Age | Commit message (Expand) | Author |
2014-07-14 | Oops, fix //set. | Uberi |
2014-07-12 | Coding style updates. | Uberi |
2014-07-09 | CPS-ifying stack | Cy |
2014-07-09 | Slight optimization to //set | Cy |
2014-07-07 | Oops, fix `//set`. | Uberi |
2014-07-06 | Update `stack2` API documentation. | Uberi |
2014-07-06 | Documentation for `//stack2`, code style fixes, add author section to README. | Uberi |
2014-06-30 | Improved stacking | Cy |
2014-06-30 | Randomized set | Cy |
2013-12-24 | Mark the region with an entity cube. | Uberi |
2013-12-20 | Improve node inspector to show player axis, replace //scale with //stretch, w... | Uberi |
2013-12-16 | Improve worldedit.spiral and the WorldEdit GUI, | Uberi |
2013-12-15 | Fix worldedit.hollow_cylinder. | Uberi |
2013-12-10 | Version information is now available via the API. | Uberi |
2013-11-24 | Revert "Change compatibility notices." because we have 0.4.8 now | Sfan5 |
2013-10-01 | Change compatibility notices. | Uberi |
2013-08-28 | Add //about. | Uberi |
2013-08-16 | Changes to support the latest schematic probability specification. | Uberi |
2013-08-06 | Add version checker since so many people are confused about which version to ...1.0 | Anthony Zhang |
2013-08-01 | Final changes and version number bump. | Anthony Zhang |
2013-07-31 | New module loader properly halts when load-time error occurs in module. | Anthony Zhang |
2013-07-31 | Rewrite spirals from scratch and fix upside-down pyramids. Use voxelmanip for... | Anthony Zhang |
2013-07-31 | //pyramid works along any axis and backwards. Working //clearobjects and //cy... | Anthony Zhang |
2013-07-29 | Support negative values to make upside-down domes and pyramids (slight change... | Anthony Zhang |
2013-07-28 | Fix bugs in visualization API and make it ore robust. Fix bugs in //fixedpos,... | Anthony Zhang |
2013-07-28 | Slight optimizations, and make //pyramid work properly again. | Anthony Zhang |
2013-07-27 | More speedups for //hollowsphere, //sphere, //hollowdome, //dome, //cylinder,... | Anthony Zhang |
2013-07-21 | Super duper VoxelManipulator speedups to nearly every API function, and plus ... | Anthony Zhang |
2013-07-12 | Even bigger speed gains by using LuaVoxelManipulator in a few choice places! ... | Anthony Zhang |
2013-06-24 | Fix volume of spheres, domes, and their hollow variants. | Anthony Zhang |
2013-06-23 | Avoid using slower and deprecated EnvRef, fix schematic data MapNodes, huge s... | Anthony Zhang |
2013-06-22 | Super-speed a few primitives and visualization functions, including hollowsph... | Anthony Zhang |
2013-06-22 | Clarify the documentation regarding the the positioning of WorldEdit primitiv... | Anthony Zhang |
2013-06-22 | Significant but highly experimental speed-ups for worldedit.set, replace, and... | Anthony Zhang |
2013-06-18 | Add `//scale <factor>` command (suggested by Jordach), fix transposition desc... | Anthony Zhang |
2013-05-30 | Fix //rotate, improve queue (order now preserved), typos fixed (quene -> queue). | Anthony Zhang |
2013-05-30 | Block queue doesn't lag anymore on slow operations like digging and placing n... | Anthony Zhang |
2013-05-18 | Fix the //move command (WorldEdit API is unaffected). | Anthony Zhang |
2013-04-29 | Fix deserialization for real this time. | Anthony Zhang |
2013-04-28 | Fix loading of schematics containing chests that had empty slots. | Anthony Zhang |
2013-04-28 | Add Block Queue | Sfan5 |
2013-04-27 | New commands //hollowdome and //dome, as well as new API functions worldedit.... | Anthony Zhang |
2013-04-20 | Horrible, vile, disgusting hack. But it works. | Anthony Zhang |
2013-03-27 | Metadata fix for serialization. | Anthony Zhang |
2013-03-20 | Dynamic module loading - you can now delete any file in the worldedit mod exc... | Anthony Zhang |
2013-03-20 | Oops, forgot to load the compatibility module. | Anthony Zhang |
2013-03-20 | //metasave and //metaload are now superceded by //save and //load's new funct... | Anthony Zhang |
2013-02-17 | Fixed bug where unmodified axis used pos1 coords instead of pos2 coords. | Anthony Zhang |
2013-01-12 | Replace //homogenize with //replaceinverse (//homogenize x is equivalent to /... | Anthony Zhang |
2013-01-12 | Add //homogenize, //lua, and //luatransform commands, as well as their docume... | Anthony Zhang |