Age | Commit message (Expand) | Author |
2013-06-23 | Avoid using slower and deprecated EnvRef, fix schematic data MapNodes, huge s... | Anthony Zhang |
2013-06-22 | Super-speed a few primitives and visualization functions, including hollowsph... | Anthony Zhang |
2013-06-22 | Significant but highly experimental speed-ups for worldedit.set, replace, and... | Anthony Zhang |
2013-06-18 | Add `//scale <factor>` command (suggested by Jordach), fix transposition desc... | Anthony Zhang |
2013-05-30 | Block queue doesn't lag anymore on slow operations like digging and placing n... | Anthony Zhang |
2013-04-28 | Add Block Queue | Sfan5 |
2013-02-17 | Fixed bug where unmodified axis used pos1 coords instead of pos2 coords. | Anthony Zhang |
2013-01-12 | Replace //homogenize with //replaceinverse (//homogenize x is equivalent to /... | Anthony Zhang |
2013-01-12 | New command: //orient, that rotates oriented nodes such as furnaces around th... | Anthony Zhang |
2013-01-12 | Change all references of //dig to //fixlight, document the changes, fix a sma... | Anthony Zhang |
2013-01-12 | Fix my Code again (I've use Python too much) | sfan5 |
2013-01-12 | Fix Code again | sfan5 |
2013-01-12 | Fix Code | sfan5 |
2013-01-12 | Rename //dig to //fixlight | sfan5 |
2013-01-12 | Only dig air Nodes | sfan5 |
2012-12-12 | Many thanks to Smitje for providing a working example of roations. | Anthony Zhang |
2012-10-13 | Separate components into separate mods, add visualization API with hide(), su... | Anthony Zhang |