Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-01-17 | Merge pull request #101 from kilbith/master | sfan5 | |
Adapt WorldEdit GUI button to the new creative inventory | |||
2016-01-17 | Adapt WorldEdit GUI button to the new creative inventory | kilbith | |
2016-01-05 | Fixed Issue #83 : upsidedown pyramid not working well | Sebastien Ponce | |
2016-01-05 | Fix //stack2 not working (closes #94) | sfan5 | |
2016-01-05 | Fix undeclared global variable | Rui | |
2016-01-05 | Fixed dropdown menus in the WorldEdit GUI (closes #78, thanks to @sponce) | sfan5 | |
2016-01-05 | Fix Save/Load from WorldEdit GUI, fixes #90 | sfan5 | |
2016-01-05 | Fix Orient in WorldEdit GUI | sfan5 | |
2015-12-18 | Clarify `//deleteblocks` | Anthony Zhang | |
2015-11-01 | Fix #93 (thanks @za267!) | Anthony Zhang | |
2015-06-18 | Fix formspec typo causing crashing upon using `/orient` in the GUI. | Anthony Zhang | |
2015-06-01 | Allow more characters in file names | ShadowNinja | |
2015-06-01 | Localize mkdir helper | ShadowNinja | |
2015-05-16 | Fix leaking {safe,check}_region | ShadowNinja | |
2015-05-16 | Use minetest.mkdir when available | ShadowNinja | |
2015-05-16 | Fix existence check trying to open files for writing | ShadowNinja | |
2015-05-04 | Fix crash (worldedit/manipulations.lua:526: attempt to call global ↵ | sfan5 | |
'set_node' (a nil value)) | |||
2015-03-11 | Merge pull request #76 from est31/fixserialisation | Anthony Zhang | |
Load first node too with LuaJIT | |||
2015-03-12 | Load first node too with LuaJIT | est31 | |
Before, the first node would have had the version number prepended (e.g. "5:"), and therefore wouldn't be loaded. | |||
2015-02-21 | Merge pull request #74 from est31/deleteblocks | Anthony Zhang | |
Add //deleteblocks command | |||
2015-02-20 | Add //deleteblocks command | est31 | |
2015-02-16 | Merge pull request #73 from est31/hidebutton | Anthony Zhang | |
Make inventory++ hide button for players without worldedit priv | |||
2015-02-16 | Make inventory++ hide button for players without worldedit priv | est31 | |
2015-02-14 | Merge pull request #72 from HybridDog/globalfix | Anthony Zhang | |
fix an error message | |||
2015-02-14 | fix an error message | HybridDog | |
2015-02-01 | Cleanup and fixup | ShadowNinja | |
Non-stylistic changes: * Add LuaDoc/LDoc support. * Fix `clear_objects` area size calculation. * Fix `clear_objects` removing player objects. * Fix shadowing of marker entity name with player name. * Make visualization functions use `swap_node`. * Make hidden nodes unwalkable. * Prevent `hide` from hiding air. * Make deprecated functions log to deprecated stream when called. * Fixed `replaceinverse` not using normalized node names. * Added .gitignore. * Bump version to 1.1. Stylistic changes: * Change `x = function` to `function x`. * Change comment format. * Make missing VoxelManip error less obnoxious. * Move `sort_pos` into `common.lua`, which is a required module. * Remove local copies of `minetest`. * Remove `worldedit = worldedit or {}` from modules. * Replace replaceinverse with an inverse argument to `replace`. * Added `error()`s on on invalid axes. * Change `wip` to `TODO`. * Rename `clearobjects` to `clear_objects`. * Remove `hollow_{sphere,dome,cylinder}` and replace them with a hollow parameter to each function. * Add helpers to reduce code duplication. * Renamed `Chat Commands.md` to `ChatCommands.md`. | |||
2014-12-30 | Fix Lua function | ShadowNinja | |
2014-12-29 | Fix crash when loading schematic in a LuaJIT build in recent Minetest ↵ | Anthony Zhang | |
versions (thanks LazyJ & VanessaE!). | |||
2014-12-29 | Fix some warnings. | Anthony Zhang | |
2014-12-29 | Merge pull request #68 from KodexKy/stack2_fix | Anthony Zhang | |
Fix stack2 param | |||
2014-12-16 | Fix stack2 param | KodexKy | |
Fix stack2 amount count Fix stack2 sign recognition for y & z | |||
2014-12-13 | Fix bug with loading old .we file formats, thanks to @Sokomine | sfan5 | |
2014-10-25 | Revert "Use "we-" prefix for commands" | sfan5 | |
This is currently being discussed, see #62. This reverts commit 1024eace6f342a340ef84583b2c0c97d657ad326. | |||
2014-10-24 | Merge pull request #61 from ShadowNinja/cleanup-serialization | Anthony Zhang | |
Clean up serialization | |||
2014-10-24 | Merge pull request #62 from ShadowNinja/command-prefix | Anthony Zhang | |
Use "we-" prefix for commands | |||
2014-10-24 | Clean up serialization | ShadowNinja | |
* Adds a header to serialized data (to make version checking sane). * Removes the duplicate deserialization for `worldedit.deserialize` and `worldedit.allocate`. * Optimizes `worldedit.deserialize` by only deserializing the data once. * Makes some fields optional. * Cleans up the comments and a little of the code style. | |||
2014-10-24 | Use "we-" prefix for commands | ShadowNinja | |
2014-08-15 | Fix #57 (thanks Zeno-!). | Uberi | |
2014-08-05 | Fix typo (thanks donat-b!). | Uberi | |
2014-07-24 | Merge pull request #53 from ShadowNinja/fix-lua-runtime-error | Anthony Zhang | |
Fix runtime error checking with lua* commands | |||
2014-07-23 | Fix runtime error checking with lua* commands | ShadowNinja | |
2014-07-22 | Add `sort_pos` to make code module independent. | Uberi | |
2014-07-18 | Fix //mix and improve normalize_nodename. | Uberi | |
2014-07-18 | Rename the randomized //set to //mix, style update, document changes. | Uberi | |
2014-07-14 | Oops, fix //set. | Uberi | |
2014-07-12 | Coding style updates. | Uberi | |
2014-07-12 | Merge pull request #51 from cyisfor/master | Anthony Zhang | |
I think that's the optimization you mentioned? | |||
2014-07-12 | Fix typo in README | sfan5 | |
2014-07-10 | Fix worldedit_gui not working in Minetest 0.4.10. | Uberi | |
2014-07-09 | CPS-ifying stack | Cy | |
Continuation Passing Style lets me use minetest.after, so the server gets a chance to not hang in between every stack iteration. Could even set minetest.after(1000,nextone) if you want to see it extend once every second. |