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AgeCommit message (Expand)Author
2013-07-31New module loader properly halts when load-time error occurs in module.Anthony Zhang
2013-07-31Rewrite spirals from scratch and fix upside-down pyramids. Use voxelmanip for...Anthony Zhang
2013-07-31//pyramid works along any axis and backwards. Working //clearobjects and //cy...Anthony Zhang
2013-07-29Support negative values to make upside-down domes and pyramids (slight change...Anthony Zhang
2013-07-28Fix bugs in visualization API and make it ore robust. Fix bugs in //fixedpos,...Anthony Zhang
2013-07-28Slight optimizations, and make //pyramid work properly again.Anthony Zhang
2013-07-27More speedups for //hollowsphere, //sphere, //hollowdome, //dome, //cylinder,...Anthony Zhang
2013-07-21Super duper VoxelManipulator speedups to nearly every API function, and plus ...Anthony Zhang
2013-07-12Even bigger speed gains by using LuaVoxelManipulator in a few choice places! ...Anthony Zhang
2013-06-24Fix volume of spheres, domes, and their hollow variants.Anthony Zhang
2013-06-23Avoid using slower and deprecated EnvRef, fix schematic data MapNodes, huge s...Anthony Zhang
2013-06-22Super-speed a few primitives and visualization functions, including hollowsph...Anthony Zhang
2013-06-22Clarify the documentation regarding the the positioning of WorldEdit primitiv...Anthony Zhang
2013-06-22Significant but highly experimental speed-ups for worldedit.set, replace, and...Anthony Zhang
2013-06-18Add `//scale <factor>` command (suggested by Jordach), fix transposition desc...Anthony Zhang
2013-05-30Fix //rotate, improve queue (order now preserved), typos fixed (quene -> queue).Anthony Zhang
2013-05-30Block queue doesn't lag anymore on slow operations like digging and placing n...Anthony Zhang
2013-05-18Fix the //move command (WorldEdit API is unaffected).Anthony Zhang
2013-04-29Fix deserialization for real this time.Anthony Zhang
2013-04-28Fix loading of schematics containing chests that had empty slots.Anthony Zhang
2013-04-28Add Block QueueSfan5
2013-04-27New commands //hollowdome and //dome, as well as new API functions worldedit....Anthony Zhang
2013-04-20Horrible, vile, disgusting hack. But it works.Anthony Zhang
2013-03-27Metadata fix for serialization.Anthony Zhang
2013-03-20Dynamic module loading - you can now delete any file in the worldedit mod exc...Anthony Zhang
2013-03-20Oops, forgot to load the compatibility module.Anthony Zhang
2013-03-20//metasave and //metaload are now superceded by //save and //load's new funct...Anthony Zhang
2013-02-17Fixed bug where unmodified axis used pos1 coords instead of pos2 coords.Anthony Zhang
2013-01-12Replace //homogenize with //replaceinverse (//homogenize x is equivalent to /...Anthony Zhang
2013-01-12Add //homogenize, //lua, and //luatransform commands, as well as their docume...Anthony Zhang
2013-01-12New command: //orient, that rotates oriented nodes such as furnaces around th...Anthony Zhang
2013-01-12Change all references of //dig to //fixlight, document the changes, fix a sma...Anthony Zhang
2013-01-12Fix my Code again (I've use Python too much)sfan5
2013-01-12Fix Code againsfan5
2013-01-12Fix Codesfan5
2013-01-12Rename //dig to //fixlightsfan5
2013-01-12Only dig air Nodessfan5
2012-12-12Many thanks to Smitje for providing a working example of roations.Anthony Zhang
2012-11-27Fix the missing command //suppress <node>.Anthony Zhang
2012-10-23Quick and dirty fix for metasave not saving ItemStack instances in node metad...Anthony Zhang
2012-10-22Fix //load and //allocate for old WorldEdit files.Anthony Zhang
2012-10-21Rename //find to //highlight and worldedit.find to worldedit.highlight, add /...Anthony Zhang
2012-10-17worldedit.hollow_sphere returns non-nil countKyle
2012-10-13Separate components into separate mods, add visualization API with hide(), su...Anthony Zhang
2012-10-01Use modpack for easier installation (idea is taken from cornernote's mod form...Anthony Zhang