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Minetest-WorldEdit
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Author
2012-08-19
Remove unused Code
sfan5
2012-08-19
Add //spiral and worldedit.spiral API function
sfan5
2012-08-18
Add the ? axis, which represents the axis the player is facing.
Anthony Zhang
2012-08-18
Add //hollowcylinder and //cylinder commands, add worldedit.hollow_cylinder a...
Anthony Zhang
2012-08-16
Fix //copy, //move, and //stack with negative amounts.
Anthony Zhang
2012-07-22
Add the //transpose, //flip, and //rotate commands as well as their documenta...
Anthony Zhang
2012-07-22
Remove WorldEdit markers if they are invalid.
Anthony Zhang
2012-07-22
Add //mark command and document it.
Anthony Zhang
2012-07-22
Use minetest.pos_to_string() and check for nil positions when using //p get (...
Anthony Zhang
2012-07-20
Correct version number.
0.5
Anthony Zhang
2012-07-19
Simplify marker placement and fix wierd bug where object:setpos() didn't work.
Anthony Zhang
2012-07-19
Re-add support for the old WorldEdit save format on a load-only basis. Implem...
Anthony Zhang
2012-07-16
Properly floor the player coordinates.
Anthony Zhang
2012-07-16
Document markers and give an example for //reset.
Anthony Zhang
2012-07-16
Add entities to mark the WorldEdit region positions and add the //reset comma...
Anthony Zhang
2012-07-16
Fixed //save not sorting positions (thanks to cosarara97).
Anthony Zhang
2012-07-13
Properly document the WorldEdit API.
Anthony Zhang
2012-07-13
Rename README to show markdown properly.
Anthony Zhang
2012-07-13
Initial commit.
Anthony Zhang