summaryrefslogtreecommitdiff
path: root/worldedit
AgeCommit message (Collapse)Author
2013-06-23Avoid using slower and deprecated EnvRef, fix schematic data MapNodes, huge ↵Anthony Zhang
speed boost to worldedit.hollow_cylinder, fix some bugs.
2013-06-22Super-speed a few primitives and visualization functions, including ↵Anthony Zhang
hollowsphere, sphere, hollowdome, dome, and suppress.
2013-06-22Clarify the documentation regarding the the positioning of WorldEdit ↵Anthony Zhang
primitives relative to position 1.
2013-06-22Significant but highly experimental speed-ups for worldedit.set, replace, ↵Anthony Zhang
and scale, plus preparation for more.
2013-06-18Add `//scale <factor>` command (suggested by Jordach), fix transposition ↵Anthony Zhang
description in docs.
2013-05-30Fix //rotate, improve queue (order now preserved), typos fixed (quene -> queue).Anthony Zhang
2013-05-30Block queue doesn't lag anymore on slow operations like digging and placing ↵Anthony Zhang
nodes, better and more efficient //fixlight.
2013-05-18Fix the //move command (WorldEdit API is unaffected).Anthony Zhang
2013-04-29Fix deserialization for real this time.Anthony Zhang
2013-04-28Fix loading of schematics containing chests that had empty slots.Anthony Zhang
2013-04-28Add Block QueueSfan5
2013-04-27New commands //hollowdome and //dome, as well as new API functions ↵Anthony Zhang
worldedit.dome and worldedit.hollow_dome. Oh, and spheres generate faster too.
2013-04-20Horrible, vile, disgusting hack. But it works.Anthony Zhang
2013-03-27Metadata fix for serialization.Anthony Zhang
2013-03-20Dynamic module loading - you can now delete any file in the worldedit mod ↵Anthony Zhang
except init.lua, and the relevant functionality will simply not be included.
2013-03-20Oops, forgot to load the compatibility module.Anthony Zhang
2013-03-20//metasave and //metaload are now superceded by //save and //load's new ↵Anthony Zhang
functionality. worldedit.deserialize now supports every version of the WorldEdit format that has ever existed, and the new worldedit.valueversion uses file characteristics to determine which type of file format a given file uses. The new WorldEdit file format is the same as the one used by MineTest for serializing data, and is capable of storing arbitrary data, as well as leaving fields for future improvements. In other words, this is the last forward-compatibility breaking change that will be made to the file format.
2013-02-17Fixed bug where unmodified axis used pos1 coords instead of pos2 coords.Anthony Zhang
2013-01-12Replace //homogenize with //replaceinverse (//homogenize x is equivalent to ↵Anthony Zhang
//replaceinverse air x), add documentation for it.
2013-01-12Add //homogenize, //lua, and //luatransform commands, as well as their ↵Anthony Zhang
documentation.
2013-01-12New command: //orient, that rotates oriented nodes such as furnaces around ↵Anthony Zhang
the Y-axis by a specified angle.
2013-01-12Change all references of //dig to //fixlight, document the changes, fix a ↵Anthony Zhang
small typo.
2013-01-12Fix my Code again (I've use Python too much)sfan5
2013-01-12Fix Code againsfan5
2013-01-12Fix Codesfan5
2013-01-12Rename //dig to //fixlightsfan5
2013-01-12Only dig air Nodessfan5
2012-12-12Many thanks to Smitje for providing a working example of roations.Anthony Zhang
Changes: fixed rotation and transposition of non-sqaure regions, makers are now moved to the new region boundaries after rotation/transposition, small consistency fixes, finally fix the /hide command.
2012-11-27Fix the missing command //suppress <node>.Anthony Zhang
2012-10-23Quick and dirty fix for metasave not saving ItemStack instances in node ↵Anthony Zhang
metadata inventories.
2012-10-22Fix //load and //allocate for old WorldEdit files.Anthony Zhang
2012-10-21Rename //find to //highlight and worldedit.find to worldedit.highlight, add ↵Anthony Zhang
//allocate and worldedit.allocate as well as related documentation. Improve documentation by fixing a few mistakes and adding return signatures.
2012-10-17worldedit.hollow_sphere returns non-nil countKyle
2012-10-13Separate components into separate mods, add visualization API with hide(), ↵Anthony Zhang
suppress(), find(), and restore() for nondestructive node visualization. Corresponding chat commands are //hide, //suppress, //find, and //restore. Commands and functions documented.
2012-10-01Use modpack for easier installation (idea is taken from cornernote's mod ↵Anthony Zhang
format), fix some grammar in API reference, move chat command reference and API reference to separate files.