diff options
Diffstat (limited to 'worldedit_gui')
| -rw-r--r-- | worldedit_gui/functionality.lua | 163 | ||||
| -rw-r--r-- | worldedit_gui/init.lua | 4 | 
2 files changed, 111 insertions, 56 deletions
| diff --git a/worldedit_gui/functionality.lua b/worldedit_gui/functionality.lua index 29405ea..a12faff 100644 --- a/worldedit_gui/functionality.lua +++ b/worldedit_gui/functionality.lua @@ -1,13 +1,25 @@  --saved state for each player
  local gui_nodename1 = {} --mapping of player names to node names (arbitrary strings may also appear as values)
  local gui_nodename2 = {} --mapping of player names to node names (arbitrary strings may also appear as values)
 -local gui_radius = {} --mapping of player names to radii (arbitrary strings may also appear as values)
  local gui_axis = {} --mapping of player names to axes (one of 1, 2, 3, or 4, representing the axes in the `axis_indices` table below)
 -local gui_length = {} --mapping of player names to lengths (arbitrary strings may also appear as values)
 +local gui_distance1 = {} --mapping of player names to a distance, usually side length (arbitrary strings may also appear as values)
 +local gui_distance2 = {} --mapping of player names to a distance, usually radius (arbitrary strings may also appear as values)
 +local gui_distance3 = {} --mapping of player names to a distance, usually spacing (arbitrary strings may also appear as values)
  local gui_formspec = {} --mapping of player names to formspecs (arbitrary strings may also appear as values)
 +--set default values
 +setmetatable(gui_nodename1, {__index = function () return "Cobblestone" end})
 +setmetatable(gui_nodename2, {__index = function () return "Stone" end})
 +setmetatable(gui_axis, {__index = function () return 4 end})
 +setmetatable(gui_distance1, {__index = function () return "10" end})
 +setmetatable(gui_distance2, {__index = function () return "5" end})
 +setmetatable(gui_distance3, {__index = function () return "2" end})
 +setmetatable(gui_formspec, {__index = function () return "" end})
 +
  local axis_indices = {["X axis"]=1, ["Y axis"]=2, ["Z axis"]=3, ["Look direction"]=4}
  local axis_values = {"x", "y", "z", "?"}
 +setmetatable(axis_indices, {__index = function () return 4 end})
 +setmetatable(axis_values, {__index = function () return "?" end})
  local register_gui_chatcommand = function(identifier, name, command, callback)
  	callback = callback or function(name, command) command(name, "") end
 @@ -92,7 +104,7 @@ register_gui_chatcommand("worldedit_gui_volume", "Region Volume", "/volume")  worldedit.register_gui_function("worldedit_gui_set", {
  	name = "Set Nodes", privs = minetest.chatcommands["/set"].privs,
  	get_formspec = function(name)
 -		local node = gui_nodename1[name] or "Cobblestone"
 +		local node = gui_nodename1[name]
  		local nodename = worldedit.normalize_nodename(node)
  		return "size[6.5,3]" .. worldedit.get_formspec_header("worldedit_gui_set") ..
  			string.format("field[0.5,1.5;4,0.8;worldedit_gui_set_node;Name;%s]", minetest.formspec_escape(node)) ..
 @@ -104,14 +116,12 @@ worldedit.register_gui_function("worldedit_gui_set", {  })
  worldedit.register_gui_handler("worldedit_gui_set", function(name, fields)
 -	if fields.worldedit_gui_set_search then
 -		gui_nodename1[name] = tostring(fields.worldedit_gui_set_node)
 -		worldedit.show_page(name, "worldedit_gui_set")
 -		return true
 -	elseif fields.worldedit_gui_set_submit then
 +	if fields.worldedit_gui_set_search or fields.worldedit_gui_set_submit then
  		gui_nodename1[name] = tostring(fields.worldedit_gui_set_node)
  		worldedit.show_page(name, "worldedit_gui_set")
 -		minetest.chatcommands["/set"].func(name, gui_nodename1[name])
 +		if fields.worldedit_gui_set_submit then
 +			minetest.chatcommands["/set"].func(name, gui_nodename1[name])
 +		end
  		return true
  	end
  	return false
 @@ -120,10 +130,8 @@ end)  worldedit.register_gui_function("worldedit_gui_replace", {
  	name = "Replace Nodes", privs = minetest.chatcommands["/replace"].privs,
  	get_formspec = function(name)
 -		local search = gui_nodename1[name] or "Cobblestone"
 -		local search_nodename = worldedit.normalize_nodename(search)
 -		local replace = gui_nodename2[name] or "Stone"
 -		local replace_nodename = worldedit.normalize_nodename(replace)
 +		local search, replace = gui_nodename1[name], gui_nodename2[name]
 +		local search_nodename, replace_nodename = worldedit.normalize_nodename(search), worldedit.normalize_nodename(replace)
  		return "size[6.5,4]" .. worldedit.get_formspec_header("worldedit_gui_replace") ..
  			string.format("field[0.5,1.5;4,0.8;worldedit_gui_replace_search;Name;%s]", minetest.formspec_escape(search)) ..
  			"button[4,1.18;1.5,0.8;worldedit_gui_replace_search_search;Search]" ..
 @@ -139,21 +147,14 @@ worldedit.register_gui_function("worldedit_gui_replace", {  })
  worldedit.register_gui_handler("worldedit_gui_replace", function(name, fields)
 -	if fields.worldedit_gui_replace_search_search then
 -		gui_nodename1[name] = tostring(fields.worldedit_gui_replace_search)
 -		worldedit.show_page(name, "worldedit_gui_replace")
 -		return true
 -	elseif fields.worldedit_gui_replace_replace_search then
 -		gui_nodename2[name] = tostring(fields.worldedit_gui_replace_replace)
 -		worldedit.show_page(name, "worldedit_gui_replace")
 -		return true
 -	elseif fields.worldedit_gui_replace_submit or fields.worldedit_gui_replace_submit_inverse then
 +	if fields.worldedit_gui_replace_search_search or fields.worldedit_gui_replace_replace_search
 +	or fields.worldedit_gui_replace_submit or fields.worldedit_gui_replace_submit_inverse then
  		gui_nodename1[name] = tostring(fields.worldedit_gui_replace_search)
  		gui_nodename2[name] = tostring(fields.worldedit_gui_replace_replace)
  		worldedit.show_page(name, "worldedit_gui_replace")
  		if fields.worldedit_gui_replace_submit then
  			minetest.chatcommands["/replace"].func(name, string.format("%s %s", gui_nodename1[name], gui_nodename2[name]))
 -		else
 +		elseif fields.worldedit_gui_replace_submit_inverse then
  			minetest.chatcommands["/replaceinverse"].func(name, string.format("%s %s", gui_nodename1[name], gui_nodename2[name]))
  		end
  		return true
 @@ -164,8 +165,7 @@ end)  worldedit.register_gui_function("worldedit_gui_sphere_dome", {
  	name = "Sphere/Dome", privs = minetest.chatcommands["/sphere"].privs,
  	get_formspec = function(name)
 -		local node = gui_nodename1[name] or "Cobblestone"
 -		local radius = gui_radius[name] or "5"
 +		local node, radius = gui_nodename1[name], gui_distance2[name]
  		local nodename = worldedit.normalize_nodename(node)
  		return "size[6.5,5]" .. worldedit.get_formspec_header("worldedit_gui_sphere_dome") ..
  			string.format("field[0.5,1.5;4,0.8;worldedit_gui_sphere_dome_node;Name;%s]", minetest.formspec_escape(node)) ..
 @@ -181,23 +181,20 @@ worldedit.register_gui_function("worldedit_gui_sphere_dome", {  })
  worldedit.register_gui_handler("worldedit_gui_sphere_dome", function(name, fields)
 -	if fields.worldedit_gui_sphere_dome_search then
 -		gui_nodename1[name] = tostring(fields.worldedit_gui_sphere_dome_node)
 -		worldedit.show_page(name, "worldedit_gui_sphere_dome")
 -		return true
 -	elseif fields.worldedit_gui_sphere_dome_submit_hollow or fields.worldedit_gui_sphere_dome_submit_solid
 +	if fields.worldedit_gui_sphere_dome_search
 +	or fields.worldedit_gui_sphere_dome_submit_hollow or fields.worldedit_gui_sphere_dome_submit_solid
  	or fields.worldedit_gui_sphere_dome_submit_hollow_dome or fields.worldedit_gui_sphere_dome_submit_solid_dome then
  		gui_nodename1[name] = tostring(fields.worldedit_gui_sphere_dome_node)
 -		gui_radius[name] = tostring(fields.worldedit_gui_sphere_dome_radius)
 +		gui_distance2[name] = tostring(fields.worldedit_gui_sphere_dome_radius)
  		worldedit.show_page(name, "worldedit_gui_sphere_dome")
  		if fields.worldedit_gui_sphere_dome_submit_hollow then
 -			minetest.chatcommands["/hollowsphere"].func(name, string.format("%s %s", gui_radius[name], gui_nodename1[name]))
 +			minetest.chatcommands["/hollowsphere"].func(name, string.format("%s %s", gui_distance2[name], gui_nodename1[name]))
  		elseif fields.worldedit_gui_sphere_dome_submit_solid then
 -			minetest.chatcommands["/sphere"].func(name, string.format("%s %s", gui_radius[name], gui_nodename1[name]))
 +			minetest.chatcommands["/sphere"].func(name, string.format("%s %s", gui_distance2[name], gui_nodename1[name]))
  		elseif fields.worldedit_gui_sphere_dome_submit_hollow_dome then
 -			minetest.chatcommands["/hollowdome"].func(name, string.format("%s %s", gui_radius[name], gui_nodename1[name]))
 -		else --fields.worldedit_gui_sphere_dome_submit_solid_dome
 -			minetest.chatcommands["/dome"].func(name, string.format("%s %s", gui_radius[name], gui_nodename1[name]))
 +			minetest.chatcommands["/hollowdome"].func(name, string.format("%s %s", gui_distance2[name], gui_nodename1[name]))
 +		elseif fields.worldedit_gui_sphere_dome_submit_solid_dome then
 +			minetest.chatcommands["/dome"].func(name, string.format("%s %s", gui_distance2[name], gui_nodename1[name]))
  		end
  		return true
  	end
 @@ -207,10 +204,7 @@ end)  worldedit.register_gui_function("worldedit_gui_cylinder", {
  	name = "Cylinder", privs = minetest.chatcommands["/cylinder"].privs,
  	get_formspec = function(name)
 -		local node = gui_nodename1[name] or "Cobblestone"
 -		local axis = gui_axis[name] or 4
 -		local length = gui_length[name] or "10"
 -		local radius = gui_radius[name] or "5"
 +		local node, axis, length, radius = gui_nodename1[name], gui_axis[name], gui_distance1[name], gui_distance2[name]
  		local nodename = worldedit.normalize_nodename(node)
  		return "size[6.5,5]" .. worldedit.get_formspec_header("worldedit_gui_cylinder") ..
  			string.format("field[0.5,1.5;4,0.8;worldedit_gui_cylinder_node;Name;%s]", minetest.formspec_escape(node)) ..
 @@ -226,20 +220,79 @@ worldedit.register_gui_function("worldedit_gui_cylinder", {  })
  worldedit.register_gui_handler("worldedit_gui_cylinder", function(name, fields)
 -	if fields.worldedit_gui_cylinder_search then
 -		gui_nodename1[name] = fields.worldedit_gui_cylinder_node
 -		worldedit.show_page(name, "worldedit_gui_cylinder")
 -		return true
 -	elseif fields.worldedit_gui_cylinder_submit_hollow or fields.worldedit_gui_cylinder_submit_solid then
 +	if fields.worldedit_gui_cylinder_search
 +	or fields.worldedit_gui_cylinder_submit_hollow or fields.worldedit_gui_cylinder_submit_solid then
  		gui_nodename1[name] = tostring(fields.worldedit_gui_cylinder_node)
 -		gui_axis[name] = axis_indices[fields.worldedit_gui_cylinder_axis] or 4
 -		gui_length[name] = tostring(fields.worldedit_gui_cylinder_length)
 -		gui_radius[name] = tostring(fields.worldedit_gui_cylinder_radius)
 +		gui_axis[name] = axis_indices[fields.worldedit_gui_cylinder_axis]
 +		gui_distance1[name] = tostring(fields.worldedit_gui_cylinder_length)
 +		gui_distance2[name] = tostring(fields.worldedit_gui_cylinder_radius)
  		worldedit.show_page(name, "worldedit_gui_cylinder")
  		if fields.worldedit_gui_cylinder_submit_hollow then
 -			minetest.chatcommands["/hollowcylinder"].func(name, string.format("%s %s %s %s", axis_values[gui_axis[name]], gui_length[name], gui_radius[name], gui_nodename1[name]))
 -		else --fields.worldedit_gui_cylinder_submit_solid
 -			minetest.chatcommands["/cylinder"].func(name, string.format("%s %s %s %s", axis_values[gui_axis[name]], gui_length[name], gui_radius[name], gui_nodename1[name]))
 +			minetest.chatcommands["/hollowcylinder"].func(name, string.format("%s %s %s %s", axis_values[gui_axis[name]], gui_distance1[name], gui_distance2[name], gui_nodename1[name]))
 +		elseif fields.worldedit_gui_cylinder_submit_solid then
 +			minetest.chatcommands["/cylinder"].func(name, string.format("%s %s %s %s", axis_values[gui_axis[name]], gui_distance1[name], gui_distance2[name], gui_nodename1[name]))
 +		end
 +		return true
 +	end
 +	return false
 +end)
 +
 +worldedit.register_gui_function("worldedit_gui_pyramid", {
 +	name = "Pyramid", privs = minetest.chatcommands["/pyramid"].privs,
 +	get_formspec = function(name)
 +		local node, axis, length = gui_nodename1[name], gui_axis[name], gui_distance1[name]
 +		local nodename = worldedit.normalize_nodename(node)
 +		return "size[6.5,4]" .. worldedit.get_formspec_header("worldedit_gui_pyramid") ..
 +			string.format("field[0.5,1.5;4,0.8;worldedit_gui_pyramid_node;Name;%s]", minetest.formspec_escape(node)) ..
 +			"button[4,1.18;1.5,0.8;worldedit_gui_pyramid_search;Search]" ..
 +			(nodename and string.format("item_image[5.5,1.1;1,1;%s]", nodename)
 +				or "image[5.5,1.1;1,1;unknown_node.png]") ..
 +			string.format("field[0.5,2.5;4,0.8;worldedit_gui_pyramid_length;Length;%s]", minetest.formspec_escape(length)) ..
 +			string.format("dropdown[4,2.18;2.5;worldedit_gui_pyramid_axis;X axis,Y axis,Z axis,Look direction;%d]", axis) ..
 +			"button_exit[0,3.5;3,0.8;worldedit_gui_pyramid_submit;Pyramid]"
 +	end,
 +})
 +
 +worldedit.register_gui_handler("worldedit_gui_pyramid", function(name, fields)
 +	if fields.worldedit_gui_pyramid_search or fields.worldedit_gui_pyramid_submit then
 +		gui_nodename1[name] = tostring(fields.worldedit_gui_pyramid_node)
 +		gui_axis[name] = axis_indices[fields.worldedit_gui_pyramid_axis]
 +		gui_distance1[name] = tostring(fields.worldedit_gui_pyramid_length)
 +		worldedit.show_page(name, "worldedit_gui_pyramid")
 +		if fields.worldedit_gui_pyramid_submit then
 +			minetest.chatcommands["/pyramid"].func(name, string.format("%s %s %s", axis_values[gui_axis[name]], gui_distance1[name], gui_nodename1[name]))
 +		end
 +		return true
 +	end
 +	return false
 +end)
 +
 +worldedit.register_gui_function("worldedit_gui_spiral", {
 +	name = "Spiral", privs = minetest.chatcommands["/spiral"].privs,
 +	get_formspec = function(name)
 +		local node, length, height, space = gui_nodename1[name], gui_distance1[name], gui_distance2[name], gui_distance3[name]
 +		local nodename = worldedit.normalize_nodename(node)
 +		return "size[6.5,6]" .. worldedit.get_formspec_header("worldedit_gui_spiral") ..
 +			string.format("field[0.5,1.5;4,0.8;worldedit_gui_spiral_node;Name;%s]", minetest.formspec_escape(node)) ..
 +			"button[4,1.18;1.5,0.8;worldedit_gui_spiral_search;Search]" ..
 +			(nodename and string.format("item_image[5.5,1.1;1,1;%s]", nodename)
 +				or "image[5.5,1.1;1,1;unknown_node.png]") ..
 +			string.format("field[0.5,2.5;4,0.8;worldedit_gui_spiral_length;Side Length;%s]", minetest.formspec_escape(length)) ..
 +			string.format("field[0.5,3.5;4,0.8;worldedit_gui_spiral_height;Height;%s]", minetest.formspec_escape(height)) ..
 +			string.format("field[0.5,4.5;4,0.8;worldedit_gui_spiral_space;Wall Spacing;%s]", minetest.formspec_escape(space)) ..
 +			"button_exit[0,5.5;3,0.8;worldedit_gui_spiral_submit;Spiral]"
 +	end,
 +})
 +
 +worldedit.register_gui_handler("worldedit_gui_spiral", function(name, fields)
 +	if fields.worldedit_gui_spiral_search or fields.worldedit_gui_spiral_submit then
 +		gui_nodename1[name] = fields.worldedit_gui_spiral_node
 +		gui_distance1[name] = tostring(fields.worldedit_gui_spiral_length)
 +		gui_distance2[name] = tostring(fields.worldedit_gui_spiral_height)
 +		gui_distance3[name] = tostring(fields.worldedit_gui_spiral_space)
 +		worldedit.show_page(name, "worldedit_gui_spiral")
 +		if fields.worldedit_gui_spiral_submit then
 +			minetest.chatcommands["/spiral"].func(name, string.format("%s %s %s %s", gui_distance1[name], gui_distance2[name], gui_distance3[name], gui_nodename1[name]))
  		end
  		return true
  	end
 @@ -250,7 +303,7 @@ worldedit.register_gui_function("worldedit_gui_copy_move", {  	name = "Copy/Move", privs = minetest.chatcommands["/move"].privs,
  	get_formspec = function(name)
  		local axis = gui_axis[name] or 4
 -		local amount = gui_length[name] or "10"
 +		local amount = gui_distance1[name] or "10"
  		return "size[6.5,3]" .. worldedit.get_formspec_header("worldedit_gui_copy_move") ..
  			string.format("field[0.5,1.5;4,0.8;worldedit_gui_copy_move_amount;Amount;%s]", minetest.formspec_escape(amount)) ..
  			string.format("dropdown[4,1.18;2.5;worldedit_gui_copy_move_axis;X axis,Y axis,Z axis,Look direction;%d]", axis) ..
 @@ -262,12 +315,12 @@ worldedit.register_gui_function("worldedit_gui_copy_move", {  worldedit.register_gui_handler("worldedit_gui_copy_move", function(name, fields)
  	if fields.worldedit_gui_copy_move_copy or fields.worldedit_gui_copy_move_move then
  		gui_axis[name] = axis_indices[fields.worldedit_gui_cylinder_axis] or 4
 -		gui_length[name] = tostring(fields.worldedit_gui_copy_move_amount)
 +		gui_distance1[name] = tostring(fields.worldedit_gui_copy_move_amount)
  		worldedit.show_page(name, "worldedit_gui_copy_move")
  		if fields.worldedit_gui_copy_move_copy then
 -			minetest.chatcommands["/copy"].func(name, string.format("%s %s", axis_values[gui_axis[name]], gui_length[name]))
 +			minetest.chatcommands["/copy"].func(name, string.format("%s %s", axis_values[gui_axis[name]], gui_distance1[name]))
  		else --fields.worldedit_gui_copy_move_move
 -			minetest.chatcommands["/move"].func(name, string.format("%s %s", axis_values[gui_axis[name]], gui_length[name]))
 +			minetest.chatcommands["/move"].func(name, string.format("%s %s", axis_values[gui_axis[name]], gui_distance1[name]))
  		end
  		return true
  	end
 diff --git a/worldedit_gui/init.lua b/worldedit_gui/init.lua index 8e3b352..abcc134 100644 --- a/worldedit_gui/init.lua +++ b/worldedit_gui/init.lua @@ -1,4 +1,3 @@ ---wip: make back buttons images in all screens  --wip: support unified_inventory, it even seems to have some sort of API now  --wip: make it look good with image buttons and stuff @@ -114,6 +113,9 @@ worldedit.register_gui_function("worldedit_gui", {  				end  			end  		end +		if index == 0 then --empty row +			y = y - height +		end  		return string.format("size[%g,%g]", math.max(columns * width, 5), math.max(y + 0.5, 3)) ..  			(inventory_plus and "button[0,0;2,0.5;main;Back]" or "button_exit[0,0;2,0.5;main;Exit]") ..  			"label[2,0;WorldEdit GUI]" .. | 
