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2016-07-03Fix /shift command to conform to worldedit command standardDaniel Sosa
2016-07-03Fix a crash that happened when trying to shift the cuboid using relative ↵Daniel Sosa
direction while looking straight up or down
2016-07-03Fix several typosDaniel Sosa
2016-07-03Implement /expand and /contractDaniel Sosa
2016-07-03Implement /inset and /shiftDaniel Sosa
2016-07-03refactor code for mantainability and reusability. Start of chat command ↵Daniel Sosa
refactor. Implement /outset.
2016-07-03Reimplement inset/outset to make use of new marker functionsDaniel Sosa
2016-07-03Reimplement /shift to make use of new marker functionsDaniel Sosa
2016-07-03Finish /expand implementation. Add /contract command.Daniel Sosa
2016-07-03Fix faulty regex in expand. Add relative direction decoding.Daniel Sosa
2016-07-03Major progress and simplification in /expand functionDaniel Sosa
2016-07-03Add common functions to move and update the markersDaniel Sosa
2016-07-03Add outset, inset, shift and initial draft of expandDaniel Sosa
2016-06-20fix gui bug with back button (#116)tenplus1
Fixed the Worldedit GUI problem where BACK button wouldn't return back to inventory plus menu.
2016-03-23Add //drainsfan5
2016-02-22Merge pull request #108 from kilbith/mastersfan5
Fix unability to browse inv. items on creative inventory
2016-02-22Fix unability to browse inv. items on creative inventoryJean-Patrick Guerrero
2016-02-22Merge pull request #107 from kilbith/mastersfan5
Re-adapt WorldEdit's GUI button position to new creative inventory
2016-02-22Re-adapt WorldEdit's GUI button position to creative inventoryJean-Patrick Guerrero
2016-01-23Fix crash when loading version 3 schematicsShadowNinja
2016-01-22Added a WorldEdit wand item that can be used to select areas with worldedit.Joseph Pickard
2016-01-17Merge pull request #101 from kilbith/mastersfan5
Adapt WorldEdit GUI button to the new creative inventory
2016-01-17Adapt WorldEdit GUI button to the new creative inventorykilbith
2016-01-05Fixed Issue #83 : upsidedown pyramid not working wellSebastien Ponce
2016-01-05Fix //stack2 not working (closes #94)sfan5
2016-01-05Fix undeclared global variableRui
2016-01-05Fixed dropdown menus in the WorldEdit GUI (closes #78, thanks to @sponce)sfan5
2016-01-05Fix Save/Load from WorldEdit GUI, fixes #90sfan5
2016-01-05Fix Orient in WorldEdit GUIsfan5
2015-12-18Clarify `//deleteblocks`Anthony Zhang
2015-11-01Fix #93 (thanks @za267!)Anthony Zhang
2015-06-18Fix formspec typo causing crashing upon using `/orient` in the GUI.Anthony Zhang
2015-06-01Allow more characters in file namesShadowNinja
2015-06-01Localize mkdir helperShadowNinja
2015-05-16Fix leaking {safe,check}_regionShadowNinja
2015-05-16Use minetest.mkdir when availableShadowNinja
2015-05-16Fix existence check trying to open files for writingShadowNinja
2015-05-04Fix crash (worldedit/manipulations.lua:526: attempt to call global ↵sfan5
'set_node' (a nil value))
2015-03-11Merge pull request #76 from est31/fixserialisationAnthony Zhang
Load first node too with LuaJIT
2015-03-12Load first node too with LuaJITest31
Before, the first node would have had the version number prepended (e.g. "5:"), and therefore wouldn't be loaded.
2015-02-21Merge pull request #74 from est31/deleteblocksAnthony Zhang
Add //deleteblocks command
2015-02-20Add //deleteblocks commandest31
2015-02-16Merge pull request #73 from est31/hidebuttonAnthony Zhang
Make inventory++ hide button for players without worldedit priv
2015-02-16Make inventory++ hide button for players without worldedit privest31
2015-02-14Merge pull request #72 from HybridDog/globalfixAnthony Zhang
fix an error message
2015-02-14fix an error messageHybridDog
2015-02-01Cleanup and fixupShadowNinja
Non-stylistic changes: * Add LuaDoc/LDoc support. * Fix `clear_objects` area size calculation. * Fix `clear_objects` removing player objects. * Fix shadowing of marker entity name with player name. * Make visualization functions use `swap_node`. * Make hidden nodes unwalkable. * Prevent `hide` from hiding air. * Make deprecated functions log to deprecated stream when called. * Fixed `replaceinverse` not using normalized node names. * Added .gitignore. * Bump version to 1.1. Stylistic changes: * Change `x = function` to `function x`. * Change comment format. * Make missing VoxelManip error less obnoxious. * Move `sort_pos` into `common.lua`, which is a required module. * Remove local copies of `minetest`. * Remove `worldedit = worldedit or {}` from modules. * Replace replaceinverse with an inverse argument to `replace`. * Added `error()`s on on invalid axes. * Change `wip` to `TODO`. * Rename `clearobjects` to `clear_objects`. * Remove `hollow_{sphere,dome,cylinder}` and replace them with a hollow parameter to each function. * Add helpers to reduce code duplication. * Renamed `Chat Commands.md` to `ChatCommands.md`.
2014-12-30Fix Lua functionShadowNinja
2014-12-29Fix crash when loading schematic in a LuaJIT build in recent Minetest ↵Anthony Zhang
versions (thanks LazyJ & VanessaE!).
2014-12-29Fix some warnings.Anthony Zhang