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path: root/worldedit/manipulations.lua
AgeCommit message (Collapse)Author
2013-02-17Fixed bug where unmodified axis used pos1 coords instead of pos2 coords.Anthony Zhang
2013-01-12Replace //homogenize with //replaceinverse (//homogenize x is equivalent to ↵Anthony Zhang
//replaceinverse air x), add documentation for it.
2013-01-12New command: //orient, that rotates oriented nodes such as furnaces around ↵Anthony Zhang
the Y-axis by a specified angle.
2013-01-12Change all references of //dig to //fixlight, document the changes, fix a ↵Anthony Zhang
small typo.
2013-01-12Fix my Code again (I've use Python too much)sfan5
2013-01-12Fix Code againsfan5
2013-01-12Fix Codesfan5
2013-01-12Rename //dig to //fixlightsfan5
2013-01-12Only dig air Nodessfan5
2012-12-12Many thanks to Smitje for providing a working example of roations.Anthony Zhang
Changes: fixed rotation and transposition of non-sqaure regions, makers are now moved to the new region boundaries after rotation/transposition, small consistency fixes, finally fix the /hide command.
2012-10-13Separate components into separate mods, add visualization API with hide(), ↵Anthony Zhang
suppress(), find(), and restore() for nondestructive node visualization. Corresponding chat commands are //hide, //suppress, //find, and //restore. Commands and functions documented.