Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-01-03 | Show light level with //inspect | sfan5 | |
2017-01-01 | Add //help command (fixes #123) | sfan5 | |
2016-12-21 | Handle failure of minetest.add_entity() | sfan5 | |
(see minetest/minetest#4923) | |||
2016-12-10 | Don't mark or load areas into memory when they are over a certain size, ↵ | sfan5 | |
fixes #97 | |||
2016-12-10 | Move wand.lua to worldedit_commands | sfan5 | |
2016-10-13 | Merge remote-tracking branch 'tmp/hollowpyramid' | sfan5 | |
2016-10-12 | Fix //spiral requiring a selected region despite using only pos1 | sfan5 | |
2016-10-12 | Fix blowing up TNT near worldedit markers | sfan5 | |
2016-08-05 | Fix exiting mtschemprob entry dialog with ESC | sfan5 | |
2016-07-04 | Move cuboidapi.lua to correct place | sfan5 | |
2016-07-04 | Add completion chat message to //expand and //contract | sfan5 | |
2016-07-04 | Fix //shift with absolute axis (x/y/z) | sfan5 | |
2016-07-03 | Modify outset and inset to accept both hv and vh combinations. Update ↵ | Daniel Sosa | |
documentation accordingly. | |||
2016-07-03 | Implement some safety mechanisms | Daniel Sosa | |
2016-07-03 | Reimplement /expand and /contract to conform to WE standards | Daniel Sosa | |
2016-07-03 | Fix /outset and /inset to conform to WE standards | Daniel Sosa | |
2016-07-03 | Remove some debug code | Daniel Sosa | |
2016-07-03 | Fix /shift command to conform to worldedit command standard | Daniel Sosa | |
2016-07-03 | Fix a crash that happened when trying to shift the cuboid using relative ↵ | Daniel Sosa | |
direction while looking straight up or down | |||
2016-07-03 | Fix several typos | Daniel Sosa | |
2016-07-03 | Implement /expand and /contract | Daniel Sosa | |
2016-07-03 | Implement /inset and /shift | Daniel Sosa | |
2016-07-03 | refactor code for mantainability and reusability. Start of chat command ↵ | Daniel Sosa | |
refactor. Implement /outset. | |||
2016-07-03 | Reimplement inset/outset to make use of new marker functions | Daniel Sosa | |
2016-07-03 | Reimplement /shift to make use of new marker functions | Daniel Sosa | |
2016-07-03 | Finish /expand implementation. Add /contract command. | Daniel Sosa | |
2016-07-03 | Fix faulty regex in expand. Add relative direction decoding. | Daniel Sosa | |
2016-07-03 | Major progress and simplification in /expand function | Daniel Sosa | |
2016-07-03 | Add common functions to move and update the markers | Daniel Sosa | |
2016-07-03 | Add outset, inset, shift and initial draft of expand | Daniel Sosa | |
2016-03-23 | Add //drain | sfan5 | |
2015-09-13 | Added hollow pyramids | Sebastien Ponce | |
2015-06-01 | Allow more characters in file names | ShadowNinja | |
2015-06-01 | Localize mkdir helper | ShadowNinja | |
2015-05-16 | Fix leaking {safe,check}_region | ShadowNinja | |
2015-05-16 | Use minetest.mkdir when available | ShadowNinja | |
2015-02-20 | Add //deleteblocks command | est31 | |
2015-02-01 | Cleanup and fixup | ShadowNinja | |
Non-stylistic changes: * Add LuaDoc/LDoc support. * Fix `clear_objects` area size calculation. * Fix `clear_objects` removing player objects. * Fix shadowing of marker entity name with player name. * Make visualization functions use `swap_node`. * Make hidden nodes unwalkable. * Prevent `hide` from hiding air. * Make deprecated functions log to deprecated stream when called. * Fixed `replaceinverse` not using normalized node names. * Added .gitignore. * Bump version to 1.1. Stylistic changes: * Change `x = function` to `function x`. * Change comment format. * Make missing VoxelManip error less obnoxious. * Move `sort_pos` into `common.lua`, which is a required module. * Remove local copies of `minetest`. * Remove `worldedit = worldedit or {}` from modules. * Replace replaceinverse with an inverse argument to `replace`. * Added `error()`s on on invalid axes. * Change `wip` to `TODO`. * Rename `clearobjects` to `clear_objects`. * Remove `hollow_{sphere,dome,cylinder}` and replace them with a hollow parameter to each function. * Add helpers to reduce code duplication. * Renamed `Chat Commands.md` to `ChatCommands.md`. | |||
2014-12-29 | Fix some warnings. | Anthony Zhang | |
2014-12-16 | Fix stack2 param | KodexKy | |
Fix stack2 amount count Fix stack2 sign recognition for y & z | |||
2014-10-25 | Revert "Use "we-" prefix for commands" | sfan5 | |
This is currently being discussed, see #62. This reverts commit 1024eace6f342a340ef84583b2c0c97d657ad326. | |||
2014-10-24 | Merge pull request #61 from ShadowNinja/cleanup-serialization | Anthony Zhang | |
Clean up serialization | |||
2014-10-24 | Clean up serialization | ShadowNinja | |
* Adds a header to serialized data (to make version checking sane). * Removes the duplicate deserialization for `worldedit.deserialize` and `worldedit.allocate`. * Optimizes `worldedit.deserialize` by only deserializing the data once. * Makes some fields optional. * Cleans up the comments and a little of the code style. | |||
2014-10-24 | Use "we-" prefix for commands | ShadowNinja | |
2014-08-15 | Fix #57 (thanks Zeno-!). | Uberi | |
2014-07-18 | Fix //mix and improve normalize_nodename. | Uberi | |
2014-07-18 | Rename the randomized //set to //mix, style update, document changes. | Uberi | |
2014-07-06 | Documentation for `//stack2`, code style fixes, add author section to README. | Uberi | |
2014-06-30 | Improved stacking | Cy | |
This stack / copy uses a direction vector, so it's not limited to only along the X/Y/Z axis, and can go diagonally. This enables things like building staircases. | |||
2014-06-30 | Randomized set | Cy | |
Can /set node node2 node3 and it will randomly choose between those three. |