diff options
Diffstat (limited to 'worldedit_commands/mark.lua')
-rw-r--r-- | worldedit_commands/mark.lua | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/worldedit_commands/mark.lua b/worldedit_commands/mark.lua new file mode 100644 index 0000000..d2568ed --- /dev/null +++ b/worldedit_commands/mark.lua @@ -0,0 +1,70 @@ +worldedit.marker1 = {}
+worldedit.marker2 = {}
+
+--marks worldedit region position 1
+worldedit.mark_pos1 = function(name)
+ local pos = worldedit.pos1[name]
+ if worldedit.marker1[name] ~= nil then --marker already exists
+ worldedit.marker1[name]:remove() --remove marker
+ worldedit.marker1[name] = nil
+ end
+ if pos ~= nil then --add marker
+ worldedit.marker1[name] = minetest.env:add_entity(pos, "worldedit:pos1")
+ worldedit.marker1[name]:get_luaentity().active = true
+ end
+end
+
+--marks worldedit region position 2
+worldedit.mark_pos2 = function(name)
+ local pos = worldedit.pos2[name]
+ if worldedit.marker2[name] ~= nil then --marker already exists
+ worldedit.marker2[name]:remove() --remove marker
+ worldedit.marker2[name] = nil
+ end
+ if pos ~= nil then --add marker
+ worldedit.marker2[name] = minetest.env:add_entity(pos, "worldedit:pos2")
+ worldedit.marker2[name]:get_luaentity().active = true
+ end
+end
+
+minetest.register_entity(":worldedit:pos1", {
+ initial_properties = {
+ visual = "cube",
+ visual_size = {x=1.1, y=1.1},
+ textures = {"worldedit_pos1.png", "worldedit_pos1.png",
+ "worldedit_pos1.png", "worldedit_pos1.png",
+ "worldedit_pos1.png", "worldedit_pos1.png"},
+ collisionbox = {-0.55, -0.55, -0.55, 0.55, 0.55, 0.55},
+ },
+ on_step = function(self, dtime)
+ if self.active == nil then
+ self.object:remove()
+ end
+ end,
+ on_punch = function(self, hitter)
+ self.object:remove()
+ local name = hitter:get_player_name()
+ worldedit.marker1[name] = nil
+ end,
+})
+
+minetest.register_entity(":worldedit:pos2", {
+ initial_properties = {
+ visual = "cube",
+ visual_size = {x=1.1, y=1.1},
+ textures = {"worldedit_pos2.png", "worldedit_pos2.png",
+ "worldedit_pos2.png", "worldedit_pos2.png",
+ "worldedit_pos2.png", "worldedit_pos2.png"},
+ collisionbox = {-0.55, -0.55, -0.55, 0.55, 0.55, 0.55},
+ },
+ on_step = function(self, dtime)
+ if self.active == nil then
+ self.object:remove()
+ end
+ end,
+ on_punch = function(self, hitter)
+ self.object:remove()
+ local name = hitter:get_player_name()
+ worldedit.marker2[name] = nil
+ end,
+})
\ No newline at end of file |