.x then
+ dir1.x = -1
+ dir2.x = 1
+ else
+ dir1.x = 1
+ dir2.x = -1
+ end
+ if mark1.y < mark2.y then
+ dir1.y = -1
+ dir2.y = 1
+ else
+ dir1.y = 1
+ dir2.y = -1
+ end
+ if mark1.z < mark2.z then
+ dir1.z = -1
+ dir2.z = 1
+ else
+ dir1.z = 1
+ dir2.z = -1
+ end
+ return dir1, dir2
+end
+
+
+-- Return the marker that is closest to the player
+worldedit.marker_get_closest_to_player = function(name)
+ local playerpos = minetest.get_player_by_name(name):getpos()
+ local dist1 = vector.distance(playerpos, worldedit.pos1[name])
+ local dist2 = vector.distance(playerpos, worldedit.pos2[name])
+
+ if dist1 < dist2 then
+ return 1
+ else
+ return 2
+ end
+end
+
+
+-- Returns the closest marker to the specified axis and direction
+worldedit.marker_get_closest_to_axis = function(name, axis, direction)
+ local pos1 = vector.new()
+ local pos2 = vector.new()
+
+ if direction ~= 1 and direction ~= -1 then
+ return nil
+ end
+
+ if axis == 'x' then
+ pos1.x = worldedit.pos1[name].x * direction
+ pos2.x = worldedit.pos2[name].x * direction
+ if pos1.x > pos2.x then
+ return 1
+ else
+ return 2
+ end
+ elseif axis == 'y' then
+ pos1.y = worldedit.pos1[name].y * direction
+ pos2.y = worldedit.pos2[name].y * direction
+ if pos1.y > pos2.y then
+ return 1
+ else
+ return 2
+ end
+ elseif axis == 'z' then
+ pos1.z = worldedit.pos1[name].z * direction
+ pos2.z = worldedit.pos2[name].z * direction
+ if pos1.z > pos2.z then
+ return 1
+ else
+ return 2
+ end
+ else
+ return nil
+ end
+end
+
+
+-- Translates up, down, left, right, front, back to their corresponding axes and
+-- directions according to faced direction
+worldedit.translate_direction = function(name, direction)
+ local axis, dir = worldedit.player_axis(name)
+ local resaxis, resdir
+
+ if direction == "up" then
+ return 'y', 1
+ end
+
+ if direction == "down" then
+ return 'y', -1
+ end
+
+ if direction == "front" then
+ if axis == "y" then
+ resaxis = nil
+ resdir = nil
+ else
+ resaxis = axis
+ resdir = dir
+ end
+ end
+
+ if direction == "back" then
+ if axis == "y" then
+ resaxis = nil
+ resdir = nil
+ else
+ resaxis = axis
+ resdir = -dir
+ end
+ end
+
+ if direction == "left" then
+ if axis == 'x' then
+ resaxis = 'z'
+ resdir = dir
+ elseif axis == 'z' then
+ resaxis = 'x'
+ resdir = -dir
+ end
+ end
+
+ if direction == "right" then
+ if axis == 'x' then
+ resaxis = 'z'
+ resdir = -dir
+ elseif axis == 'z' then
+ resaxis = 'x'
+ resdir = dir
+ end
+ end
+
+ return resaxis, resdir
+end \ No newline at end of file
diff --git a/worldedit_commands/init.lua b/worldedit_commands/init.lua
index c93a760..eedc372 100644
--- a/worldedit_commands/init.lua
+++ b/worldedit_commands/init.lua
@@ -10,6 +10,7 @@ if minetest.place_schematic then
worldedit.prob_list = {}
end
+dofile(minetest.get_modpath("worldedit_commands") .. "/cuboid.lua")
dofile(minetest.get_modpath("worldedit_commands") .. "/mark.lua")
local safe_region, check_region = dofile(minetest.get_modpath("worldedit_commands") .. "/safe.lua")
@@ -1181,4 +1182,4 @@ minetest.register_chatcommand("/clearobjects", {
local count = worldedit.clear_objects(worldedit.pos1[name], worldedit.pos2[name])
worldedit.player_notify(name, count .. " objects cleared")
end),
-})
+}) \ No newline at end of file