Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-12-24 | Mark the region with an entity cube. | Uberi | |
2013-12-20 | Improve node inspector to show player axis, replace //scale with //stretch, ↵ | Uberi | |
which supports per-axis stretching (full backwards compatibility retained), and secure schematic file loading functions. | |||
2013-12-18 | Include WorldEdit GUI in the documentation, improve privilege handling, ↵ | Uberi | |
simplify main dialog. | |||
2013-12-12 | Refine GUI. | Uberi | |
2013-12-10 | Version information is now available via the API. | Uberi | |
2013-08-28 | Add //about. | Uberi | |
2013-08-01 | Final changes and version number bump. | Anthony Zhang | |
2013-07-31 | Rewrite spirals from scratch and fix upside-down pyramids. Use voxelmanip ↵ | Anthony Zhang | |
for markers to ensure area is emerged. | |||
2013-07-31 | //pyramid works along any axis and backwards. Working //clearobjects and ↵ | Anthony Zhang | |
//cylinder command, begin implementing super marker. Remove EnvRef usages and the block queue (the block queue does not work with VoxelManips). More block emergers. | |||
2013-07-29 | Support negative values to make upside-down domes and pyramids (slight ↵ | Anthony Zhang | |
changes to worldedit.pyramid interface for coming changes). Add experimental //clearobjects, make node inspector work per-player. | |||
2013-07-28 | Fix bugs in visualization API and make it ore robust. Fix bugs in ↵ | Anthony Zhang | |
//fixedpos, //suppress, and //highlight. | |||
2013-07-28 | Add //fixedpos command and document it. | Anthony Zhang | |
2013-07-27 | More speedups for //hollowsphere, //sphere, //hollowdome, //dome, ↵ | Anthony Zhang | |
//cylinder, better module loader, fix message in //volume. | |||
2013-07-21 | Add the node inspector, a tool for finding information about nodes. ↵ | Anthony Zhang | |
Configurable via the //inspect command. | |||
2013-06-24 | Support aliases in node name resolution. For example, `//set mapgen_dirt`. ↵ | Anthony Zhang | |
Technique outlined by kharl in IRC. | |||
2013-06-22 | Clarify the documentation regarding the the positioning of WorldEdit ↵ | Anthony Zhang | |
primitives relative to position 1. | |||
2013-06-22 | Add initial support for Minetest schematic API | Sfan5 | |
Thanks to kwolekr for the code | |||
2013-06-18 | Add `//scale <factor>` command (suggested by Jordach), fix transposition ↵ | Anthony Zhang | |
description in docs. | |||
2013-06-12 | Support descriptions and partial node names in chat commands (e.g., `//set ↵ | Anthony Zhang | |
blue lightstone`, `//replace piston_normal_off bronze block`). | |||
2013-06-02 | Fix //rotate for real this time. | Anthony Zhang | |
2013-05-30 | Fix //rotate, improve queue (order now preserved), typos fixed (quene -> queue). | Anthony Zhang | |
2013-05-20 | Fix //move again | Sfan5 | |
2013-05-18 | Fix the //move command (WorldEdit API is unaffected). | Anthony Zhang | |
2013-05-15 | Make chat messages consistent. | Anthony Zhang | |
2013-05-15 | Add //unmark chat command, fix position setting not being reset by //reset. | Anthony Zhang | |
2013-04-28 | Add Block Queue | Sfan5 | |
2013-04-27 | New commands //hollowdome and //dome, as well as new API functions ↵ | Anthony Zhang | |
worldedit.dome and worldedit.hollow_dome. Oh, and spheres generate faster too. | |||
2013-04-27 | Avoid prepending "Server -!- " to WorldEdit messages. | Anthony Zhang | |
2013-03-20 | //metasave and //metaload are now superceded by //save and //load's new ↵ | Anthony Zhang | |
functionality. worldedit.deserialize now supports every version of the WorldEdit format that has ever existed, and the new worldedit.valueversion uses file characteristics to determine which type of file format a given file uses. The new WorldEdit file format is the same as the one used by MineTest for serializing data, and is capable of storing arbitrary data, as well as leaving fields for future improvements. In other words, this is the last forward-compatibility breaking change that will be made to the file format. | |||
2013-02-16 | Use rounding rather than flooring for more intuitive player position setting. | Anthony Zhang | |
2013-01-14 | Require `server` priv for Lua commands. | Anthony Zhang | |
2013-01-12 | Replace //homogenize with //replaceinverse (//homogenize x is equivalent to ↵ | Anthony Zhang | |
//replaceinverse air x), add documentation for it. | |||
2013-01-12 | Add //homogenize, //lua, and //luatransform commands, as well as their ↵ | Anthony Zhang | |
documentation. | |||
2013-01-12 | New command: //orient, that rotates oriented nodes such as furnaces around ↵ | Anthony Zhang | |
the Y-axis by a specified angle. | |||
2013-01-12 | Change all references of //dig to //fixlight, document the changes, fix a ↵ | Anthony Zhang | |
small typo. | |||
2013-01-12 | Finally fix anything | sfan5 | |
2013-01-12 | Rename //dig to //fixlight | sfan5 | |
2012-12-12 | Many thanks to Smitje for providing a working example of roations. | Anthony Zhang | |
Changes: fixed rotation and transposition of non-sqaure regions, makers are now moved to the new region boundaries after rotation/transposition, small consistency fixes, finally fix the /hide command. | |||
2012-10-22 | Fix //load and //allocate for old WorldEdit files. | Anthony Zhang | |
2012-10-21 | Rename //find to //highlight and worldedit.find to worldedit.highlight, add ↵ | Anthony Zhang | |
//allocate and worldedit.allocate as well as related documentation. Improve documentation by fixing a few mistakes and adding return signatures. | |||
2012-10-18 | Implement and document the new //p set1 and //p set2 functionality. | Anthony Zhang | |
2012-10-13 | Separate components into separate mods, add visualization API with hide(), ↵ | Anthony Zhang | |
suppress(), find(), and restore() for nondestructive node visualization. Corresponding chat commands are //hide, //suppress, //find, and //restore. Commands and functions documented. |