Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-07-27 | More speedups for //hollowsphere, //sphere, //hollowdome, //dome, ↵ | Anthony Zhang | |
//cylinder, better module loader, fix message in //volume. | |||
2013-07-21 | Super duper VoxelManipulator speedups to nearly every API function, and plus ↵ | Anthony Zhang | |
support for unloaded areas. Still in progress. Also, fix //allocate for very large schematics. | |||
2013-05-18 | Fix the //move command (WorldEdit API is unaffected). | Anthony Zhang | |
2013-04-28 | Add Block Queue | Sfan5 | |
2013-03-20 | Dynamic module loading - you can now delete any file in the worldedit mod ↵ | Anthony Zhang | |
except init.lua, and the relevant functionality will simply not be included. | |||
2013-03-20 | Oops, forgot to load the compatibility module. | Anthony Zhang | |
2013-01-12 | Add //homogenize, //lua, and //luatransform commands, as well as their ↵ | Anthony Zhang | |
documentation. | |||
2012-10-13 | Separate components into separate mods, add visualization API with hide(), ↵ | Anthony Zhang | |
suppress(), find(), and restore() for nondestructive node visualization. Corresponding chat commands are //hide, //suppress, //find, and //restore. Commands and functions documented. | |||
2012-10-01 | Use modpack for easier installation (idea is taken from cornernote's mod ↵ | Anthony Zhang | |
format), fix some grammar in API reference, move chat command reference and API reference to separate files. |