Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-09-12 | Fix invalid node error message of //set and //mix | sfan5 | |
2017-09-05 | Allow to bulk-set param2 of regions (#144) | Wuzzy | |
2017-08-31 | Improve node name normalization | sfan5 | |
2017-08-31 | Add //hollowcube and //cube | sfan5 | |
closes #143 | |||
2017-08-31 | Dual-based cylinder | Kyle | |
2017-05-21 | Add logging for //lua and //luatransform | shivajiva101 | |
2017-05-13 | Remove useless privilege checks | sfan5 | |
This is covered by the privs = {...}, | |||
2017-01-31 | Fix "safe region" functionality errornously rejecting pos1-only commands ↵ | sfan5 | |
(e.g. //sphere) | |||
2017-01-26 | Show light level a node receives with //inspect, fixes #128 | sfan5 | |
2017-01-03 | Show light level with //inspect | sfan5 | |
2017-01-01 | Add //help command (fixes #123) | sfan5 | |
2016-12-10 | Move wand.lua to worldedit_commands | sfan5 | |
2016-10-13 | Merge remote-tracking branch 'tmp/hollowpyramid' | sfan5 | |
2016-10-12 | Fix //spiral requiring a selected region despite using only pos1 | sfan5 | |
2016-08-05 | Fix exiting mtschemprob entry dialog with ESC | sfan5 | |
2016-07-03 | Fix several typos | Daniel Sosa | |
2016-07-03 | refactor code for mantainability and reusability. Start of chat command ↵ | Daniel Sosa | |
refactor. Implement /outset. | |||
2016-07-03 | Add outset, inset, shift and initial draft of expand | Daniel Sosa | |
2016-03-23 | Add //drain | sfan5 | |
2015-09-13 | Added hollow pyramids | Sebastien Ponce | |
2015-06-01 | Allow more characters in file names | ShadowNinja | |
2015-06-01 | Localize mkdir helper | ShadowNinja | |
2015-05-16 | Fix leaking {safe,check}_region | ShadowNinja | |
2015-05-16 | Use minetest.mkdir when available | ShadowNinja | |
2015-02-20 | Add //deleteblocks command | est31 | |
2015-02-01 | Cleanup and fixup | ShadowNinja | |
Non-stylistic changes: * Add LuaDoc/LDoc support. * Fix `clear_objects` area size calculation. * Fix `clear_objects` removing player objects. * Fix shadowing of marker entity name with player name. * Make visualization functions use `swap_node`. * Make hidden nodes unwalkable. * Prevent `hide` from hiding air. * Make deprecated functions log to deprecated stream when called. * Fixed `replaceinverse` not using normalized node names. * Added .gitignore. * Bump version to 1.1. Stylistic changes: * Change `x = function` to `function x`. * Change comment format. * Make missing VoxelManip error less obnoxious. * Move `sort_pos` into `common.lua`, which is a required module. * Remove local copies of `minetest`. * Remove `worldedit = worldedit or {}` from modules. * Replace replaceinverse with an inverse argument to `replace`. * Added `error()`s on on invalid axes. * Change `wip` to `TODO`. * Rename `clearobjects` to `clear_objects`. * Remove `hollow_{sphere,dome,cylinder}` and replace them with a hollow parameter to each function. * Add helpers to reduce code duplication. * Renamed `Chat Commands.md` to `ChatCommands.md`. | |||
2014-12-29 | Fix some warnings. | Anthony Zhang | |
2014-12-16 | Fix stack2 param | KodexKy | |
Fix stack2 amount count Fix stack2 sign recognition for y & z | |||
2014-10-25 | Revert "Use "we-" prefix for commands" | sfan5 | |
This is currently being discussed, see #62. This reverts commit 1024eace6f342a340ef84583b2c0c97d657ad326. | |||
2014-10-24 | Merge pull request #61 from ShadowNinja/cleanup-serialization | Anthony Zhang | |
Clean up serialization | |||
2014-10-24 | Clean up serialization | ShadowNinja | |
* Adds a header to serialized data (to make version checking sane). * Removes the duplicate deserialization for `worldedit.deserialize` and `worldedit.allocate`. * Optimizes `worldedit.deserialize` by only deserializing the data once. * Makes some fields optional. * Cleans up the comments and a little of the code style. | |||
2014-10-24 | Use "we-" prefix for commands | ShadowNinja | |
2014-08-15 | Fix #57 (thanks Zeno-!). | Uberi | |
2014-07-18 | Fix //mix and improve normalize_nodename. | Uberi | |
2014-07-18 | Rename the randomized //set to //mix, style update, document changes. | Uberi | |
2014-07-06 | Documentation for `//stack2`, code style fixes, add author section to README. | Uberi | |
2014-06-30 | Improved stacking | Cy | |
This stack / copy uses a direction vector, so it's not limited to only along the X/Y/Z axis, and can go diagonally. This enables things like building staircases. | |||
2014-06-30 | Randomized set | Cy | |
Can /set node node2 node3 and it will randomly choose between those three. | |||
2014-03-15 | Fix region checking (thanks PenguinDad). | Uberi | |
2014-03-12 | Implement full size checking for every possible command. | Uberi | |
2014-03-10 | Add warning for really huge regions. | Uberi | |
2014-01-21 | Make /lua and /luatransform administrator-only | ShadowNinja | |
2013-12-20 | Improve node inspector to show player axis, replace //scale with //stretch, ↵ | Uberi | |
which supports per-axis stretching (full backwards compatibility retained), and secure schematic file loading functions. | |||
2013-12-18 | Include WorldEdit GUI in the documentation, improve privilege handling, ↵ | Uberi | |
simplify main dialog. | |||
2013-12-12 | Refine GUI. | Uberi | |
2013-12-10 | Version information is now available via the API. | Uberi | |
2013-08-28 | Add //about. | Uberi | |
2013-07-31 | Rewrite spirals from scratch and fix upside-down pyramids. Use voxelmanip ↵ | Anthony Zhang | |
for markers to ensure area is emerged. | |||
2013-07-31 | //pyramid works along any axis and backwards. Working //clearobjects and ↵ | Anthony Zhang | |
//cylinder command, begin implementing super marker. Remove EnvRef usages and the block queue (the block queue does not work with VoxelManips). More block emergers. | |||
2013-07-29 | Support negative values to make upside-down domes and pyramids (slight ↵ | Anthony Zhang | |
changes to worldedit.pyramid interface for coming changes). Add experimental //clearobjects, make node inspector work per-player. |