diff options
| -rw-r--r-- | worldedit_infinity/depends.txt | 1 | ||||
| -rw-r--r-- | worldedit_infinity/init.lua | 103 | ||||
| -rw-r--r-- | worldedit_limited/depends.txt | 1 | ||||
| -rw-r--r-- | worldedit_limited/init.lua | 120 | 
4 files changed, 0 insertions, 225 deletions
| diff --git a/worldedit_infinity/depends.txt b/worldedit_infinity/depends.txt deleted file mode 100644 index c4f6871..0000000 --- a/worldedit_infinity/depends.txt +++ /dev/null @@ -1 +0,0 @@ -worldedit? diff --git a/worldedit_infinity/init.lua b/worldedit_infinity/init.lua deleted file mode 100644 index 8bd3a05..0000000 --- a/worldedit_infinity/init.lua +++ /dev/null @@ -1,103 +0,0 @@ -worldedit = rawget(_G, "worldedit") or {}
 -local minetest = minetest --local copy of global
 -
 -local get_pointed = function(pos, nearest, distance)
 -	if distance > 100 then
 -		return false
 -	end
 -
 -	--check for collision with node
 -	local nodename = minetest.get_node(pos).name
 -	if nodename ~= "air"
 -	and nodename ~= "default:water_source"
 -	and nodename ~= "default:water_flowing" then
 -		if nodename ~= "ignore" then
 -			return nearest
 -		end
 -		return false
 -	end
 -end
 -
 -local use = function(itemstack, user, pointed_thing)
 -	if pointed_thing.type == "nothing" then --pointing at nothing
 -		local placepos = worldedit.raytrace(user:getpos(), user:get_look_dir(), get_pointed)
 -		if placepos then --extended reach
 -			pointed_thing.type = "node"
 -			pointed_thing.under = nil --wip
 -			pointed_thing.above = nil --wip
 -		end
 -	end
 -	return minetest.item_place_node(itemstack, user, pointed_thing)
 -end
 ---
 -
 -worldedit.raytrace = function(pos, dir, callback)
 -	local base = {x=math.floor(pos.x), y=math.floor(pos.y), z=math.floor(pos.z)}
 -	local stepx, stepy, stepz = 0, 0, 0
 -	local componentx, componenty, componentz = 0, 0, 0
 -	local intersectx, intersecty, intersectz = 0, 0, 0
 -
 -	if dir.x == 0 then
 -		intersectx = math.huge
 -	elseif dir.x > 0 then
 -		stepx = 1
 -		componentx = 1 / dir.x
 -		intersectx = ((base.x - pos.x) + 1) * componentx
 -	else
 -		stepx = -1
 -		componentx = 1 / -dir.x
 -		intersectx = (pos.x - base.x) * componentx
 -	end
 -	if dir.y == 0 then
 -		intersecty = math.huge
 -	elseif dir.y > 0 then
 -		stepy = 1
 -		componenty = 1 / dir.y
 -		intersecty = ((base.y - pos.y) + 1) * componenty
 -	else
 -		stepy = -1
 -		componenty = 1 / -dir.y
 -		intersecty = (pos.y - base.y) * componenty
 -	end
 -	if dir.z == 0 then
 -		intersectz = math.huge
 -	elseif dir.z > 0 then
 -		stepz = 1
 -		componentz = 1 / dir.z
 -		intersectz = ((base.z - pos.z) + 1) * componentz
 -	else
 -		stepz = -1
 -		componentz = 1 / -dir.z
 -		intersectz = (pos.z - base.z) * componentz
 -	end
 -
 -	local distance = 0
 -	local nearest = {x=base.x, y=base.y, z=base.z}
 -	while true do
 -		local values = {callback(base, nearest, distance)}
 -		if #values > 0 then
 -			return unpack(values)
 -		end
 -
 -		nearest.x, nearest.y, nearest.z = base.x, base.y, base.z
 -		if intersectx < intersecty then
 -			if intersectx < intersectz then
 -				base.x = base.x + stepx
 -				distance = intersectx
 -				intersectx = intersectx + componentx
 -			else
 -				base.z = base.z + stepz
 -				distance = intersectz
 -				intersectz = intersectz + componentz
 -			end
 -		elseif intersecty < intersectz then
 -			base.y = base.y + stepy
 -			distance = intersecty
 -			intersecty = intersecty + componenty
 -		else
 -			base.z = base.z + stepz
 -			distance = intersectz
 -			intersectz = intersectz + componentz
 -		end
 -	end
 -end
 diff --git a/worldedit_limited/depends.txt b/worldedit_limited/depends.txt deleted file mode 100644 index 74054c6..0000000 --- a/worldedit_limited/depends.txt +++ /dev/null @@ -1 +0,0 @@ -worldedit diff --git a/worldedit_limited/init.lua b/worldedit_limited/init.lua deleted file mode 100644 index 801e19c..0000000 --- a/worldedit_limited/init.lua +++ /dev/null @@ -1,120 +0,0 @@ -do return end -do -	local MAX_VOLUME = 30 * 30 * 30 - -	local we = worldedit -	local volume = we.volume -	local safewrap = function(func) -		return function(pos1, pos2, ...) -			if validbox(pos1, pos2) then -				return func(pos1, pos2, ...) -			end -			return 0, pos1, pos2 -		end -	end - -	local validbox = function(pos1, pos2) -		tpos1, tpos2 = we.sort_pos(pos1, pos2) - -		if volume(tpos1, tpos2) > MAX_VOLUME then -			return false -		end - -		--check for ownership of area if ownership mod is installed -		if owner_defs then -			local inside = false -			for _, def in pairs(owner_defs) do -				--sort positions -				local tdef = {x1=def.x1, x2 = def.x2, y1=def.y1, y2=def.y2, z1=def.z1, z2=def.z2} -				if tdef.x1 > tdef.x2 then -					tdef.x1, tdef.x2 = tdef.x2, tdef.x1 -				end -				if tdef.y1 > tdef.y2 then -					tdef.y1, tdef.y2 = tdef.y2, tdef.y1 -				end -				if tdef.z1 > tdef.z2 then -					tdef.z1, tdef.z2 = tdef.z2, tdef.z1 -				end - -				--check ownership -				if tpos1.x >= tdef.x1 and tpos1.x <= tdef.x2 -				and tpos2.x >= tdef.x1 and tpos2.x <= tdef.x2 -				and tpos1.y >= tdef.y1 and tpos1.y <= tdef.y2 -				and tpos2.y >= tdef.y1 and tpos2.y <= tdef.y2 -				and tpos1.z >= tdef.z1 and tpos1.z <= tdef.z2 -				and tpos2.z >= tdef.z1 and tpos2.z <= tdef.z2 -				and name == def.owner then --wip: name isn't available here -					inside = true -					break -				end -			end -			if not inside then -				return false -			end -		end - -		return true -	end - -	worldedit = { -		sort_pos = we.sort_pos, - -		set = safewrap(we.set), -		replace = safewrap(we.replace), -		replaceinverse = safewrap(we.replaceinverse), -		copy = function(pos1, pos2, axis, amount) -			tpos1, tpos2 = we.sort_pos(pos1, pos2) -			tpos1[axis] = tpos1[axis] + amount -			tpos2[axis] = tpos2[axis] + amount -			if validbox(pos1, pos2) and validbox(tpos1, tpos2) then -				we.copy(pos1, pos2, axis, amount) -			else -				return 0 -			end -		end, -		move = function(pos1, pos2, axis, amount) -			tpos1, tpos2 = we.sort_pos(pos1, pos2) -			tpos1[axis] = tpos1[axis] + amount -			tpos2[axis] = tpos2[axis] + amount -			if validbox(pos1, pos2) and validbox(tpos1, tpos2) then -				we.move(pos1, pos2, axis, amount) -			else -				return 0 -			end -		end, -		stack = function(pos1, pos2, axis, count) -			tpos1, tpos2 = we.sort_pos(pos1, pos2) -			local length = (tpos2[axis] - tpos1[axis] + 1) * count -			if count < 0 then -				tpos1[axis] = tpos1[axis] + length -			else -				tpos2[axis] = tpos2[axis] + length -			end -			if validbox(tpos1, tpos2) then -				we.stack(pos1, pos2, axis, amount) -			else -				return 0 -			end -		end, -		--wip: add transpose, rotate safely -		flip = safewrap(we.flip), -		orient = safewrap(we.orient), -		fixlight = safewrap(we.fixlight), -		--wip: add primitives here -		volume = we.volume, -		hide = safewrap(we.hide), -		suppress = safewrap(we.suppress), -		highlight = safewrap(we.highlight), -		restore = safewrap(we.restore), -		serialize = safewrap(we.serialize), -		allocate = we.allocate, -		deserialize = function(originpos, value) -			local tpos1, tpos2 = we.allocate(originpos, value) -			if validbox(tpos1, tpos2) then -				we.deserialize(originpos, value) -			else -				return 0 -			end -		end, -	} -end
\ No newline at end of file | 
