Age | Commit message (Expand) | Author |
2013-08-06 | Add version checker since so many people are confused about which version to ...1.0 | Anthony Zhang |
2013-07-31 | New module loader properly halts when load-time error occurs in module. | Anthony Zhang |
2013-07-31 | //pyramid works along any axis and backwards. Working //clearobjects and //cy... | Anthony Zhang |
2013-07-27 | More speedups for //hollowsphere, //sphere, //hollowdome, //dome, //cylinder,... | Anthony Zhang |
2013-07-21 | Super duper VoxelManipulator speedups to nearly every API function, and plus ... | Anthony Zhang |
2013-05-18 | Fix the //move command (WorldEdit API is unaffected). | Anthony Zhang |
2013-04-28 | Add Block Queue | Sfan5 |
2013-03-20 | Dynamic module loading - you can now delete any file in the worldedit mod exc... | Anthony Zhang |
2013-03-20 | Oops, forgot to load the compatibility module. | Anthony Zhang |
2013-01-12 | Add //homogenize, //lua, and //luatransform commands, as well as their docume... | Anthony Zhang |
2012-10-13 | Separate components into separate mods, add visualization API with hide(), su... | Anthony Zhang |
2012-10-01 | Use modpack for easier installation (idea is taken from cornernote's mod form... | Anthony Zhang |