Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-08-19 | Add //spiral and worldedit.spiral API function | sfan5 | |
2012-08-18 | Add the ? axis, which represents the axis the player is facing. | Anthony Zhang | |
2012-08-18 | Add //hollowcylinder and //cylinder commands, add worldedit.hollow_cylinder ↵ | Anthony Zhang | |
and worldedit.cylinder API functions, document both, use better node validity check. | |||
2012-07-22 | Add the //transpose, //flip, and //rotate commands as well as their ↵ | Anthony Zhang | |
documentation and related WorldEdit API functions. Fix chat parameter handling using pattern anchors. | |||
2012-07-22 | Add //mark command and document it. | Anthony Zhang | |
2012-07-20 | Correct version number.0.5 | Anthony Zhang | |
2012-07-19 | Re-add support for the old WorldEdit save format on a load-only basis. ↵ | Anthony Zhang | |
Implemented as worldedit.deserialize_old(), and documented in README.md. //load will now transparently detect these files and load them correctly. | |||
2012-07-16 | Document markers and give an example for //reset. | Anthony Zhang | |
2012-07-16 | Add entities to mark the WorldEdit region positions and add the //reset ↵ | Anthony Zhang | |
command. Document regions, and the //reset command. | |||
2012-07-13 | Properly document the WorldEdit API. | Anthony Zhang | |
2012-07-13 | Rename README to show markdown properly. | Anthony Zhang | |