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| author | Uberi <azhang9@gmail.com> | 2013-08-16 16:57:35 -0400 | 
|---|---|---|
| committer | Uberi <azhang9@gmail.com> | 2013-08-16 16:57:35 -0400 | 
| commit | 272541c9dadc57b0f1dfa54c74f8b0173c4dc07d (patch) | |
| tree | e54fa7e67f0444ec3be70c9d03d30a02b9edf665 /worldedit_infinity | |
| parent | 9ab52df56a9a4eac8b85f2641e78a1e33bc6ed25 (diff) | |
Changes to support the latest schematic probability specification.
Diffstat (limited to 'worldedit_infinity')
| -rw-r--r-- | worldedit_infinity/init.lua | 3 | 
1 files changed, 2 insertions, 1 deletions
| diff --git a/worldedit_infinity/init.lua b/worldedit_infinity/init.lua index 31a456b..be79101 100644 --- a/worldedit_infinity/init.lua +++ b/worldedit_infinity/init.lua @@ -1,4 +1,5 @@  worldedit = worldedit or {}
 +local minetest = minetest --local copy of global
  local get_pointed = function(pos, nearest, distance)
  	if distance > 100 then
 @@ -6,7 +7,7 @@ local get_pointed = function(pos, nearest, distance)  	end
  	--check for collision with node
 -	local nodename = env:get_node(pos).name
 +	local nodename = minetest.get_node(pos).name
  	if nodename ~= "air"
  	and nodename ~= "default:water_source"
  	and nodename ~= "default:water_flowing" then
 | 
