Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-06-22 | Super-speed a few primitives and visualization functions, including ↵ | Anthony Zhang | |
hollowsphere, sphere, hollowdome, dome, and suppress. | |||
2013-06-22 | Clarify the documentation regarding the the positioning of WorldEdit ↵ | Anthony Zhang | |
primitives relative to position 1. | |||
2013-06-22 | Significant but highly experimental speed-ups for worldedit.set, replace, ↵ | Anthony Zhang | |
and scale, plus preparation for more. | |||
2013-06-18 | Add `//scale <factor>` command (suggested by Jordach), fix transposition ↵ | Anthony Zhang | |
description in docs. | |||
2013-05-30 | Fix //rotate, improve queue (order now preserved), typos fixed (quene -> queue). | Anthony Zhang | |
2013-05-30 | Block queue doesn't lag anymore on slow operations like digging and placing ↵ | Anthony Zhang | |
nodes, better and more efficient //fixlight. | |||
2013-05-18 | Fix the //move command (WorldEdit API is unaffected). | Anthony Zhang | |
2013-04-29 | Fix deserialization for real this time. | Anthony Zhang | |
2013-04-28 | Fix loading of schematics containing chests that had empty slots. | Anthony Zhang | |
2013-04-28 | Add Block Queue | Sfan5 | |
2013-04-27 | New commands //hollowdome and //dome, as well as new API functions ↵ | Anthony Zhang | |
worldedit.dome and worldedit.hollow_dome. Oh, and spheres generate faster too. | |||
2013-04-20 | Horrible, vile, disgusting hack. But it works. | Anthony Zhang | |
2013-03-27 | Metadata fix for serialization. | Anthony Zhang | |
2013-03-20 | Dynamic module loading - you can now delete any file in the worldedit mod ↵ | Anthony Zhang | |
except init.lua, and the relevant functionality will simply not be included. | |||
2013-03-20 | Oops, forgot to load the compatibility module. | Anthony Zhang | |
2013-03-20 | //metasave and //metaload are now superceded by //save and //load's new ↵ | Anthony Zhang | |
functionality. worldedit.deserialize now supports every version of the WorldEdit format that has ever existed, and the new worldedit.valueversion uses file characteristics to determine which type of file format a given file uses. The new WorldEdit file format is the same as the one used by MineTest for serializing data, and is capable of storing arbitrary data, as well as leaving fields for future improvements. In other words, this is the last forward-compatibility breaking change that will be made to the file format. | |||
2013-02-17 | Fixed bug where unmodified axis used pos1 coords instead of pos2 coords. | Anthony Zhang | |
2013-01-12 | Replace //homogenize with //replaceinverse (//homogenize x is equivalent to ↵ | Anthony Zhang | |
//replaceinverse air x), add documentation for it. | |||
2013-01-12 | Add //homogenize, //lua, and //luatransform commands, as well as their ↵ | Anthony Zhang | |
documentation. | |||
2013-01-12 | New command: //orient, that rotates oriented nodes such as furnaces around ↵ | Anthony Zhang | |
the Y-axis by a specified angle. | |||
2013-01-12 | Change all references of //dig to //fixlight, document the changes, fix a ↵ | Anthony Zhang | |
small typo. | |||
2013-01-12 | Fix my Code again (I've use Python too much) | sfan5 | |
2013-01-12 | Fix Code again | sfan5 | |
2013-01-12 | Fix Code | sfan5 | |
2013-01-12 | Rename //dig to //fixlight | sfan5 | |
2013-01-12 | Only dig air Nodes | sfan5 | |
2012-12-12 | Many thanks to Smitje for providing a working example of roations. | Anthony Zhang | |
Changes: fixed rotation and transposition of non-sqaure regions, makers are now moved to the new region boundaries after rotation/transposition, small consistency fixes, finally fix the /hide command. | |||
2012-11-27 | Fix the missing command //suppress <node>. | Anthony Zhang | |
2012-10-23 | Quick and dirty fix for metasave not saving ItemStack instances in node ↵ | Anthony Zhang | |
metadata inventories. | |||
2012-10-22 | Fix //load and //allocate for old WorldEdit files. | Anthony Zhang | |
2012-10-21 | Rename //find to //highlight and worldedit.find to worldedit.highlight, add ↵ | Anthony Zhang | |
//allocate and worldedit.allocate as well as related documentation. Improve documentation by fixing a few mistakes and adding return signatures. | |||
2012-10-17 | worldedit.hollow_sphere returns non-nil count | Kyle | |
2012-10-13 | Separate components into separate mods, add visualization API with hide(), ↵ | Anthony Zhang | |
suppress(), find(), and restore() for nondestructive node visualization. Corresponding chat commands are //hide, //suppress, //find, and //restore. Commands and functions documented. | |||
2012-10-01 | Use modpack for easier installation (idea is taken from cornernote's mod ↵ | Anthony Zhang | |
format), fix some grammar in API reference, move chat command reference and API reference to separate files. |