diff options
| -rw-r--r-- | worldedit/primitives.lua | 5 | ||||
| -rw-r--r-- | worldedit/serialization.lua | 2 | ||||
| -rw-r--r-- | worldedit/visualization.lua | 47 | ||||
| -rw-r--r-- | worldedit_commands/init.lua | 12 | 
4 files changed, 30 insertions, 36 deletions
diff --git a/worldedit/primitives.lua b/worldedit/primitives.lua index b4b7bc7..cdb6e0f 100644 --- a/worldedit/primitives.lua +++ b/worldedit/primitives.lua @@ -136,7 +136,7 @@ worldedit.hollow_dome = function(pos, radius, nodename)  end
  --adds a dome centered at `pos` with radius `radius`, composed of `nodename`, returning the number of nodes added
 -worldedit.dome = function(pos, radius, nodename) --wip: use bresenham sphere for maximum speed
 +worldedit.dome = function(pos, radius, nodename)
  	--set up voxel manipulator
  	local manip = minetest.get_voxel_manip()
  	local pos1 = {x=pos.x - radius, y=pos.y, z=pos.z - radius}
 @@ -361,9 +361,8 @@ worldedit.pyramid = function(pos, height, nodename, env)  end
  --adds a spiral centered at `pos` with width `width`, height `height`, space between walls `spacer`, composed of `nodename`, returning the number of nodes added
 -worldedit.spiral = function(pos, width, height, spacer, nodename, env) --wip: clean this up
 +worldedit.spiral = function(pos, width, height, spacer, nodename, env) --wip: rewrite this whole thing, nobody can understand it anyways
  	-- spiral matrix - http://rosettacode.org/wiki/Spiral_matrix#Lua
 -	--wip: rewrite this whole thing, nobody can understand it anyways
  	av, sn = math.abs, function(s) return s~=0 and s/av(s) or 0 end
  	local function sindex(z, x) -- returns the value at (x, z) in a spiral that starts at 1 and goes outwards
  		if z == -x and z >= x then return (2*z+1)^2 end
 diff --git a/worldedit/serialization.lua b/worldedit/serialization.lua index e0d960d..5fbc16c 100644 --- a/worldedit/serialization.lua +++ b/worldedit/serialization.lua @@ -33,7 +33,7 @@ worldedit.valueversion = function(value)  end
  --converts the region defined by positions `pos1` and `pos2` into a single string, returning the serialized data and the number of nodes serialized
 -worldedit.serialize = function(pos1, pos2) --wip: check for ItemStacks and whether they can be serialized
 +worldedit.serialize = function(pos1, pos2)
  	--make area stay loaded
  	local manip = minetest.get_voxel_manip()
  	manip:read_from_map(pos1, pos2)
 diff --git a/worldedit/visualization.lua b/worldedit/visualization.lua index d654146..7b600d5 100644 --- a/worldedit/visualization.lua +++ b/worldedit/visualization.lua @@ -39,7 +39,6 @@ worldedit.hide = function(pos1, pos2)  	local pos1, pos2 = worldedit.sort_pos(pos1, pos2)
  	local pos = {x=pos1.x, y=0, z=0}
 -	local placeholder = {name="worldedit:placeholder", param1=0, param2=0}
  	local get_node, get_meta, add_node = minetest.get_node, minetest.get_meta, minetest.add_node
  	while pos.x <= pos2.x do
  		pos.y = pos1.y
 @@ -47,12 +46,13 @@ worldedit.hide = function(pos1, pos2)  			pos.z = pos1.z
  			while pos.z <= pos2.z do
  				local node = get_node(pos)
 -				placeholder.param1, placeholder.param2 = node.param1, node.param2 --copy node's param1 and param2
 -				local data = get_meta(pos):to_table() --obtain metadata of original node
 -				add_node(pos, placeholder) --add placeholder node
 -				local meta = get_meta(pos) --obtain placeholder meta
 -				meta:from_table(data) --set placeholder metadata to the original node's metadata
 -				meta:set_string("worldedit_placeholder", node.name)  --add the node's name
 +				if node.name ~= "worldedit:placeholder" then
 +					local data = get_meta(pos):to_table() --obtain metadata of original node
 +					data.fields.worldedit_placeholder = node.name --add the node's name
 +					node.name = "worldedit:placeholder" --set node name
 +					add_node(pos, node) --add placeholder node
 +					get_meta(pos):from_table(data) --set placeholder metadata to the original node's metadata
 +				end
  				pos.z = pos.z + 1
  			end
  			pos.y = pos.y + 1
 @@ -64,22 +64,25 @@ end  --suppresses all instances of `nodename` in a region defined by positions `pos1` and `pos2` by non-destructively replacing them with invisible nodes, returning the number of nodes suppressed
  worldedit.suppress = function(pos1, pos2, nodename)
 +	--ignore placeholder supression
 +	if nodename == "worldedit:placeholder" then
 +		return 0
 +	end
 +
  	--make area stay loaded
  	local manip = minetest.get_voxel_manip()
  	manip:read_from_map(pos1, pos2)
  	local pos1, pos2 = worldedit.sort_pos(pos1, pos2)
 -	local placeholder = {name="worldedit:placeholder", param1=0, param2=0}
  	local nodes = minetest.find_nodes_in_area(pos1, pos2, nodename)
  	local get_node, get_meta, add_node = minetest.get_node, minetest.get_meta, minetest.add_node
  	for _, pos in ipairs(nodes) do
  		local node = get_node(pos)
 -		placeholder.param1, placeholder.param2 = node.param1, node.param2 --copy node's param1 and param2
  		local data = get_meta(pos):to_table() --obtain metadata of original node
 -		add_node(pos, placeholder) --add placeholder node
 -		local meta = get_meta(pos) --obtain placeholder meta
 -		meta:from_table(data) --set placeholder metadata to the original node's metadata
 -		meta:set_string("worldedit_placeholder", nodename)  --add the node's name
 +		data.fields.worldedit_placeholder = node.name --add the node's name
 +		node.name = "worldedit:placeholder" --set node name
 +		add_node(pos, node) --add placeholder node
 +		get_meta(pos):from_table(data) --set placeholder metadata to the original node's metadata
  	end
  	return #nodes
  end
 @@ -92,7 +95,6 @@ worldedit.highlight = function(pos1, pos2, nodename) --wip: speed this up with v  	local pos1, pos2 = worldedit.sort_pos(pos1, pos2)
  	local pos = {x=pos1.x, y=0, z=0}
 -	local placeholder = {name="worldedit:placeholder", param1=0, param2=0}
  	local get_node, get_meta, add_node = minetest.get_node, minetest.get_meta, minetest.add_node
  	local count = 0
  	while pos.x <= pos2.x do
 @@ -103,13 +105,12 @@ worldedit.highlight = function(pos1, pos2, nodename) --wip: speed this up with v  				local node = get_node(pos)
  				if node.name == nodename then --node found
  					count = count + 1
 -				else --hide other nodes
 -					placeholder.param1, placeholder.param2 = node.param1, node.param2 --copy node's param1 and param2
 +				elseif node.name ~= "worldedit:placeholder" then --hide other nodes
  					local data = get_meta(pos):to_table() --obtain metadata of original node
 -					add_node(pos, placeholder) --add placeholder node
 -					local meta = get_meta(pos) --obtain placeholder meta
 -					meta:from_table(data) --set placeholder metadata to the original node's metadata
 -					meta:set_string("worldedit_placeholder", node.name)  --add the node's name
 +					data.fields.worldedit_placeholder = node.name --add the node's name
 +					node.name = "worldedit:placeholder" --set node name
 +					add_node(pos, node) --add placeholder node
 +					get_meta(pos):from_table(data) --set placeholder metadata to the original node's metadata
  				end
  				pos.z = pos.z + 1
  			end
 @@ -127,16 +128,14 @@ worldedit.restore = function(pos1, pos2)  	manip:read_from_map(pos1, pos2)
  	local pos1, pos2 = worldedit.sort_pos(pos1, pos2)
 -	local node = {name="", param1=0, param2=0}
  	local nodes = minetest.find_nodes_in_area(pos1, pos2, "worldedit:placeholder")
  	local get_node, get_meta, add_node = minetest.get_node, minetest.get_meta, minetest.add_node
  	for _, pos in ipairs(nodes) do
 -		local currentnode = get_node(pos)
 -		node.param1, node.param2 = currentnode.param1, currentnode.param2 --copy node's param1 and param2
 +		local node = get_node(pos)
  		local data = get_meta(pos):to_table() --obtain node metadata
  		node.name = data.fields.worldedit_placeholder --set node name
  		data.fields.worldedit_placeholder = nil --delete old nodename
 -		add_node(pos, placeholder) --add original node
 +		add_node(pos, node) --add original node
  		get_meta(pos):from_table(data) --set original node metadata
  	end
  	return #nodes
 diff --git a/worldedit_commands/init.lua b/worldedit_commands/init.lua index 40f8ffc..0ecd093 100644 --- a/worldedit_commands/init.lua +++ b/worldedit_commands/init.lua @@ -183,7 +183,7 @@ minetest.register_chatcommand("/fixedpos", {  			worldedit.player_notify(name, "invalid usage: " .. param)
  			return
  		end
 -		local pos = {x=x, y=y, z=z}
 +		local pos = {x=tonumber(x), y=tonumber(y), z=tonumber(z)}
  		if flag == "set1" then
  			worldedit.pos1[name] = pos
  			worldedit.mark_pos1(name)
 @@ -887,11 +887,7 @@ minetest.register_chatcommand("/hide", {  			return
  		end
 -		local tenv = minetest.env
 -		if worldedit.ENABLE_QUEUE then
 -			tenv = worldedit.queue_aliasenv
 -		end
 -		local count = worldedit.hide(pos1, pos2, tenv)
 +		local count = worldedit.hide(pos1, pos2)
  		worldedit.player_notify(name, count .. " nodes hidden")
  	end,
  })
 @@ -907,7 +903,7 @@ minetest.register_chatcommand("/suppress", {  			return
  		end
 -		local node = worldedit.node_is_valid(param)
 +		local node = worldedit.normalize_nodename(param)
  		if param == "" or not node then
  			worldedit.player_notify(name, "invalid node name: " .. param)
  			return
 @@ -933,7 +929,7 @@ minetest.register_chatcommand("/highlight", {  			return
  		end
 -		local node = worldedit.node_is_valid(param)
 +		local node = worldedit.normalize_nodename(param)
  		if param == "" or not node then
  			worldedit.player_notify(name, "invalid node name: " .. param)
  			return
  | 
