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path: root/worldedit/init.lua
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2013-07-27More speedups for //hollowsphere, //sphere, //hollowdome, //dome, ↵Anthony Zhang
//cylinder, better module loader, fix message in //volume.
2013-07-21Super duper VoxelManipulator speedups to nearly every API function, and plus ↵Anthony Zhang
support for unloaded areas. Still in progress. Also, fix //allocate for very large schematics.
2013-05-18Fix the //move command (WorldEdit API is unaffected).Anthony Zhang
2013-04-28Add Block QueueSfan5
2013-03-20Dynamic module loading - you can now delete any file in the worldedit mod ↵Anthony Zhang
except init.lua, and the relevant functionality will simply not be included.
2013-03-20Oops, forgot to load the compatibility module.Anthony Zhang
2013-01-12Add //homogenize, //lua, and //luatransform commands, as well as their ↵Anthony Zhang
documentation.
2012-10-13Separate components into separate mods, add visualization API with hide(), ↵Anthony Zhang
suppress(), find(), and restore() for nondestructive node visualization. Corresponding chat commands are //hide, //suppress, //find, and //restore. Commands and functions documented.
2012-10-01Use modpack for easier installation (idea is taken from cornernote's mod ↵Anthony Zhang
format), fix some grammar in API reference, move chat command reference and API reference to separate files.