diff options
-rw-r--r-- | worldedit_gui/functionality.lua | 161 | ||||
-rw-r--r-- | worldedit_gui/init.lua | 86 |
2 files changed, 168 insertions, 79 deletions
diff --git a/worldedit_gui/functionality.lua b/worldedit_gui/functionality.lua index d3e6021..68ade5c 100644 --- a/worldedit_gui/functionality.lua +++ b/worldedit_gui/functionality.lua @@ -1,6 +1,6 @@ worldedit.register_gui_function("worldedit_gui_about", {
name = "About",
- privs = {worldedit=1},
+ privs = minetest.chatcommands["/about"].privs,
on_select = function(name)
minetest.chatcommands["/about"].func(name, "")
end,
@@ -8,7 +8,7 @@ worldedit.register_gui_function("worldedit_gui_about", { worldedit.register_gui_function("worldedit_gui_inspect", {
name = "Toggle Inspection",
- privs = {worldedit=1},
+ privs = minetest.chatcommands["/inspect"].privs,
on_select = function(name)
minetest.chatcommands["/inspect"].func(name, worldedit.inspect[name] and "disable" or "enable")
end,
@@ -16,7 +16,7 @@ worldedit.register_gui_function("worldedit_gui_inspect", { worldedit.register_gui_function("worldedit_gui_reset", {
name = "Reset Region",
- privs = {worldedit=1},
+ privs = minetest.chatcommands["/reset"].privs,
on_select = function(name)
minetest.chatcommands["/reset"].func(name, "")
end,
@@ -24,7 +24,7 @@ worldedit.register_gui_function("worldedit_gui_reset", { worldedit.register_gui_function("worldedit_gui_mark", {
name = "Mark Region",
- privs = {worldedit=1},
+ privs = minetest.chatcommands["/mark"].privs,
on_select = function(name)
minetest.chatcommands["/mark"].func(name, "")
end,
@@ -32,7 +32,7 @@ worldedit.register_gui_function("worldedit_gui_mark", { worldedit.register_gui_function("worldedit_gui_unmark", {
name = "Unmark Region",
- privs = {worldedit=1},
+ privs = minetest.chatcommands["/unmark"].privs,
on_select = function(name)
minetest.chatcommands["/unmark"].func(name, "")
end,
@@ -40,7 +40,7 @@ worldedit.register_gui_function("worldedit_gui_unmark", { worldedit.register_gui_function("worldedit_gui_pos1", {
name = "Position 1 Here",
- privs = {worldedit=1},
+ privs = minetest.chatcommands["/pos1"].privs,
on_select = function(name)
minetest.chatcommands["/pos1"].func(name, "")
end,
@@ -48,7 +48,7 @@ worldedit.register_gui_function("worldedit_gui_pos1", { worldedit.register_gui_function("worldedit_gui_pos2", {
name = "Position 2 Here",
- privs = {worldedit=1},
+ privs = minetest.chatcommands["/pos2"].privs,
on_select = function(name)
minetest.chatcommands["/pos2"].func(name, "")
end,
@@ -56,7 +56,7 @@ worldedit.register_gui_function("worldedit_gui_pos2", { worldedit.register_gui_function("worldedit_gui_p", {
name = "Get/Set Positions",
- privs = {worldedit=1},
+ privs = minetest.chatcommands["/p"].privs,
get_formspec = function(name)
return "size[12,2]" ..
"button[0,0;2,0.5;worldedit_gui;Back]" ..
@@ -68,12 +68,7 @@ worldedit.register_gui_function("worldedit_gui_p", { end,
})
-minetest.register_on_player_receive_fields(function(player, formname, fields)
- if fields.quit then
- return false
- end
-
- local name = player:get_player_name()
+worldedit.register_gui_handler("worldedit_gui_p", function(name, fields)
if fields.worldedit_gui_p_get then
minetest.chatcommands["/p"].func(name, "get")
return true
@@ -92,7 +87,7 @@ end) worldedit.register_gui_function("worldedit_gui_fixedpos", {
name = "Fixed Positions",
- privs = {worldedit=1},
+ privs = minetest.chatcommands["/fixedpos"].privs,
get_formspec = function(name)
local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name]
return "size[6.5,4]" ..
@@ -110,18 +105,14 @@ worldedit.register_gui_function("worldedit_gui_fixedpos", { end
})
-minetest.register_on_player_receive_fields(function(player, formname, fields)
- if fields.quit then
- return false
- end
-
+worldedit.register_gui_handler("worldedit_gui_fixedpos", function(name, fields)
if fields.worldedit_gui_fixedpos_submit then
if tonumber(fields.worldedit_gui_fixedpos_pos1x) and tonumber(fields.worldedit_gui_fixedpos_pos1y) and tonumber(fields.worldedit_gui_fixedpos_pos1z) then
- minetest.chatcommands["/fixedpos"].func(player:get_player_name(), string.format("set1 %d %d %d",
+ minetest.chatcommands["/fixedpos"].func(name, string.format("set1 %d %d %d",
tonumber(fields.worldedit_gui_fixedpos_pos1x), tonumber(fields.worldedit_gui_fixedpos_pos1y), tonumber(fields.worldedit_gui_fixedpos_pos1z)))
end
if tonumber(fields.worldedit_gui_fixedpos_pos2x) and tonumber(fields.worldedit_gui_fixedpos_pos2y) and tonumber(fields.worldedit_gui_fixedpos_pos2z) then
- minetest.chatcommands["/fixedpos"].func(player:get_player_name(), string.format("set2 %d %d %d",
+ minetest.chatcommands["/fixedpos"].func(name, string.format("set2 %d %d %d",
tonumber(fields.worldedit_gui_fixedpos_pos2x), tonumber(fields.worldedit_gui_fixedpos_pos2y), tonumber(fields.worldedit_gui_fixedpos_pos2z)))
end
return true
@@ -131,48 +122,126 @@ end) worldedit.register_gui_function("worldedit_gui_volume", {
name = "Region Volume",
- privs = {worldedit=1},
+ privs = minetest.chatcommands["/volume"].privs,
on_select = function(name)
minetest.chatcommands["/volume"].func(name, "")
end,
})
-local search_nodes = {}
+local gui_nodename_set = {}
worldedit.register_gui_function("worldedit_gui_set", {
name = "Set Nodes",
- privs = {worldedit=1},
+ privs = minetest.chatcommands["/set"].privs,
get_formspec = function(name)
- local value = search_nodes[name]
- local nodename
- if value then
- nodename = worldedit.normalize_nodename(value)
- if nodename then
- value = nodename
- end
- end
- return "size[6,3]" ..
+ local value = gui_nodename_set[name] or "Cobblestone"
+ local nodename = worldedit.normalize_nodename(value)
+ value = nodename or value
+ return "size[6.5,3]" ..
"button[0,0;2,0.5;worldedit_gui;Back]" ..
"label[2,0;WorldEdit GUI > Set Nodes]" ..
- string.format("field[0.5,1.5;4,0.8;worldedit_gui_set_node;Name;%s]", value and minetest.formspec_escape(value) or "") ..
- "button[4,1.17;2,0.8;worldedit_gui_set_search;Search]" ..
- (nodename and string.format("item_image[4.5,2;1,1;%s]", nodename) or "image[4.5,2;1,1;unknown_node.png]") ..
+ string.format("field[0.5,1.5;4,0.8;worldedit_gui_set_node;Name;%s]", minetest.formspec_escape(value)) ..
+ "button[4,1.18;1.5,0.8;worldedit_gui_set_search;Search]" ..
+ (nodename and string.format("item_image[5.5,1.18;1,1;%s]", nodename)
+ or "image[5.5,1.18;1,1;unknown_node.png]") ..
"button_exit[0,2.5;4,0.8;worldedit_gui_set_submit;Set Nodes]"
end,
})
-minetest.register_on_player_receive_fields(function(player, formname, fields)
- if fields.quit then
- return false
- end
-
- local name = player:get_player_name()
+worldedit.register_gui_handler("worldedit_gui_set", function(name, fields)
if fields.worldedit_gui_set_search then
- search_nodes[name] = fields.worldedit_gui_set_node
+ gui_nodename_set[name] = fields.worldedit_gui_set_node
worldedit.show_page(name, "worldedit_gui_set")
return true
elseif fields.worldedit_gui_set_submit then
- search_nodes[name] = fields.worldedit_gui_set_node
- minetest.chatcommands["/set"].func(name, fields.worldedit_gui_set_node)
+ gui_nodename_set[name] = fields.worldedit_gui_set_node
+ minetest.chatcommands["/set"].func(name, gui_nodename_set[name])
+ return true
+ end
+ return false
+end)
+
+local gui_nodename_replace = {}
+worldedit.register_gui_function("worldedit_gui_replace", {
+ name = "Replace Nodes",
+ privs = minetest.chatcommands["/replace"].privs,
+ get_formspec = function(name)
+ local search_value = gui_nodename_set[name] or "Cobblestone"
+ local search_nodename = worldedit.normalize_nodename(search_value)
+ search_value = search_nodename or search_value
+ local replace_value, replace_nodename = gui_nodename_replace[name] or "Stone"
+ local replace_nodename = worldedit.normalize_nodename(replace_value)
+ replace_value = replace_nodename or replace_value
+ return "size[6,4]" ..
+ "button[0,0;2,0.5;worldedit_gui;Back]" ..
+ "label[2,0;WorldEdit GUI > Replace Nodes]" ..
+ string.format("field[0.5,1.5;4,0.8;worldedit_gui_replace_search;Name;%s]", minetest.formspec_escape(search_value)) ..
+ "button[4,1.18;1.5,0.8;worldedit_gui_replace_search_search;Search]" ..
+ (search_nodename and string.format("item_image[5.5,1.18;1,1;%s]", search_nodename)
+ or "image[5.5,1.18;1,1;unknown_node.png]") ..
+ string.format("field[0.5,2.5;4,0.8;worldedit_gui_replace_replace;Name;%s]", minetest.formspec_escape(replace_value)) ..
+ "button[4,2.18;1.5,0.8;worldedit_gui_replace_replace_search;Search]" ..
+ (replace_nodename and string.format("item_image[5.5,2.18;1,1;%s]", replace_nodename)
+ or "image[5.5,2.18;1,1;unknown_node.png]") ..
+ "button_exit[0,3.5;4,0.8;worldedit_gui_replace_submit;Replace Nodes]"
+ end,
+})
+
+worldedit.register_gui_handler("worldedit_gui_replace", function(name, fields)
+ if fields.worldedit_gui_replace_search_search then
+ gui_nodename_set[name] = fields.worldedit_gui_replace_search
+ worldedit.show_page(name, "worldedit_gui_replace")
+ return true
+ elseif fields.worldedit_gui_replace_replace_search then
+ gui_nodename_replace[name] = fields.worldedit_gui_replace_replace
+ worldedit.show_page(name, "worldedit_gui_replace")
+ return true
+ elseif fields.worldedit_gui_replace_submit then
+ gui_nodename_set[name] = fields.worldedit_gui_replace_search
+ gui_nodename_replace[name] = fields.worldedit_gui_replace_replace
+ minetest.chatcommands["/replace"].func(name, string.format("%s %s", gui_nodename_set[name], gui_nodename_replace[name]))
+ return true
+ end
+ return false
+end)
+
+worldedit.register_gui_function("worldedit_gui_replaceinverse", {
+ name = "Replace Inverse",
+ privs = minetest.chatcommands["/replaceinverse"].privs,
+ get_formspec = function(name)
+ local search_value = gui_nodename_set[name] or "Cobblestone"
+ local search_nodename = worldedit.normalize_nodename(search_value)
+ search_value = search_nodename or search_value
+ local replace_value, replace_nodename = gui_nodename_replace[name] or "Stone"
+ local replace_nodename = worldedit.normalize_nodename(replace_value)
+ replace_value = replace_nodename or replace_value
+ return "size[6,4]" ..
+ "button[0,0;2,0.5;worldedit_gui;Back]" ..
+ "label[2,0;WorldEdit GUI > Replace Inverse]" ..
+ string.format("field[0.5,1.5;4,0.8;worldedit_gui_replaceinverse_search;Name;%s]", minetest.formspec_escape(search_value)) ..
+ "button[4,1.18;1.5,0.8;worldedit_gui_replaceinverse_search_search;Search]" ..
+ (search_nodename and string.format("item_image[5.5,1.18;1,1;%s]", search_nodename)
+ or "image[5.5,1.18;1,1;unknown_node.png]") ..
+ string.format("field[0.5,2.5;4,0.8;worldedit_gui_replaceinverse_replace;Name;%s]", minetest.formspec_escape(replace_value)) ..
+ "button[4,2.18;1.5,0.8;worldedit_gui_replaceinverse_replace_search;Search]" ..
+ (replace_nodename and string.format("item_image[5.5,2.18;1,1;%s]", replace_nodename)
+ or "image[5.5,2.18;1,1;unknown_node.png]") ..
+ "button_exit[0,3.5;4,0.8;worldedit_gui_replaceinverse_submit;Replace Inverse]"
+ end,
+})
+
+worldedit.register_gui_handler("worldedit_gui_replaceinverse", function(name, fields)
+ if fields.worldedit_gui_replaceinverse_search_search then
+ gui_nodename_set[name] = fields.worldedit_gui_replaceinverse_search
+ worldedit.show_page(name, "worldedit_gui_replaceinverse")
+ return true
+ elseif fields.worldedit_gui_replaceinverse_replace_search then
+ gui_nodename_replace[name] = fields.worldedit_gui_replaceinverse_replace
+ worldedit.show_page(name, "worldedit_gui_replaceinverse")
+ return true
+ elseif fields.worldedit_gui_replaceinverse_submit then
+ gui_nodename_set[name] = fields.worldedit_gui_replaceinverse_search
+ gui_nodename_replace[name] = fields.worldedit_gui_replaceinverse_replace
+ minetest.chatcommands["/replaceinverse"].func(name, string.format("%s %s", gui_nodename_set[name], gui_nodename_replace[name]))
return true
end
return false
diff --git a/worldedit_gui/init.lua b/worldedit_gui/init.lua index 82936d8..3aca3a9 100644 --- a/worldedit_gui/init.lua +++ b/worldedit_gui/init.lua @@ -22,18 +22,44 @@ Use `nil` for the `privs` field to denote that no special privileges are require If the identifier is already registered to another function, it will be replaced by the new one. ]] -local pages = {} --mapping of identifiers to options +worldedit.pages = {} --mapping of identifiers to options local identifiers = {} --ordered list of identifiers worldedit.register_gui_function = function(identifier, options) - pages[identifier] = options + worldedit.pages[identifier] = options table.insert(identifiers, identifier) end +--[[ +Example: + + worldedit.register_gui_handler("worldedit_gui_hollow_cylinder", function(name, fields) + print(minetest.serialize(fields)) + end) +]] + +worldedit.register_gui_handler = function(identifier, handler) + minetest.register_on_player_receive_fields(function(player, formname, fields) + --ensure the form is not being exited since this is a duplicate message + if fields.quit then + return false + end + + local name = player:get_player_name() + + --ensure the player has permission to perform the action + local entry = worldedit.pages[identifier] + if entry and minetest.check_player_privs(name, entry.privs or {}) then + return handler(name, fields) + end + return false + end) +end + local get_formspec = function(name, identifier) - if pages[identifier] then - return pages[identifier].get_formspec(name) + if worldedit.pages[identifier] then + return worldedit.pages[identifier].get_formspec(name) end - return pages["worldedit_gui"].get_formspec(name) + return worldedit.pages["worldedit_gui"].get_formspec(name) end worldedit.show_page = function(name, page) @@ -73,42 +99,16 @@ if inventory_plus then end end -minetest.register_on_player_receive_fields(function(player, formname, fields) - if fields.quit then - return false - end - - --check for WorldEdit GUI main formspec button selection - for identifier, entry in pairs(pages) do - if fields[identifier] then - local name = player:get_player_name() - - --ensure player has permission to perform action - if entry.privs and not minetest.check_player_privs(name, entry.privs) then - return false - end - if entry.on_select then - entry.on_select(name) - end - if entry.get_formspec then - worldedit.show_page(name, identifier) - end - return true - end - end - return false -end) - worldedit.register_gui_function("worldedit_gui", { name = "WorldEdit GUI", get_formspec = function(name) - --create a form with all the buttons arranged in a grid + --create a form with all the buttons arranged in a grid --wip: show only buttons that the player has privs for local buttons, x, y, index = {}, 0, 1, 0 local width, height = 3, 0.8 local columns = 5 for i, identifier in pairs(identifiers) do if identifier ~= "worldedit_gui" then - local entry = pages[identifier] + local entry = worldedit.pages[identifier] table.insert(buttons, string.format((entry.get_formspec and "button" or "button_exit") .. "[%g,%g;%g,%g;%s;%s]", x, y, width, height, identifier, minetest.formspec_escape(entry.name))) @@ -126,4 +126,24 @@ worldedit.register_gui_function("worldedit_gui", { end, }) +worldedit.register_gui_handler("worldedit_gui", function(name, fields) + --check for WorldEdit GUI main formspec button selection + for identifier, entry in pairs(worldedit.pages) do + if fields[identifier] then + --ensure player has permission to perform action + if not minetest.check_player_privs(name, entry.privs or {}) then + return false + end + if entry.on_select then + entry.on_select(name) + end + if entry.get_formspec then + worldedit.show_page(name, identifier) + end + return true + end + end + return false +end) + dofile(minetest.get_modpath(minetest.get_current_modname()) .. "/functionality.lua")
\ No newline at end of file |