diff options
Diffstat (limited to 'worldedit_gui')
| -rw-r--r-- | worldedit_gui/functionality.lua | 282 | ||||
| -rw-r--r-- | worldedit_gui/init.lua | 31 | 
2 files changed, 139 insertions, 174 deletions
| diff --git a/worldedit_gui/functionality.lua b/worldedit_gui/functionality.lua index 68ade5c..ac3a0ab 100644 --- a/worldedit_gui/functionality.lua +++ b/worldedit_gui/functionality.lua @@ -1,70 +1,37 @@ -worldedit.register_gui_function("worldedit_gui_about", {
 -	name = "About",
 -	privs = minetest.chatcommands["/about"].privs,
 -	on_select = function(name)
 -		minetest.chatcommands["/about"].func(name, "")
 -	end,
 -})
 -
 -worldedit.register_gui_function("worldedit_gui_inspect", {
 -	name = "Toggle Inspection",
 -	privs = minetest.chatcommands["/inspect"].privs,
 -	on_select = function(name)
 -		minetest.chatcommands["/inspect"].func(name, worldedit.inspect[name] and "disable" or "enable")
 -	end,
 -})
 -
 -worldedit.register_gui_function("worldedit_gui_reset", {
 -	name = "Reset Region",
 -	privs = minetest.chatcommands["/reset"].privs,
 -	on_select = function(name)
 -		minetest.chatcommands["/reset"].func(name, "")
 -	end,
 -})
 -
 -worldedit.register_gui_function("worldedit_gui_mark", {
 -	name = "Mark Region",
 -	privs = minetest.chatcommands["/mark"].privs,
 -	on_select = function(name)
 -		minetest.chatcommands["/mark"].func(name, "")
 -	end,
 -})
 -
 -worldedit.register_gui_function("worldedit_gui_unmark", {
 -	name = "Unmark Region",
 -	privs = minetest.chatcommands["/unmark"].privs,
 -	on_select = function(name)
 -		minetest.chatcommands["/unmark"].func(name, "")
 -	end,
 -})
 -
 -worldedit.register_gui_function("worldedit_gui_pos1", {
 -	name = "Position 1 Here",
 -	privs = minetest.chatcommands["/pos1"].privs,
 -	on_select = function(name)
 -		minetest.chatcommands["/pos1"].func(name, "")
 -	end,
 -})
 -
 -worldedit.register_gui_function("worldedit_gui_pos2", {
 -	name = "Position 2 Here",
 -	privs = minetest.chatcommands["/pos2"].privs,
 -	on_select = function(name)
 -		minetest.chatcommands["/pos2"].func(name, "")
 -	end,
 -})
 +--saved state per player
 +local gui_nodename1 = {}
 +local gui_nodename2 = {}
 +local gui_radius = {}
 +local gui_formspec = {}
 +
 +local register_gui_chatcommand = function(identifier, name, command, callback)
 +	callback = callback or function(name, command) command(name, "") end
 +	worldedit.register_gui_function(identifier, {
 +		name = name,
 +		privs = minetest.chatcommands[command].privs,
 +		on_select = function(name)
 +			return callback(name, minetest.chatcommands[command].func)
 +		end,
 +	})
 +end
 +
 +register_gui_chatcommand("worldedit_gui_about", "About", "/about")
 +register_gui_chatcommand("worldedit_gui_inspect", "Toggle Inspection", "/inspect", function(name, command)
 +	command(name, worldedit.inspect[name] and "disable" or "enable")
 +end)
 +register_gui_chatcommand("worldedit_gui_reset", "Reset Region", "/reset")
 +register_gui_chatcommand("worldedit_gui_mark", "Mark Region", "/mark")
 +register_gui_chatcommand("worldedit_gui_unmark", "Unmark Region", "/unmark")
  worldedit.register_gui_function("worldedit_gui_p", {
 -	name = "Get/Set Positions",
 -	privs = minetest.chatcommands["/p"].privs,
 +	name = "Get/Set Positions", privs = minetest.chatcommands["/p"].privs,
  	get_formspec = function(name)
 -		return "size[12,2]" ..
 -			"button[0,0;2,0.5;worldedit_gui;Back]" ..
 -			"label[2,0;WorldEdit GUI > Get/Set Positions]" ..
 +		return "size[9,2.5]" .. worldedit.get_formspec_header("worldedit_gui_p") ..
  			"button_exit[0,1;3,0.8;worldedit_gui_p_get;Get Positions]" ..
 -			"button_exit[3,1;3,0.8;worldedit_gui_p_set;Set Positions]" ..
 -			"button_exit[6,1;3,0.8;worldedit_gui_p_set1;Set Position 1]" ..
 -			"button_exit[9,1;3,0.8;worldedit_gui_p_set2;Set Position 2]"
 +			"button_exit[3,1;3,0.8;worldedit_gui_p_set1;Set Position 1]" ..
 +			"button_exit[6,1;3,0.8;worldedit_gui_p_set2;Set Position 2]" ..
 +			"button_exit[0,2;3,0.8;worldedit_gui_pos1;Position 1 Here]" ..
 +			"button_exit[3,2;3,0.8;worldedit_gui_pos2;Position 2 Here]"
  	end,
  })
 @@ -72,27 +39,27 @@ worldedit.register_gui_handler("worldedit_gui_p", function(name, fields)  	if fields.worldedit_gui_p_get then
  		minetest.chatcommands["/p"].func(name, "get")
  		return true
 -	elseif fields.worldedit_gui_p_set then
 -		minetest.chatcommands["/p"].func(name, "set")
 -		return true
  	elseif fields.worldedit_gui_p_set1 then
  		minetest.chatcommands["/p"].func(name, "set1")
  		return true
  	elseif fields.worldedit_gui_p_set2 then
  		minetest.chatcommands["/p"].func(name, "set2")
  		return true
 +	elseif fields.worldedit_gui_pos1 then
 +		minetest.chatcommands["/pos1"].func(name, "")
 +		return true
 +	elseif fields.worldedit_gui_pos2 then
 +		minetest.chatcommands["/pos2"].func(name, "")
 +		return true
  	end
  	return false
  end)
 -worldedit.register_gui_function("worldedit_gui_fixedpos", {
 -	name = "Fixed Positions",
 -	privs = minetest.chatcommands["/fixedpos"].privs,
 +worldedit.register_gui_function("worldedit_gui_fixedpos", { --wip: combine this with get/set positions
 +	name = "Fixed Positions", privs = minetest.chatcommands["/fixedpos"].privs,
  	get_formspec = function(name)
  		local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name]
 -		return "size[6.5,4]" ..
 -			"button[0,0;2,0.5;worldedit_gui;Back]" ..
 -			"label[2,0;WorldEdit GUI > Fixed Positions]" ..
 +		return "size[6.5,4]" .. worldedit.get_formspec_header("worldedit_gui_fixedpos") ..
  			"label[0,1.2;Position 1]" ..
  			string.format("field[2,1.5;1.5,0.8;worldedit_gui_fixedpos_pos1x;Axis X;%s]", pos1 and pos1.x or "") ..
  			string.format("field[3.5,1.5;1.5,0.8;worldedit_gui_fixedpos_pos1y;Axis Y;%s]", pos1 and pos1.y or "") ..
 @@ -101,147 +68,148 @@ worldedit.register_gui_function("worldedit_gui_fixedpos", {  			string.format("field[2,2.5;1.5,0.8;worldedit_gui_fixedpos_pos2x;Axis X;%s]", pos2 and pos2.x or "") ..
  			string.format("field[3.5,2.5;1.5,0.8;worldedit_gui_fixedpos_pos2y;Axis Y;%s]", pos2 and pos2.y or "") ..
  			string.format("field[5,2.5;1.5,0.8;worldedit_gui_fixedpos_pos2z;Axis Z;%s]", pos2 and pos2.z or "") ..
 -			"button_exit[0,3.5;4,0.8;worldedit_gui_fixedpos_submit;Set Fixed Positions]"
 +			"button_exit[0,3.5;3,0.8;worldedit_gui_fixedpos_submit;Set Positions]"
  	end
  })
  worldedit.register_gui_handler("worldedit_gui_fixedpos", function(name, fields)
  	if fields.worldedit_gui_fixedpos_submit then
 -		if tonumber(fields.worldedit_gui_fixedpos_pos1x) and tonumber(fields.worldedit_gui_fixedpos_pos1y) and tonumber(fields.worldedit_gui_fixedpos_pos1z) then
 -			minetest.chatcommands["/fixedpos"].func(name, string.format("set1 %d %d %d",
 -				tonumber(fields.worldedit_gui_fixedpos_pos1x), tonumber(fields.worldedit_gui_fixedpos_pos1y), tonumber(fields.worldedit_gui_fixedpos_pos1z)))
 +		local x1, y1, z1 = tonumber(fields.worldedit_gui_fixedpos_pos1x), tonumber(fields.worldedit_gui_fixedpos_pos1y), tonumber(fields.worldedit_gui_fixedpos_pos1z)
 +		if x1 and y1 and z1 then
 +			minetest.chatcommands["/fixedpos"].func(name, string.format("set1 %d %d %d", x1, y1, z1))
  		end
 -		if tonumber(fields.worldedit_gui_fixedpos_pos2x) and tonumber(fields.worldedit_gui_fixedpos_pos2y) and tonumber(fields.worldedit_gui_fixedpos_pos2z) then
 -			minetest.chatcommands["/fixedpos"].func(name, string.format("set2 %d %d %d",
 -				tonumber(fields.worldedit_gui_fixedpos_pos2x), tonumber(fields.worldedit_gui_fixedpos_pos2y), tonumber(fields.worldedit_gui_fixedpos_pos2z)))
 +		local x2, y2, z2 = tonumber(fields.worldedit_gui_fixedpos_pos2x), tonumber(fields.worldedit_gui_fixedpos_pos2y), tonumber(fields.worldedit_gui_fixedpos_pos2z)
 +		if x2 and y2 and z2 then
 +			minetest.chatcommands["/fixedpos"].func(name, string.format("set2 %d %d %d", x2, y2, z2))
  		end
  		return true
  	end
  	return false
  end)
 -worldedit.register_gui_function("worldedit_gui_volume", {
 -	name = "Region Volume",
 -	privs = minetest.chatcommands["/volume"].privs,
 -	on_select = function(name)
 -		minetest.chatcommands["/volume"].func(name, "")
 -	end,
 -})
 +register_gui_chatcommand("worldedit_gui_volume", "Region Volume", "/volume")
 -local gui_nodename_set = {}
  worldedit.register_gui_function("worldedit_gui_set", {
 -	name = "Set Nodes",
 -	privs = minetest.chatcommands["/set"].privs,
 +	name = "Set Nodes", privs = minetest.chatcommands["/set"].privs,
  	get_formspec = function(name)
 -		local value = gui_nodename_set[name] or "Cobblestone"
 +		local value = gui_nodename1[name] or "Cobblestone"
  		local nodename = worldedit.normalize_nodename(value)
 -		value = nodename or value
 -		return "size[6.5,3]" ..
 -			"button[0,0;2,0.5;worldedit_gui;Back]" ..
 -			"label[2,0;WorldEdit GUI > Set Nodes]" ..
 +		return "size[6.5,3]" .. worldedit.get_formspec_header("worldedit_gui_set") ..
  			string.format("field[0.5,1.5;4,0.8;worldedit_gui_set_node;Name;%s]", minetest.formspec_escape(value)) ..
  			"button[4,1.18;1.5,0.8;worldedit_gui_set_search;Search]" ..
 -			(nodename and string.format("item_image[5.5,1.18;1,1;%s]", nodename)
 -				or "image[5.5,1.18;1,1;unknown_node.png]") ..
 -			"button_exit[0,2.5;4,0.8;worldedit_gui_set_submit;Set Nodes]"
 +			(nodename and string.format("item_image[5.5,1.1;1,1;%s]", nodename)
 +				or "image[5.5,1.1;1,1;unknown_node.png]") ..
 +			"button_exit[0,2.5;3,0.8;worldedit_gui_set_submit;Set Nodes]"
  	end,
  })
  worldedit.register_gui_handler("worldedit_gui_set", function(name, fields)
  	if fields.worldedit_gui_set_search then
 -		gui_nodename_set[name] = fields.worldedit_gui_set_node
 +		gui_nodename1[name] = fields.worldedit_gui_set_node
  		worldedit.show_page(name, "worldedit_gui_set")
  		return true
  	elseif fields.worldedit_gui_set_submit then
 -		gui_nodename_set[name] = fields.worldedit_gui_set_node
 -		minetest.chatcommands["/set"].func(name, gui_nodename_set[name])
 +		gui_nodename1[name] = fields.worldedit_gui_set_node
 +		minetest.chatcommands["/set"].func(name, gui_nodename1[name])
  		return true
  	end
  	return false
  end)
 -local gui_nodename_replace = {}
  worldedit.register_gui_function("worldedit_gui_replace", {
 -	name = "Replace Nodes",
 -	privs = minetest.chatcommands["/replace"].privs,
 +	name = "Replace Nodes", privs = minetest.chatcommands["/replace"].privs,
  	get_formspec = function(name)
 -		local search_value = gui_nodename_set[name] or "Cobblestone"
 -		local search_nodename = worldedit.normalize_nodename(search_value)
 -		search_value = search_nodename or search_value
 -		local replace_value, replace_nodename = gui_nodename_replace[name] or "Stone"
 -		local replace_nodename = worldedit.normalize_nodename(replace_value)
 -		replace_value = replace_nodename or replace_value
 -		return "size[6,4]" ..
 -			"button[0,0;2,0.5;worldedit_gui;Back]" ..
 -			"label[2,0;WorldEdit GUI > Replace Nodes]" ..
 -			string.format("field[0.5,1.5;4,0.8;worldedit_gui_replace_search;Name;%s]", minetest.formspec_escape(search_value)) ..
 +		local search = gui_nodename1[name] or "Cobblestone"
 +		local search_nodename = worldedit.normalize_nodename(search)
 +		local replace = gui_nodename2[name] or "Stone"
 +		local replace_nodename = worldedit.normalize_nodename(replace)
 +		return "size[6.5,4]" .. worldedit.get_formspec_header("worldedit_gui_replace") ..
 +			string.format("field[0.5,1.5;4,0.8;worldedit_gui_replace_search;Name;%s]", minetest.formspec_escape(search)) ..
  			"button[4,1.18;1.5,0.8;worldedit_gui_replace_search_search;Search]" ..
 -			(search_nodename and string.format("item_image[5.5,1.18;1,1;%s]", search_nodename)
 -				or "image[5.5,1.18;1,1;unknown_node.png]") ..
 -			string.format("field[0.5,2.5;4,0.8;worldedit_gui_replace_replace;Name;%s]", minetest.formspec_escape(replace_value)) ..
 +			(search_nodename and string.format("item_image[5.5,1.1;1,1;%s]", search_nodename)
 +				or "image[5.5,1.1;1,1;unknown_node.png]") ..
 +			string.format("field[0.5,2.5;4,0.8;worldedit_gui_replace_replace;Name;%s]", minetest.formspec_escape(replace)) ..
  			"button[4,2.18;1.5,0.8;worldedit_gui_replace_replace_search;Search]" ..
 -			(replace_nodename and string.format("item_image[5.5,2.18;1,1;%s]", replace_nodename)
 -				or "image[5.5,2.18;1,1;unknown_node.png]") ..
 -			"button_exit[0,3.5;4,0.8;worldedit_gui_replace_submit;Replace Nodes]"
 +			(replace_nodename and string.format("item_image[5.5,2.1;1,1;%s]", replace_nodename)
 +				or "image[5.5,2.1;1,1;unknown_node.png]") ..
 +			"button_exit[0,3.5;3,0.8;worldedit_gui_replace_submit;Replace Nodes]" ..
 +			"button_exit[3.5,3.5;3,0.8;worldedit_gui_replace_submit_inverse;Replace Inverse]"
  	end,
  })
  worldedit.register_gui_handler("worldedit_gui_replace", function(name, fields)
  	if fields.worldedit_gui_replace_search_search then
 -		gui_nodename_set[name] = fields.worldedit_gui_replace_search
 +		gui_nodename1[name] = fields.worldedit_gui_replace_search
  		worldedit.show_page(name, "worldedit_gui_replace")
  		return true
  	elseif fields.worldedit_gui_replace_replace_search then
 -		gui_nodename_replace[name] = fields.worldedit_gui_replace_replace
 +		gui_nodename2[name] = fields.worldedit_gui_replace_replace
  		worldedit.show_page(name, "worldedit_gui_replace")
  		return true
 -	elseif fields.worldedit_gui_replace_submit then
 -		gui_nodename_set[name] = fields.worldedit_gui_replace_search
 -		gui_nodename_replace[name] = fields.worldedit_gui_replace_replace
 -		minetest.chatcommands["/replace"].func(name, string.format("%s %s", gui_nodename_set[name], gui_nodename_replace[name]))
 +	elseif fields.worldedit_gui_replace_submit or fields.worldedit_gui_replace_submit_inverse then
 +		gui_nodename1[name] = fields.worldedit_gui_replace_search
 +		gui_nodename2[name] = fields.worldedit_gui_replace_replace
 +		if fields.worldedit_gui_replace_submit then
 +			minetest.chatcommands["/replace"].func(name, string.format("%s %s", gui_nodename1[name], gui_nodename2[name]))
 +		else
 +			minetest.chatcommands["/replaceinverse"].func(name, string.format("%s %s", gui_nodename1[name], gui_nodename2[name]))
 +		end
  		return true
  	end
  	return false
  end)
 -worldedit.register_gui_function("worldedit_gui_replaceinverse", {
 -	name = "Replace Inverse",
 -	privs = minetest.chatcommands["/replaceinverse"].privs,
 +worldedit.register_gui_function("worldedit_gui_sphere", {
 +	name = "Sphere", privs = minetest.chatcommands["/sphere"].privs,
  	get_formspec = function(name)
 -		local search_value = gui_nodename_set[name] or "Cobblestone"
 -		local search_nodename = worldedit.normalize_nodename(search_value)
 -		search_value = search_nodename or search_value
 -		local replace_value, replace_nodename = gui_nodename_replace[name] or "Stone"
 -		local replace_nodename = worldedit.normalize_nodename(replace_value)
 -		replace_value = replace_nodename or replace_value
 -		return "size[6,4]" ..
 -			"button[0,0;2,0.5;worldedit_gui;Back]" ..
 -			"label[2,0;WorldEdit GUI > Replace Inverse]" ..
 -			string.format("field[0.5,1.5;4,0.8;worldedit_gui_replaceinverse_search;Name;%s]", minetest.formspec_escape(search_value)) ..
 -			"button[4,1.18;1.5,0.8;worldedit_gui_replaceinverse_search_search;Search]" ..
 -			(search_nodename and string.format("item_image[5.5,1.18;1,1;%s]", search_nodename)
 -				or "image[5.5,1.18;1,1;unknown_node.png]") ..
 -			string.format("field[0.5,2.5;4,0.8;worldedit_gui_replaceinverse_replace;Name;%s]", minetest.formspec_escape(replace_value)) ..
 -			"button[4,2.18;1.5,0.8;worldedit_gui_replaceinverse_replace_search;Search]" ..
 -			(replace_nodename and string.format("item_image[5.5,2.18;1,1;%s]", replace_nodename)
 -				or "image[5.5,2.18;1,1;unknown_node.png]") ..
 -			"button_exit[0,3.5;4,0.8;worldedit_gui_replaceinverse_submit;Replace Inverse]"
 +		local value = gui_nodename1[name] or "Cobblestone"
 +		local radius = gui_radius[name] or "5"
 +		local nodename = worldedit.normalize_nodename(value)
 +		return "size[6.5,4]" .. worldedit.get_formspec_header("worldedit_gui_sphere") ..
 +			string.format("field[0.5,1.5;4,0.8;worldedit_gui_sphere_node;Name;%s]", minetest.formspec_escape(value)) ..
 +			"button[4,1.18;1.5,0.8;worldedit_gui_sphere_search;Search]" ..
 +			(nodename and string.format("item_image[5.5,1.1;1,1;%s]", nodename)
 +				or "image[5.5,1.1;1,1;unknown_node.png]") ..
 +			string.format("field[0.5,2.5;4,0.8;worldedit_gui_sphere_radius;Radius;%s]", minetest.formspec_escape(radius)) ..
 +			"button_exit[0,3.5;3,0.8;worldedit_gui_sphere_submit_hollow;Hollow Sphere]" ..
 +			"button_exit[3.5,3.5;3,0.8;worldedit_gui_sphere_submit_solid;Solid Sphere]"
  	end,
  })
 -worldedit.register_gui_handler("worldedit_gui_replaceinverse", function(name, fields)
 -	if fields.worldedit_gui_replaceinverse_search_search then
 -		gui_nodename_set[name] = fields.worldedit_gui_replaceinverse_search
 -		worldedit.show_page(name, "worldedit_gui_replaceinverse")
 +worldedit.register_gui_handler("worldedit_gui_sphere", function(name, fields)
 +	if fields.worldedit_gui_sphere_search then
 +		gui_nodename1[name] = fields.worldedit_gui_sphere_node
 +		worldedit.show_page(name, "worldedit_gui_sphere")
  		return true
 -	elseif fields.worldedit_gui_replaceinverse_replace_search then
 -		gui_nodename_replace[name] = fields.worldedit_gui_replaceinverse_replace
 -		worldedit.show_page(name, "worldedit_gui_replaceinverse")
 +	elseif fields.worldedit_gui_sphere_submit_hollow or fields.worldedit_gui_sphere_submit_solid then
 +		gui_nodename1[name] = fields.worldedit_gui_sphere_node
 +		gui_radius[name] = fields.worldedit_gui_sphere_radius
 +		print(minetest.serialize(fields))
 +		if fields.worldedit_gui_sphere_submit_hollow then
 +			minetest.chatcommands["/hollowsphere"].func(name, string.format("%s %s", gui_radius[name], gui_nodename1[name]))
 +		else
 +			minetest.chatcommands["/sphere"].func(name, string.format("%s %s", gui_radius[name], gui_nodename1[name]))
 +		end
  		return true
 -	elseif fields.worldedit_gui_replaceinverse_submit then
 -		gui_nodename_set[name] = fields.worldedit_gui_replaceinverse_search
 -		gui_nodename_replace[name] = fields.worldedit_gui_replaceinverse_replace
 -		minetest.chatcommands["/replaceinverse"].func(name, string.format("%s %s", gui_nodename_set[name], gui_nodename_replace[name]))
 +	end
 +	return false
 +end)
 +
 +worldedit.register_gui_function("worldedit_gui_formspec_tester", {
 +	name = "Formspec Tester",
 +	get_formspec = function(name)
 +		local value = gui_formspec[name] or ""
 +		return "size[8,6.5]" .. worldedit.get_formspec_header("worldedit_gui_formspec_tester") ..
 +			string.format("textarea[0.5,1;7.5,5.5;worldedit_gui_formspec_tester_value;Formspec Code;%s]", minetest.formspec_escape(value)) ..
 +			"button_exit[0,6;3,0.8;worldedit_gui_formspec_tester_show;Show Formspec]"
 +	end,
 +})
 +
 +worldedit.register_gui_handler("worldedit_gui_formspec_tester", function(name, fields)
 +	if fields.worldedit_gui_formspec_tester_show then
 +		gui_formspec[name] = fields.worldedit_gui_formspec_tester_value or ""
 +		worldedit.show_page(name, "worldedit_gui_formspec_tester")
 +		minetest.show_formspec(name, "worldedit:formspec_tester", gui_formspec[name])
  		return true
  	end
  	return false
 diff --git a/worldedit_gui/init.lua b/worldedit_gui/init.lua index 3aca3a9..8e3b352 100644 --- a/worldedit_gui/init.lua +++ b/worldedit_gui/init.lua @@ -1,5 +1,6 @@  --wip: make back buttons images in all screens  --wip: support unified_inventory, it even seems to have some sort of API now +--wip: make it look good with image buttons and stuff  worldedit = worldedit or {} @@ -55,11 +56,17 @@ worldedit.register_gui_handler = function(identifier, handler)  	end)  end +worldedit.get_formspec_header = function(identifier) +	local entry = worldedit.pages[identifier] or {} +	return "button[0,0;2,0.5;worldedit_gui;Back]" .. +		string.format("label[2,0;WorldEdit GUI > %s]", entry.name or "") +end +  local get_formspec = function(name, identifier)  	if worldedit.pages[identifier] then  		return worldedit.pages[identifier].get_formspec(name)  	end -	return worldedit.pages["worldedit_gui"].get_formspec(name) +	return worldedit.pages["worldedit_gui"].get_formspec(name) --default to showing main page if an unknown page is given  end  worldedit.show_page = function(name, page) @@ -70,25 +77,13 @@ end  --add button to inventory_plus if it is installed  if inventory_plus then  	minetest.register_on_joinplayer(function(player) -		--ensure player has permission to perform action -		if minetest.check_player_privs(player:get_player_name(), {worldedit=true}) then -			inventory_plus.register_button(player, "worldedit_gui", "WorldEdit") -		end +		inventory_plus.register_button(player, "worldedit_gui", "WorldEdit")  	end)  	--show the form when the button is pressed  	minetest.register_on_player_receive_fields(function(player, formname, fields) -		local name = player:get_player_name() - -		--ensure player has permission to perform action -		if not minetest.check_player_privs(name, {worldedit=true}) then -			return false -		end - -		--check for showing of main GUI -		local next_page = nil  		if fields.worldedit_gui then --main page -			worldedit.show_page(name, "worldedit_gui") +			worldedit.show_page(player:get_player_name(), "worldedit_gui")  			return true  		end  		return false @@ -119,7 +114,7 @@ worldedit.register_gui_function("worldedit_gui", {  				end  			end  		end -		return string.format("size[%g,%g]", columns * width, y + 0.5) .. +		return string.format("size[%g,%g]", math.max(columns * width, 5), math.max(y + 0.5, 3)) ..  			(inventory_plus and "button[0,0;2,0.5;main;Back]" or "button_exit[0,0;2,0.5;main;Exit]") ..  			"label[2,0;WorldEdit GUI]" ..  			table.concat(buttons) @@ -131,7 +126,9 @@ worldedit.register_gui_handler("worldedit_gui", function(name, fields)  	for identifier, entry in pairs(worldedit.pages) do  		if fields[identifier] then  			--ensure player has permission to perform action -			if not minetest.check_player_privs(name, entry.privs or {}) then +			local has_privs, missing_privs = minetest.check_player_privs(name, entry.privs or {}) +			if not has_privs then +				worldedit.player_notify(name, "you are not allowed to use this function (missing privileges: " .. table.concat(missing_privs, ", ") .. ")")  				return false  			end  			if entry.on_select then | 
