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-rw-r--r--worldedit_commands/mark.lua11
1 files changed, 11 insertions, 0 deletions
diff --git a/worldedit_commands/mark.lua b/worldedit_commands/mark.lua
index 7f880ea..79451d6 100644
--- a/worldedit_commands/mark.lua
+++ b/worldedit_commands/mark.lua
@@ -58,8 +58,19 @@ worldedit.mark_region = function(name)
end
worldedit.marker_region[name] = nil
end
+
if pos1 ~= nil and pos2 ~= nil then
local pos1, pos2 = worldedit.sort_pos(pos1, pos2)
+
+ local vec = vector.subtract(pos2, pos1)
+ local maxside = math.max(vec.x, math.max(vec.y, vec.z))
+ local limit = tonumber(minetest.setting_get("active_object_send_range_blocks")) * 16
+ if maxside > limit * 1.5 then
+ -- The client likely won't be able to see the plane markers as intended anyway,
+ -- thus don't place them and also don't load the area into memory
+ return
+ end
+
local thickness = 0.2
local sizex, sizey, sizez = (1 + pos2.x - pos1.x) / 2, (1 + pos2.y - pos1.y) / 2, (1 + pos2.z - pos1.z) / 2